keymap: Keep keymap fd management in one place

At the same time, reduce the distance between this and the Xwayland handling branch.
This commit is contained in:
Dorota Czaplejewicz
2020-10-06 09:53:02 +00:00
parent b21734bf57
commit 87eb775377
3 changed files with 53 additions and 38 deletions

View File

@ -1,17 +1,17 @@
/*
/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
@ -32,19 +32,20 @@
G_BEGIN_DECLS
/// Keymap container for Rust interoperability.
struct keymap {
uint32_t fd; // keymap formatted as XKB string
size_t fd_len; // length of the data inside keymap_fd
};
/// Keyboard state holder
struct _LevelKeyboard {
struct squeek_layout *layout; // owned
struct xkb_keymap *keymap; // owned
int keymap_fd; // keymap formatted as XKB string
size_t keymap_len; // length of the data inside keymap_fd
guint id; // as a key to layout choices
struct keymap keymap; // owned
};
typedef struct _LevelKeyboard LevelKeyboard;
gchar * eek_keyboard_get_keymap
(LevelKeyboard *keyboard);
gchar *eek_keyboard_get_keymap(LevelKeyboard *keyboard);
LevelKeyboard*
level_keyboard_new (struct squeek_layout *layout);