Fix Clutter build.
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@ -141,7 +141,10 @@ on_allocation_changed (ClutterActor *stage,
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ClutterAllocationFlags flags,
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gpointer user_data)
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{
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ClutterActor *actor = user_data;
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ClutterActor *actor =
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clutter_container_find_child_by_name (CLUTTER_CONTAINER(stage),
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"keyboard");
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clutter_actor_set_size (actor,
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box->x2 - box->x1,
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box->y2 - box->y1);
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@ -234,12 +237,11 @@ set_geometry (ServerContext *context)
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g_signal_connect (stage,
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"allocation-changed",
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G_CALLBACK(on_allocation_changed),
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actor);
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#else
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NULL);
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#endif
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gtk_widget_set_size_request (context->widget,
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bounds.width,
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bounds.height);
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#endif
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gtk_window_move (GTK_WINDOW(context->window),
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MAX(rect.width - 20 - bounds.width, 0),
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MAX(rect.height - 40 - bounds.height, 0));
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@ -265,6 +267,7 @@ update_widget (ServerContext *context)
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context->widget = gtk_clutter_embed_new ();
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stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED(context->widget));
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actor = eek_clutter_keyboard_new (context->keyboard);
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clutter_actor_set_name (actor, "keyboard");
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if (theme)
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eek_clutter_keyboard_set_theme (EEK_CLUTTER_KEYBOARD(actor), theme);
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clutter_container_add_actor (CLUTTER_CONTAINER(stage), actor);
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