renderer: Clean up EekColor & label
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@ -34,10 +34,8 @@ G_BEGIN_DECLS
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#define EEK_TYPE_POINT (eek_point_get_type ())
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#define EEK_TYPE_BOUNDS (eek_bounds_get_type ())
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#define EEK_TYPE_COLOR (eek_color_get_type ())
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typedef struct _EekBounds EekBounds;
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typedef struct _EekColor EekColor;
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typedef struct _EekboardContextService EekboardContextService;
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typedef struct _LevelKeyboard LevelKeyboard;
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@ -85,33 +83,6 @@ GType eek_bounds_get_type (void) G_GNUC_CONST;
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EekBounds *eek_bounds_copy (const EekBounds *bounds);
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void eek_bounds_free (EekBounds *bounds);
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/**
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* EekColor:
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* @red: red component of color, between 0.0 and 1.0
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* @green: green component of color, between 0.0 and 1.0
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* @blue: blue component of color, between 0.0 and 1.0
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* @alpha: alpha component of color, between 0.0 and 1.0
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*
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* Color used for drawing.
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*/
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struct _EekColor
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{
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/*< public >*/
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gdouble red;
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gdouble green;
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gdouble blue;
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gdouble alpha;
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};
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GType eek_color_get_type (void) G_GNUC_CONST;
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EekColor *eek_color_new (gdouble red,
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gdouble green,
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gdouble blue,
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gdouble alpha);
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EekColor *eek_color_copy (const EekColor *color);
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void eek_color_free (EekColor *color);
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struct transformation {
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gdouble origin_x;
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gdouble origin_y;
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