libeek: share a single drawing context among each clutter elements

A new class EekClutterDrawingContext maintains the context used to draw actors. Single EekClutterDrawingContext instance is shared by EekClutterKeyboard, EekClutterSection, EekClutterKey, and EekClutterKeyActor.
This commit is contained in:
Daiki Ueno
2010-06-16 10:32:34 +09:00
parent 63b9fea27b
commit 473a9a9b2a
15 changed files with 349 additions and 145 deletions

View File

@ -21,6 +21,7 @@
#define EEK_CLUTTER_KEY_ACTOR_H 1
#include <clutter/clutter.h>
#include "eek-clutter-drawing-context.h"
#include "eek-key.h"
G_BEGIN_DECLS
@ -54,8 +55,10 @@ struct _EekClutterKeyActorClass
void (* released) (EekClutterKeyActor *self);
};
GType eek_clutter_key_actor_get_type (void) G_GNUC_CONST;
ClutterActor *eek_clutter_key_actor_new (EekKey *key);
GType eek_clutter_key_actor_get_type
(void) G_GNUC_CONST;
ClutterActor *eek_clutter_key_actor_new (EekClutterDrawingContext *context,
EekKey *key);
G_END_DECLS
#endif /* EEK_CLUTTER_KEY_ACTOR_H */