section: Move properties into Row

This commit is contained in:
Dorota Czaplejewicz
2019-08-15 17:33:09 +00:00
parent 3689727fc1
commit 4f8de42598
12 changed files with 467 additions and 130 deletions

View File

@ -1,17 +1,17 @@
/*
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
@ -432,9 +432,9 @@ EekKeyboard *level_keyboard_current(LevelKeyboard *keyboard)
}
struct GetSectionData {
const struct squeek_button *button;
struct squeek_button *button;
EekSection *section;
const struct squeek_key *needle;
struct squeek_key *needle;
};
void find_button_in_section(EekElement *element, gpointer user_data) {
@ -449,7 +449,7 @@ void find_button_in_section(EekElement *element, gpointer user_data) {
}
EekSection *eek_keyboard_get_section(EekKeyboard *keyboard,
const struct squeek_button *button) {
struct squeek_button *button) {
struct GetSectionData data = {
.button = button,
.section = NULL,
@ -473,7 +473,7 @@ void find_key_in_section(EekElement *element, gpointer user_data) {
// TODO: return multiple
struct button_place eek_keyboard_get_button_by_state(EekKeyboard *keyboard,
const struct squeek_key *key) {
struct squeek_key *key) {
struct GetSectionData data = {
.section = NULL,
.button = NULL,
@ -482,7 +482,7 @@ struct button_place eek_keyboard_get_button_by_state(EekKeyboard *keyboard,
eek_container_foreach_child(EEK_CONTAINER(keyboard), find_key_in_section, &data);
struct button_place ret = {
.section = data.section,
.button = (struct squeek_button*)data.button,
.button = data.button,
};
return ret;
}

View File

@ -158,7 +158,7 @@ EekSection *eek_keyboard_create_section
(EekKeyboard *keyboard);
EekSection *eek_keyboard_get_section
(EekKeyboard *keyboard,
const struct squeek_button *button);
struct squeek_button *button);
struct squeek_button *eek_keyboard_find_button_by_name(LevelKeyboard *keyboard,
const gchar *name);
@ -169,7 +169,7 @@ struct button_place {
};
struct button_place eek_keyboard_get_button_by_state(EekKeyboard *keyboard,
const struct squeek_key *key);
struct squeek_key *key);
EekOutline *level_keyboard_get_outline
(LevelKeyboard *keyboard,
@ -196,5 +196,9 @@ void level_keyboard_free(LevelKeyboard *self);
EekSection *
eek_keyboard_real_create_section (EekKeyboard *self);
struct squeek_row *
eek_keyboard_real_create_row (EekKeyboard *self);
G_END_DECLS
#endif /* EEK_KEYBOARD_H */

View File

@ -93,10 +93,9 @@ struct _CreateKeyboardSurfaceCallbackData {
typedef struct _CreateKeyboardSurfaceCallbackData CreateKeyboardSurfaceCallbackData;
static void
create_keyboard_surface_button_callback (gpointer item,
create_keyboard_surface_button_callback (struct squeek_button *button,
gpointer user_data)
{
struct squeek_button *button = item;
CreateKeyboardSurfaceCallbackData *data = user_data;
EekBounds bounds = squeek_button_get_bounds(button);
@ -978,10 +977,9 @@ sign (EekPoint *p1, EekPoint *p2, EekPoint *p3)
}
static void
find_button_by_position_key_callback (gpointer item,
find_button_by_position_key_callback (struct squeek_button *button,
gpointer user_data)
{
struct squeek_button *button = item;
FindKeyByPositionCallbackData *data = user_data;
if (data->button) {
return;

View File

@ -44,36 +44,11 @@ enum {
typedef struct _EekSectionPrivate
{
gint angle;
EekModifierType modifiers;
GPtrArray *buttons; // struct squeek_button*
struct squeek_row *row;
} EekSectionPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (EekSection, eek_section, EEK_TYPE_ELEMENT)
struct squeek_button*
eek_section_create_button (EekSection *self,
const gchar *name,
guint keycode,
guint oref)
{
struct squeek_button *button = squeek_button_new(keycode, oref);
g_return_val_if_fail (button, NULL);
EekSectionPrivate *priv = eek_section_get_instance_private (self);
g_ptr_array_add(priv->buttons, button);
return button;
}
struct squeek_button *eek_section_create_button_with_state(EekSection *self,
const gchar *name,
struct squeek_button *source) {
struct squeek_button *button = squeek_button_new_with_state(source);
g_return_val_if_fail (button, NULL);
EekSectionPrivate *priv = eek_section_get_instance_private (self);
g_ptr_array_add(priv->buttons, button);
return button;
}
static void
eek_section_finalize (GObject *object)
{
@ -143,7 +118,7 @@ static void
eek_section_init (EekSection *self)
{
EekSectionPrivate *priv = eek_section_get_instance_private (self);
priv->buttons = g_ptr_array_new();
priv->row = squeek_row_new(0);
}
/**
@ -161,10 +136,7 @@ eek_section_set_angle (EekSection *section,
EekSectionPrivate *priv = eek_section_get_instance_private (section);
if (priv->angle != angle) {
priv->angle = angle;
g_object_notify (G_OBJECT(section), "angle");
}
squeek_row_set_angle(priv->row, angle);
}
/**
@ -180,7 +152,16 @@ eek_section_get_angle (EekSection *section)
EekSectionPrivate *priv = eek_section_get_instance_private (section);
return priv->angle;
return squeek_row_get_angle(priv->row);
}
struct squeek_row *
eek_section_get_row (EekSection *section)
{
g_return_val_if_fail (EEK_IS_SECTION(section), NULL);
EekSectionPrivate *priv = eek_section_get_instance_private (section);
return priv->row;
}
const double keyspacing = 4.0;
@ -191,14 +172,7 @@ struct keys_info {
double biggest_height;
};
/// Set button size to match the outline. Reset position
static void
buttonsizer(gpointer item, gpointer user_data)
{
struct squeek_button *button = item;
LevelKeyboard *keyboard = user_data;
uint oref = squeek_button_get_oref(button);
EekBounds eek_get_outline_size(LevelKeyboard *keyboard, uint32_t oref) {
EekOutline *outline = level_keyboard_get_outline (keyboard, oref);
if (outline && outline->num_points > 0) {
double minx = outline->points[0].x;
@ -225,81 +199,47 @@ buttonsizer(gpointer item, gpointer user_data)
.x = 0,
.y = 0,
};
squeek_button_set_bounds(button, key_bounds);
return key_bounds;
}
EekBounds bounds = {0, 0, 0, 0};
return bounds;
}
static void
buttoncounter (gpointer item, gpointer user_data)
{
struct squeek_button *button = item;
struct keys_info *data = user_data;
data->count++;
EekBounds key_bounds = squeek_button_get_bounds(button);
data->total_width += key_bounds.width;
if (key_bounds.height > data->biggest_height) {
data->biggest_height = key_bounds.height;
}
}
static void
buttonplacer(gpointer item, gpointer user_data)
{
struct squeek_button *button = item;
double *current_offset = user_data;
EekBounds key_bounds = squeek_button_get_bounds(button);
key_bounds.x = *current_offset;
key_bounds.y = 0;
squeek_button_set_bounds(button, key_bounds);
*current_offset += key_bounds.width + keyspacing;
void eek_section_set_bounds(EekSection *section, EekBounds bounds) {
eek_element_set_bounds(EEK_ELEMENT(section), &bounds);
}
void
eek_section_place_keys(EekSection *section, LevelKeyboard *keyboard)
{
EekSectionPrivate *priv = eek_section_get_instance_private (section);
g_ptr_array_foreach(priv->buttons, buttonsizer, keyboard);
struct keys_info keyinfo = {0};
g_ptr_array_foreach(priv->buttons, buttoncounter, &keyinfo);
EekBounds section_size = squeek_row_place_keys(priv->row, keyboard);
EekBounds section_bounds = {0};
eek_element_get_bounds(EEK_ELEMENT(section), &section_bounds);
double key_offset = (section_bounds.width - (keyinfo.total_width + (keyinfo.count - 1) * keyspacing)) / 2;
g_ptr_array_foreach(priv->buttons, buttonplacer, &key_offset);
section_bounds.height = keyinfo.biggest_height;
// FIXME: do centering of each section based on keyboard dimensions,
// one level up the iterators
// now centering by comparing previous width to the new, calculated one
section_bounds.x = (section_bounds.width - section_size.width) / 2;
section_bounds.width = section_size.width;
section_bounds.height = section_size.height;
eek_element_set_bounds(EEK_ELEMENT(section), &section_bounds);
}
void eek_section_foreach (EekSection *section,
GFunc func,
ButtonCallback func,
gpointer user_data) {
EekSectionPrivate *priv = eek_section_get_instance_private (section);
g_ptr_array_foreach(priv->buttons, func, user_data);
squeek_row_foreach(priv->row, func, user_data);
}
gboolean eek_section_find(EekSection *section,
const struct squeek_button *button) {
struct squeek_button *button) {
EekSectionPrivate *priv = eek_section_get_instance_private (section);
return g_ptr_array_find(priv->buttons, button, NULL);
}
static gboolean button_has_key(gconstpointer buttonptr, gconstpointer keyptr) {
const struct squeek_button *button = buttonptr;
const struct squeek_key *key = keyptr;
return squeek_button_has_key((struct squeek_button*)button, key) != 0;
return squeek_row_contains(priv->row, button) != 0;
}
struct squeek_button *eek_section_find_key(EekSection *section,
const struct squeek_key *key) {
struct squeek_key *key) {
EekSectionPrivate *priv = eek_section_get_instance_private (section);
guint index;
gboolean ret = g_ptr_array_find_with_equal_func(priv->buttons, key, button_has_key, &index);
if (ret) {
return g_ptr_array_index(priv->buttons, index);
}
return NULL;// TODO: store keys in locked_keys, pressed_keys
return squeek_row_find_key(priv->row, key);
}

View File

@ -64,6 +64,8 @@ GType eek_section_get_type (void) G_GNUC_CONST;
void eek_section_set_angle (EekSection *section,
gint angle);
gint eek_section_get_angle (EekSection *section);
struct squeek_row *
eek_section_get_row (EekSection *section);
struct squeek_button *eek_section_create_button (EekSection *section,
const gchar *name,
@ -73,13 +75,13 @@ struct squeek_button *eek_section_create_button_with_state(EekSection *self,
struct squeek_button *source);
void eek_section_place_keys (EekSection *section, LevelKeyboard *keyboard);
void eek_section_foreach (EekSection *section,
GFunc func,
ButtonCallback func,
gpointer user_data);
gboolean eek_section_find(EekSection *section,
const struct squeek_button *button);
struct squeek_button *button);
struct squeek_button *eek_section_find_key(EekSection *section,
const struct squeek_key *key);
struct squeek_key *key);
G_END_DECLS
#endif /* EEK_SECTION_H */

View File

@ -235,6 +235,7 @@ struct _GeometryParseData {
EekKeyboard **views;
guint view_idx;
EekSection *section;
struct squeek_row *row;
gint num_rows;
EekOrientation orientation;
gdouble corner_radius;
@ -375,6 +376,7 @@ geometry_start_element_callback (GMarkupParseContext *pcontext,
if (g_strcmp0 (element_name, "section") == 0) {
data->section = eek_keyboard_real_create_section (data->views[data->view_idx]);
data->row = eek_section_get_row(data->section);
attribute = get_attribute (attribute_names, attribute_values,
"id");
if (attribute != NULL)
@ -384,7 +386,7 @@ geometry_start_element_callback (GMarkupParseContext *pcontext,
if (attribute != NULL) {
gint angle;
angle = strtol (attribute, NULL, 10);
eek_section_set_angle (data->section, angle);
squeek_row_set_angle (data->row, angle);
}
goto out;
@ -566,15 +568,12 @@ geometry_end_element_callback (GMarkupParseContext *pcontext,
guint oref = GPOINTER_TO_UINT(g_hash_table_lookup(data->keyname_oref_hash, name));
// default value gives idx 0, which is guaranteed to be occupied
button = eek_section_create_button (data->section,
name,
keycode,
oref);
button = squeek_row_create_button (data->row, keycode, oref);
g_hash_table_insert (data->name_button_hash,
g_strdup(name),
button);
} else {
struct squeek_button *new_button = eek_section_create_button_with_state(data->section, name, button);
struct squeek_button *new_button = squeek_row_create_button_with_state(data->row, button);
if (!new_button) {
g_set_error (error,
G_MARKUP_ERROR,
@ -586,6 +585,7 @@ geometry_end_element_callback (GMarkupParseContext *pcontext,
}
data->section = NULL;
data->row = NULL;
data->num_rows = 0;
return;
}