layout: Center views relative to each other and the layout bounds
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@ -329,11 +329,8 @@ pub mod c {
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Point { x: x_widget, y: y_widget }
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);
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let state = {
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let view = layout.get_current_view();
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view.find_button_by_position(point)
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.map(|place| place.button.state.clone())
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};
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let state = layout.find_button_by_position(point)
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.map(|place| place.button.state.clone());
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if let Some(state) = state {
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seat::handle_press_key(
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@ -374,8 +371,7 @@ pub mod c {
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let pressed = layout.pressed_keys.clone();
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let button_info = {
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let view = layout.get_current_view();
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let place = view.find_button_by_position(point);
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let place = layout.find_button_by_position(point);
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place.map(|place| {(
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place.button.state.clone(),
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place.button.clone(),
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@ -552,14 +548,14 @@ impl View {
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})
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}
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fn get_width(&self) -> f64 {
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pub fn get_width(&self) -> f64 {
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// No need to call `get_rows()`,
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// as the biggest row is the most far reaching in both directions
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// because they are all centered.
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find_max_double(self.rows.iter(), |(_offset, row)| row.get_width())
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}
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fn get_height(&self) -> f64 {
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pub fn get_height(&self) -> f64 {
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self.rows.iter().next_back()
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.map(|(y_offset, row)| row.get_height() + y_offset)
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.unwrap_or(0.0)
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@ -576,6 +572,21 @@ impl View {
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row,
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)}).collect()
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}
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/// Returns a size which contains all the views
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/// if they are all centered on the same point.
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pub fn calculate_super_size(views: Vec<&View>) -> Size {
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Size {
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height: find_max_double(
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views.iter(),
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|view| view.get_height(),
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),
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width: find_max_double(
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views.iter(),
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|view| view.get_width(),
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),
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}
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}
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}
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/// The physical characteristic of layout for the purpose of styling
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@ -603,7 +614,8 @@ pub struct Layout {
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// Views own the actual buttons which have state
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// Maybe they should own UI only,
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// and keys should be owned by a dedicated non-UI-State?
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pub views: HashMap<String, View>,
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/// Point is the offset within the layout
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pub views: HashMap<String, (c::Point, View)>,
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// Non-UI stuff
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/// xkb keymap applicable to the contained keys. Unchangeable
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@ -622,7 +634,8 @@ pub struct Layout {
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/// A builder structure for picking up layout data from storage
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pub struct LayoutData {
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pub views: HashMap<String, View>,
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/// Point is the offset within layout
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pub views: HashMap<String, (c::Point, View)>,
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pub keymap_str: CString,
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pub margins: Margins,
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}
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@ -653,8 +666,13 @@ impl Layout {
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}
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}
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pub fn get_current_view_position(&self) -> &(c::Point, View) {
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&self.views
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.get(&self.current_view).expect("Selected nonexistent view")
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}
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pub fn get_current_view(&self) -> &View {
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self.views.get(&self.current_view).expect("Selected nonexistent view")
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&self.get_current_view_position().1
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}
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fn set_view(&mut self, view: String) -> Result<(), NoSuchView> {
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@ -668,16 +686,9 @@ impl Layout {
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/// Calculates size without margins
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fn calculate_inner_size(&self) -> Size {
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Size {
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height: find_max_double(
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self.views.iter(),
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|(_name, view)| view.get_height(),
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),
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width: find_max_double(
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self.views.iter(),
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|(_name, view)| view.get_width(),
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),
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}
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View::calculate_super_size(
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self.views.iter().map(|(_, (_offset, v))| v).collect()
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)
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}
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/// Size including margins
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@ -712,6 +723,11 @@ impl Layout {
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scale: 1.0,
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})
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}
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fn find_button_by_position(&self, point: c::Point) -> Option<ButtonPlace> {
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let (offset, layout) = self.get_current_view_position();
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layout.find_button_by_position(point - offset)
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}
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}
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mod procedures {
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@ -1068,7 +1084,7 @@ mod test {
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bottom: 1.0,
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},
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views: hashmap! {
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String::new() => view,
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String::new() => (c::Point { x: 0.0, y: 0.0 }, view),
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},
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};
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assert_eq!(
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