Doc fix.
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@ -393,7 +393,9 @@ eek_key_init (EekKey *self)
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* @key: an #EekKey
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* @keycode: keycode
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*
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* Set keycode of @key to @keycode.
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* Set the keycode of @key to @keycode. The keycode values are
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* identical to the X keycode name, if the keyboard is built with
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* #EekXkbLayout or #EekXklLayout.
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*/
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void
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eek_key_set_keycode (EekKey *key,
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@ -422,7 +424,7 @@ eek_key_get_keycode (EekKey *key)
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* @key: an #EekKey
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* @matrix: an #EekSymbolMatrix
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*
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* Set the symbol matrix @matrix to @key.
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* Set the symbol matrix of @key to @matrix.
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*/
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void
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eek_key_set_symbol_matrix (EekKey *key,
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