Break out symbol handling into Rust
This commit is contained in:
@ -2,3 +2,4 @@
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mod bitflags;
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mod imservice;
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mod symbol;
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22
src/symbol.h
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22
src/symbol.h
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@ -0,0 +1,22 @@
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#ifndef __SYMBOL_H
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#define __SYMBOL_H
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#include "stdbool.h"
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#include "inttypes.h"
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// Defined in Rust
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struct squeek_symbol;
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struct squeek_symbol* squeek_symbol_new(const char *element_name,
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const char *text, uint32_t keyval,
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const char *label, const char *icon,
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const char *tooltip);
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const char *squeek_symbol_get_name(struct squeek_symbol* symbol);
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const char *squeek_symbol_get_label(struct squeek_symbol* symbol);
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const char *squeek_symbol_get_icon_name(struct squeek_symbol* symbol);
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uint32_t squeek_symbol_get_modifier_mask(struct squeek_symbol* symbol);
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void squeek_symbol_print(struct squeek_symbol* symbol);
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#endif
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276
src/symbol.rs
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276
src/symbol.rs
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@ -0,0 +1,276 @@
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use std::boxed::Box;
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use std::ffi::CString;
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/// Gathers stuff defined in C or called by C
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pub mod c {
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use super::*;
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use std::ffi::CStr;
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use std::os::raw::c_char;
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use std::ptr;
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use std::str::Utf8Error;
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fn as_str(s: &*const c_char) -> Result<Option<&str>, Utf8Error> {
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if s.is_null() {
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Ok(None)
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} else {
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unsafe {CStr::from_ptr(*s)}
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.to_str()
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.map(Some)
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}
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}
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fn as_cstr(s: &*const c_char) -> Option<&CStr> {
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if s.is_null() {
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None
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} else {
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Some(unsafe {CStr::from_ptr(*s)})
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}
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}
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fn into_cstring(s: *const c_char) -> Result<Option<CString>, std::ffi::NulError> {
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if s.is_null() {
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Ok(None)
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} else {
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CString::new(
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unsafe {CStr::from_ptr(s)}.to_bytes()
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).map(Some)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_null_cstring() {
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assert_eq!(into_cstring(ptr::null()), Ok(None))
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}
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#[test]
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fn test_null_str() {
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assert_eq!(as_str(&ptr::null()), Ok(None))
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}
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}
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// The following defined in C
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#[no_mangle]
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extern "C" {
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fn eek_keysym_from_name(name: *const c_char) -> u32;
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}
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// Legacy; Will never be used in Rust as a bit field
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enum ModifierMask {
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Nothing = 0,
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Shift = 1,
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}
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// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
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// TODO: this will receive data from the filesystem,
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// so it should handle garbled strings in the future
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_new(
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element: *const c_char,
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text_raw: *const c_char, keyval: u32,
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label: *const c_char, icon: *const c_char,
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tooltip: *const c_char,
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) -> *mut Symbol {
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let element = as_cstr(&element)
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.expect("Missing element name");
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let text = into_cstring(text_raw)
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.unwrap_or_else(|e| {
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eprintln!("Text unreadable: {}", e);
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None
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})
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.and_then(|text| {
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if text.as_bytes() == b"" {
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None
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} else {
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Some(text)
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}
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});
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let icon = into_cstring(icon)
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.unwrap_or_else(|e| {
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eprintln!("Icon name unreadable: {}", e);
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None
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});
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// Only read label if there's no icon
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let label = match icon {
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Some(icon) => Label::IconName(icon),
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None => Label::Text(
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into_cstring(label)
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.unwrap_or_else(|e| {
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eprintln!("Label unreadable: {}", e);
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Some(CString::new(" ").unwrap())
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})
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.unwrap_or_else(|| {
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eprintln!("Label missing");
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CString::new(" ").unwrap()
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})
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),
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};
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let tooltip = into_cstring(tooltip)
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.unwrap_or_else(|e| {
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eprintln!("Tooltip unreadable: {}", e);
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None
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});
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Box::<Symbol>::into_raw(Box::new(
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match element.to_bytes() {
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b"symbol" => Symbol {
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action: Action::Submit {
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text: text,
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keys: Vec::new(),
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},
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label: label,
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tooltip: tooltip,
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},
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b"keysym" => {
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let keysym = XKeySym(
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if keyval == 0 {
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unsafe { eek_keysym_from_name(text_raw) }
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} else {
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keyval
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}
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);
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Symbol {
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action: match KeySym::from_u32(keysym.0) {
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KeySym::Shift => Action::SetLevel(1),
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_ => Action::Submit {
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text: text,
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keys: vec![keysym],
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}
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},
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label: label,
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tooltip: tooltip,
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}
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},
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_ => panic!("unsupported element type {:?}", element),
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}
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))
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_get_name(symbol: *const Symbol) -> *const c_char {
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let symbol = unsafe { &*symbol };
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match &symbol.action {
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Action::Submit { text: Some(text), .. } => text.as_ptr(),
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_ => ptr::null(),
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}
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_get_label(symbol: *const Symbol) -> *const c_char {
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let symbol = unsafe { &*symbol };
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match &symbol.label {
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Label::Text(text) => text.as_ptr(),
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// returning static strings to C is a bit cumbersome
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Label::IconName(_) => unsafe {
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CStr::from_bytes_with_nul_unchecked(b"icon\0")
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}.as_ptr(),
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}
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_get_icon_name(symbol: *const Symbol) -> *const c_char {
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let symbol = unsafe { &*symbol };
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match &symbol.label {
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Label::Text(_) => ptr::null(),
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Label::IconName(name) => name.as_ptr(),
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}
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}
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// Legacy; throw away
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_get_modifier_mask(symbol: *const Symbol) -> u32 {
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let symbol = unsafe { &*symbol };
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(match &symbol.action {
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Action::SetLevel(1) => ModifierMask::Shift,
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_ => ModifierMask::Nothing,
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}) as u32
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_print(symbol: *const Symbol) {
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let symbol = unsafe { &*symbol };
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println!("{:?}", symbol);
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}
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}
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/// Just defines some int->identifier mappings for convenience
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#[derive(Debug)]
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enum KeySym {
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Unknown = 0,
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Shift = 0xffe1,
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}
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impl KeySym {
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fn from_u32(num: u32) -> KeySym {
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match num {
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0xffe1 => KeySym::Shift,
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_ => KeySym::Unknown,
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}
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}
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}
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#[derive(Debug)]
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pub struct XKeySym(u32);
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#[derive(Debug)]
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pub enum Label {
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/// Text used to display the symbol
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Text(CString),
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/// Icon name used to render the symbol
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IconName(CString),
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}
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/// Use to switch layouts
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type Level = u8;
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/// Use to send modified keypresses
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#[derive(Debug)]
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pub enum Modifier {
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Control,
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Alt,
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}
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/// Action to perform on the keypress and, in reverse, on keyrelease
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#[derive(Debug)]
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pub enum Action {
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/// Switch to this level TODO: reverse?
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SetLevel(Level),
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/// Set this modifier TODO: release?
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SetModifier(Modifier),
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/// Submit some text
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Submit {
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/// orig: Canonical name of the symbol
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text: Option<CString>,
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/// The key events this symbol submits when submitting text is not possible
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keys: Vec<XKeySym>,
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},
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}
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/// Contains a static description of a particular key's actions
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#[derive(Debug)]
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pub struct Symbol {
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/// The action that this key performs
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action: Action,
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/// Label to display to the user
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label: Label,
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// FIXME: is it used?
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tooltip: Option<CString>,
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}
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Reference in New Issue
Block a user