keyboard: Gather up keymap handling, drop layout
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@ -16,31 +16,15 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* SECTION:eekboard-context-service
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* @short_description: base server implementation of eekboard input
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* context service
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*
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* The #EekboardService class provides a base server side
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* implementation of eekboard input context service.
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*/
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#include "config.h"
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#include <fcntl.h>
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#include <stdio.h>
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#define _XOPEN_SOURCE 500
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/random.h> // TODO: this is Linux-specific
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#include <xkbcommon/xkbcommon.h>
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#include <gio/gio.h>
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#include "wayland.h"
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#include "eek/eek-keyboard.h"
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#include "eek/eek-xml-layout.h"
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#include "src/server-context-service.h"
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#include "eekboard/eekboard-context-service.h"
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@ -80,60 +64,6 @@ struct _EekboardContextServicePrivate {
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G_DEFINE_TYPE_WITH_PRIVATE (EekboardContextService, eekboard_context_service, G_TYPE_OBJECT);
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static LevelKeyboard *
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eekboard_context_service_real_create_keyboard (const gchar *keyboard_type,
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enum squeek_arrangement_kind t)
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{
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LevelKeyboard *keyboard = eek_xml_layout_real_create_keyboard(keyboard_type, t);
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if (!keyboard) {
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g_error("Failed to create a keyboard");
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}
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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if (!context) {
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g_error("No context created");
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}
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const gchar *keymap_str = squeek_layout_get_keymap(keyboard->layout);
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struct xkb_keymap *keymap = xkb_keymap_new_from_string(context, keymap_str,
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XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
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if (!keymap)
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g_error("Bad keymap:\n%s", keymap_str);
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xkb_context_unref(context);
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keyboard->keymap = keymap;
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keymap_str = xkb_keymap_get_as_string(keymap, XKB_KEYMAP_FORMAT_TEXT_V1);
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keyboard->keymap_len = strlen(keymap_str) + 1;
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g_autofree char *path = strdup("/eek_keymap-XXXXXX");
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char *r = &path[strlen(path) - 6];
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getrandom(r, 6, GRND_NONBLOCK);
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for (unsigned i = 0; i < 6; i++) {
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r[i] = (r[i] & 0b1111111) | 0b1000000; // A-z
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r[i] = r[i] > 'z' ? '?' : r[i]; // The randomizer doesn't need to be good...
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}
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int keymap_fd = shm_open(path, O_RDWR | O_CREAT | O_EXCL, 0600);
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if (keymap_fd < 0) {
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g_error("Failed to set up keymap fd");
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}
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keyboard->keymap_fd = keymap_fd;
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shm_unlink(path);
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if (ftruncate(keymap_fd, (off_t)keyboard->keymap_len)) {
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g_error("Failed to increase keymap fd size");
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}
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char *ptr = mmap(NULL, keyboard->keymap_len, PROT_WRITE, MAP_SHARED,
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keymap_fd, 0);
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if ((void*)ptr == (void*)-1) {
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g_error("Failed to set up mmap");
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}
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strncpy(ptr, keymap_str, keyboard->keymap_len);
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munmap(ptr, keyboard->keymap_len);
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return keyboard;
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}
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static void
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eekboard_context_service_set_property (GObject *object,
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guint prop_id,
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@ -219,14 +149,12 @@ eekboard_context_service_update_layout(EekboardContextService *context, enum squ
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}
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// generic part follows
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LevelKeyboard *keyboard = eekboard_context_service_real_create_keyboard(keyboard_layout, t);
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LevelKeyboard *keyboard = level_keyboard_new(keyboard_layout, t);
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// set as current
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LevelKeyboard *previous_keyboard = context->priv->keyboard;
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context->priv->keyboard = keyboard;
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// Update the keymap if necessary.
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// Done directly here instead of in "keyboard" update handler
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// to keep keymap-related actions close together.
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// TODO: Update submission on change event
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if (context->priv->submission) {
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submission_set_keyboard(context->priv->submission, keyboard);
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}
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