Break out symbol handling into Rust
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@ -211,8 +211,6 @@ static void
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eek_section_finalize (GObject *object)
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{
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EekSection *self = EEK_SECTION (object);
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EekSectionPrivate *priv = (EekSectionPrivate*)eek_section_get_instance_private (self);
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G_OBJECT_CLASS (eek_section_parent_class)->finalize (object);
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}
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@ -512,11 +510,6 @@ keycounter (EekElement *element, gpointer user_data)
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{
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EekKey *key = EEK_KEY(element);
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/* Skip keys without labels for the current level. This causes those
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keys to be hidden in the visible layout. */
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if (!eek_key_has_label(key))
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return;
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struct keys_info *data = user_data;
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data->count++;
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EekBounds key_bounds = {0};
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@ -532,10 +525,6 @@ keyplacer(EekElement *element, gpointer user_data)
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{
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EekKey *key = EEK_KEY(element);
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/* Skip keys without labels for the current level. */
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if (!eek_key_has_label(key))
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return;
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double *current_offset = user_data;
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EekBounds key_bounds = {0};
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eek_element_get_bounds(element, &key_bounds);
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