doc: add overview
This commit is contained in:
@ -6,46 +6,69 @@
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]>
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<book id="index">
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<bookinfo>
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<title>eek Reference Manual</title>
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<title>libeek Reference Manual</title>
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<releaseinfo>
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for eek 0.0.0.
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</releaseinfo>
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for libeek 0.0.0.
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</releaseinfo>
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<copyright>
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<year>2010</year>
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<holder>Daiki Ueno</holder>
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</copyright>
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<copyright>
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<year>2010</year>
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<holder>Red Hat, Inc.</holder>
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</copyright>
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<legalnotice>
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<para>
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Permission is granted to copy, distribute and/or modify this
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document under the terms of the GNU Free Documentation License,
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Version 1.3 or any later version published by the Free Software
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Foundation; with no Invariant Sections, no Front-Cover Texts and
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no Back-Cover Texts. A copy of the license is included in the
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section entitled "GNU Free Documentation License".
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</para>
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</legalnotice>
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</bookinfo>
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<chapter>
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<title>Base classes and interfaces</title>
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<xi:include href="xml/eek-element.xml"/>
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<xi:include href="xml/eek-container.xml"/>
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<xi:include href="xml/eek-keyboard.xml"/>
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<xi:include href="xml/eek-section.xml"/>
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<xi:include href="xml/eek-key.xml"/>
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<xi:include href="xml/eek-layout.xml"/>
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<xi:include href="xml/eek-types.xml"/>
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</chapter>
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<chapter>
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<title>Clutter keyboard</title>
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<xi:include href="xml/eek-clutter-keyboard.xml"/>
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</chapter>
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<chapter>
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<title>GTK keyboard</title>
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<xi:include href="xml/eek-gtk-keyboard.xml"/>
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</chapter>
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<chapter>
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<title>XKB layout engine</title>
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<xi:include href="xml/eek-xkb-layout.xml"/>
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</chapter>
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<chapter>
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<title>Libxklavier layout engine</title>
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<xi:include href="xml/eek-xkl-layout.xml"/>
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</chapter>
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<chapter id="object-tree">
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<title>Object Hierarchy</title>
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<xi:include href="xml/tree_index.sgml"/>
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</chapter>
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<index id="api-index-full">
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<title>API Index</title>
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<xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>
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</index>
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<xi:include href="xml/annotation-glossary.xml"><xi:fallback /></xi:include>
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<xi:include href="xml/eek-overview.xml"/>
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<part id="apireference">
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<title>API Manual</title>
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<chapter>
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<title>Base Classes, Interfaces, and Utilities</title>
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<xi:include href="xml/eek-element.xml"/>
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<xi:include href="xml/eek-container.xml"/>
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<xi:include href="xml/eek-keyboard.xml"/>
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<xi:include href="xml/eek-section.xml"/>
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<xi:include href="xml/eek-key.xml"/>
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<xi:include href="xml/eek-layout.xml"/>
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<xi:include href="xml/eek-types.xml"/>
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<xi:include href="xml/eek-keysym.xml"/>
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</chapter>
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<chapter>
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<title>Clutter Keyboard</title>
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<xi:include href="xml/eek-clutter-keyboard.xml"/>
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</chapter>
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<chapter>
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<title>GTK Keyboard</title>
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<xi:include href="xml/eek-gtk-keyboard.xml"/>
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</chapter>
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<chapter>
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<title>Libxklavier Layout Engine</title>
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<xi:include href="xml/eek-xkl-layout.xml"/>
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</chapter>
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<chapter>
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<title>XKB Layout Engine</title>
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<xi:include href="xml/eek-xkb-layout.xml"/>
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</chapter>
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<chapter id="object-tree">
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<title>Object Hierarchy</title>
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<xi:include href="xml/tree_index.sgml"/>
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</chapter>
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<index id="api-index-full">
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<title>API Index</title>
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<xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>
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</index>
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</part>
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</book>
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59
docs/reference/eek/eek-overview.xml
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59
docs/reference/eek/eek-overview.xml
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<part id="eek-overview">
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<title>Overview</title>
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<partintro>
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<para>libeek is a library to create keyboard-like user interface.
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Since it is designed as simple as possible, it provides only two
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kinds of objects. One is <emphasis>keyboard element</emphasis>
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(derived from #EekElement) and another is <emphasis>keyboard
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layout engine</emphasis> (which implements the #EekLayout
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interface).</para>
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<para>A keyboard element represents either a keyboard
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(#EekKeyboard), a section (#EekSection), or a key (#EekKey). Each
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element implements the Builder design pattern so that it can be
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converted into a UI widget (#ClutterActor, #GtkDrawingArea,
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aso).</para>
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<para>A layout engine arranges keyboard elements using information
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from external configuration mechanisms (libxklavier, XKB,
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matchbox-keyboard layouts in XML, aso)</para>
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<para>Here is a sample code which creates a keyboard-like #ClutterActor using the system layout information from libxklavier:</para>
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<informalexample>
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<programlisting>
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EekKeyboard *keyboard;
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EekLayout *layout;
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/* Create a keyboard layout using libxklavier configuration. */
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layout = eek_xkl_layout_new ();
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/* Create a keyboard implemented as ClutterActor. */
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keyboard = eek_clutter_keyboard_new ();
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/* Apply the layout to the keyboard. */
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eek_keyboard_set_layout (keyboard, layout);
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clutter_group_add (CLUTTER_GROUP(stage),
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eek_clutter_keyboard_get_actor (EEK_CLUTTER_KEYBOARD(keyboard)));
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</programlisting>
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</informalexample>
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<para>One of the most interesting features of libeek is that UI
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backends can be switched easily. For example, to create a
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keyboard-like #GtkWidget instead of #ClutterActor, all you need is
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to replace eek_clutter_keyboard_new() with eek_gtk_keyboard_new()
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and eek_clutter_keyboard_get_actor() with
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eek_gtk_keyboard_get_widget().</para>
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<para>Another interesting feature is that there is logical represention (model) of keyboard distinct from the UI widget (view). More precisely, #EekKeyboard contains one or more #EekSection's and #EekSection contains one or more #EekKey's, and each element may send events when a user clicked on the UI widget. For example, with the following code, when a user pushed a key widget with keycode 0x38 assigned, on_a_pressed will be called.</para>
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<informalexample>
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<programlisting>
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/* Find a key element in the logical keyboard. */
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EekKey *key = eek_keyboard_find_key_by_keycode (keyboard, 0x38);
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g_signal_connect (key, "pressed", on_a_pressed);
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</programlisting>
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</informalexample>
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</partintro>
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</part>
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243
docs/reference/eek/eek-sections.txt
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243
docs/reference/eek/eek-sections.txt
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<SECTION>
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<FILE>eek-keyboard</FILE>
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<TITLE>EekKeyboard</TITLE>
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EekKeyboardClass
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EekKeyboardPrivate
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EekKeyboard
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eek_keyboard_set_keysym_index
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eek_keyboard_get_keysym_index
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eek_keyboard_create_section
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eek_keyboard_set_layout
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eek_keyboard_realize
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eek_keyboard_find_key_by_keycode
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<SUBSECTION Standard>
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EEK_KEYBOARD
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EEK_IS_KEYBOARD
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EEK_TYPE_KEYBOARD
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eek_keyboard_get_type
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EEK_KEYBOARD_CLASS
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EEK_IS_KEYBOARD_CLASS
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EEK_KEYBOARD_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-layout</FILE>
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<TITLE>EekLayout</TITLE>
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EekLayoutIface
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EekLayout
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eek_layout_apply
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eek_layout_get_group
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<SUBSECTION Standard>
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EEK_LAYOUT
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EEK_IS_LAYOUT
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EEK_TYPE_LAYOUT
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eek_layout_get_type
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EEK_LAYOUT_GET_IFACE
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</SECTION>
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<SECTION>
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<FILE>eek-gtk-keyboard</FILE>
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<TITLE>EekGtkKeyboard</TITLE>
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EekGtkKeyboard
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EekGtkKeyboardClass
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EekGtkKeyboardPrivate
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eek_gtk_keyboard_new
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eek_gtk_keyboard_get_widget
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<SUBSECTION Standard>
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EEK_GTK_KEYBOARD
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EEK_IS_GTK_KEYBOARD
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EEK_TYPE_GTK_KEYBOARD
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eek_gtk_keyboard_get_type
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EEK_GTK_KEYBOARD_CLASS
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EEK_IS_GTK_KEYBOARD_CLASS
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EEK_GTK_KEYBOARD_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-section</FILE>
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<TITLE>EekSection</TITLE>
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EekSectionClass
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EekSectionPrivate
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EekSection
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eek_section_set_angle
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eek_section_get_angle
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eek_section_get_n_rows
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eek_section_add_row
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eek_section_get_row
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eek_section_create_key
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eek_section_find_key_by_keycode
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<SUBSECTION Standard>
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EEK_SECTION
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EEK_IS_SECTION
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EEK_TYPE_SECTION
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eek_section_get_type
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EEK_SECTION_CLASS
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EEK_IS_SECTION_CLASS
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EEK_SECTION_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-container</FILE>
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<TITLE>EekContainer</TITLE>
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EekContainerClass
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EekContainerPrivate
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EekCallback
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EekCompareFunc
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EekContainer
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eek_container_foreach_child
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eek_container_find
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eek_container_find_by_position
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<SUBSECTION Standard>
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EEK_CONTAINER
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EEK_IS_CONTAINER
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EEK_TYPE_CONTAINER
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eek_container_get_type
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EEK_CONTAINER_CLASS
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EEK_IS_CONTAINER_CLASS
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EEK_CONTAINER_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-clutter-keyboard</FILE>
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<TITLE>EekClutterKeyboard</TITLE>
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EekClutterKeyboard
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EekClutterKeyboardClass
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EekClutterKeyboardPrivate
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eek_clutter_keyboard_new
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eek_clutter_keyboard_get_actor
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<SUBSECTION Standard>
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EEK_CLUTTER_KEYBOARD
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EEK_IS_CLUTTER_KEYBOARD
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EEK_TYPE_CLUTTER_KEYBOARD
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eek_clutter_keyboard_get_type
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EEK_CLUTTER_KEYBOARD_CLASS
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EEK_IS_CLUTTER_KEYBOARD_CLASS
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EEK_CLUTTER_KEYBOARD_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-xkl-layout</FILE>
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<TITLE>EekXklLayout</TITLE>
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EekXklLayout
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EekXklLayoutClass
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EekXklLayoutPrivate
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eek_xkl_layout_new
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eek_xkl_layout_set_config
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eek_xkl_layout_set_model
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eek_xkl_layout_set_layouts
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eek_xkl_layout_set_variants
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eek_xkl_layout_set_options
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eek_xkl_layout_get_model
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eek_xkl_layout_get_layouts
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eek_xkl_layout_get_variants
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eek_xkl_layout_get_options
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<SUBSECTION Standard>
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EEK_XKL_LAYOUT
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EEK_IS_XKL_LAYOUT
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EEK_TYPE_XKL_LAYOUT
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eek_xkl_layout_get_type
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EEK_XKL_LAYOUT_CLASS
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EEK_IS_XKL_LAYOUT_CLASS
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EEK_XKL_LAYOUT_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-xkb-layout</FILE>
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<TITLE>EekXkbLayout</TITLE>
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EekXkbLayout
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EekXkbLayoutClass
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EekXkbLayoutPrivate
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eek_xkb_layout_new
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eek_xkb_layout_set_names
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eek_xkb_layout_set_keycodes
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eek_xkb_layout_set_geometry
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eek_xkb_layout_set_symbols
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eek_xkb_layout_get_keycodes
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eek_xkb_layout_get_geometry
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eek_xkb_layout_get_symbols
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<SUBSECTION Standard>
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EEK_XKB_LAYOUT
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EEK_IS_XKB_LAYOUT
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EEK_TYPE_XKB_LAYOUT
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eek_xkb_layout_get_type
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EEK_XKB_LAYOUT_CLASS
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EEK_IS_XKB_LAYOUT_CLASS
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EEK_XKB_LAYOUT_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-key</FILE>
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<TITLE>EekKey</TITLE>
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EekKeyClass
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EekKeyPrivate
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EekKey
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eek_key_set_keycode
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eek_key_get_keycode
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eek_key_set_keysyms
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eek_key_get_keysyms
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eek_key_get_keysym
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eek_key_set_index
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eek_key_get_index
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eek_key_set_outline
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eek_key_get_outline
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eek_key_set_keysym_index
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eek_key_get_keysym_index
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<SUBSECTION Standard>
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EEK_KEY
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EEK_IS_KEY
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EEK_TYPE_KEY
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eek_key_get_type
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EEK_KEY_CLASS
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EEK_IS_KEY_CLASS
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EEK_KEY_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-element</FILE>
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<TITLE>EekElement</TITLE>
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EekElementClass
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EekElementPrivate
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EekElement
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eek_element_set_parent
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eek_element_get_parent
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eek_element_set_name
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eek_element_get_name
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eek_element_set_bounds
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eek_element_get_bounds
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eek_element_get_absolute_position
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<SUBSECTION Standard>
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EEK_ELEMENT
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EEK_IS_ELEMENT
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EEK_TYPE_ELEMENT
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eek_element_get_type
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EEK_ELEMENT_CLASS
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EEK_IS_ELEMENT_CLASS
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EEK_ELEMENT_GET_CLASS
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</SECTION>
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<SECTION>
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<FILE>eek-types</FILE>
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EekOrientation
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EekKeysymMatrix
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EEK_TYPE_KEYSYM_MATRIX
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eek_keysym_matrix_get_type
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EekPoint
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EEK_TYPE_POINT
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eek_point_get_type
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EekBounds
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EEK_TYPE_BOUNDS
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eek_bounds_get_type
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eek_bounds_long_side
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EekOutline
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EEK_TYPE_OUTLINE
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eek_outline_get_type
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</SECTION>
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<SECTION>
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<FILE>eek-keysym</FILE>
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EEK_INVALID_KEYSYM
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EEK_INVALID_KEYCODE
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EekKeysymCategory
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eek_keysym_to_string
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eek_keysym_get_category
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</SECTION>
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