animation: Prototype a way of handling state and applying it separately

Handling visibility state ad-hoc has shortcomings in testability and locality, and this module attmepts to rectify that by creating an explicit state machine, along with a loop to drive it.

Actually applying state is not implemented here.
This commit is contained in:
Dorota Czaplejewicz
2021-12-03 10:27:46 +00:00
parent f5a1d379ca
commit 334504a5b2
2 changed files with 443 additions and 0 deletions

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@ -19,6 +19,7 @@ extern crate xkbcommon;
mod logging;
mod action;
mod animation;
pub mod data;
mod drawing;
pub mod float_ord;