view: Move button finding to Rust

This commit is contained in:
Dorota Czaplejewicz
2019-08-16 18:07:13 +00:00
parent e1c57fa9f0
commit 79b66f81ec
5 changed files with 120 additions and 59 deletions

View File

@ -114,7 +114,7 @@ eek_gtk_keyboard_real_draw (GtkWidget *self,
/* redraw pressed key */
const GList *list = priv->keyboard->pressed_buttons;
for (const GList *head = list; head; head = g_list_next (head)) {
struct button_place place = eek_keyboard_get_button_by_state(
struct button_place place = squeek_view_find_key(
view, squeek_button_get_key(head->data)
);
render_pressed_button (self, &place);
@ -123,7 +123,7 @@ eek_gtk_keyboard_real_draw (GtkWidget *self,
/* redraw locked key */
list = priv->keyboard->locked_buttons;
for (const GList *head = list; head; head = g_list_next (head)) {
struct button_place place = eek_keyboard_get_button_by_state(
struct button_place place = squeek_view_find_key(
view, squeek_button_get_key(
((EekModifierKey *)head->data)->button
)

View File

@ -287,37 +287,3 @@ struct squeek_view *level_keyboard_current(LevelKeyboard *keyboard)
{
return keyboard->views[keyboard->level];
}
struct GetRowData {
struct squeek_button *button;
struct squeek_row *row;
struct squeek_key *needle;
};
void find_key_in_row(struct squeek_row *row, gpointer user_data) {
struct GetRowData *data = user_data;
if (data->button) {
return;
}
data->button = squeek_row_find_key(row, data->needle);
if (data->button) {
data->row = row;
}
}
// TODO: return multiple
struct button_place eek_keyboard_get_button_by_state(struct squeek_view *view,
struct squeek_key *key) {
struct GetRowData data = {
.row = NULL,
.button = NULL,
.needle = key,
};
squeek_view_foreach(view, find_key_in_row, &data);
struct button_place ret = {
.row = data.row,
.button = data.button,
};
return ret;
}

View File

@ -70,9 +70,6 @@ struct button_place {
const struct squeek_button *button;
};
struct button_place eek_keyboard_get_button_by_state(struct squeek_view *view,
struct squeek_key *key);
EekOutline *level_keyboard_get_outline
(LevelKeyboard *keyboard,
guint oref);