visibility: Centralize keyboard panel visibility policy and handling
With the policy being disentangled from application, it becomes testable. This prepares for moving the entire visibility mechanism to the new class and taking away more pieces of ServerContextService. In addition, this is a good warmup before trying to implement sizing policy.
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		@ -29,11 +29,10 @@ G_BEGIN_DECLS
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/** Manages the lifecycle of the window displaying layouts. */
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G_DECLARE_FINAL_TYPE (ServerContextService, server_context_service, SERVER, CONTEXT_SERVICE, GObject)
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ServerContextService *server_context_service_new(EekboardContextService *self, struct submission *submission, struct squeek_layout_state *layout, struct ui_manager *uiman);
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ServerContextService *server_context_service_new(EekboardContextService *self, struct submission *submission, struct squeek_layout_state *layout, struct ui_manager *uiman, struct vis_manager *visman);
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enum squeek_arrangement_kind server_context_service_get_layout_type(ServerContextService *);
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void server_context_service_show_keyboard (ServerContextService *self);
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void server_context_service_hide_keyboard (ServerContextService *self);
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void server_context_service_set_enabled (ServerContextService *self, gboolean enabled);
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G_END_DECLS
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#endif  /* SERVER_CONTEXT_SERVICE_H */
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