renderer: Bring button drawing closer to Rust

This commit is contained in:
Dorota Czaplejewicz
2020-12-04 14:07:02 +00:00
parent 8f62520648
commit 9522d4e302
4 changed files with 138 additions and 91 deletions

View File

@ -5,18 +5,21 @@ use std::cell::RefCell;
use ::action::Action;
use ::keyboard;
use ::layout::{ Button, Layout };
use ::layout::c::{ EekGtkKeyboard, Point };
use ::layout::{ Button, Label, Layout };
use ::layout::c::{ Bounds, EekGtkKeyboard, Point };
use ::submission::Submission;
use glib::translate::FromGlibPtrNone;
use gtk::WidgetExt;
use std::ffi::CStr;
use std::ptr;
mod c {
use super::*;
use cairo_sys;
use std::os::raw::c_void;
use std::os::raw::{ c_char, c_void };
// This is constructed only in C, no need for warnings
#[allow(dead_code)]
@ -24,18 +27,45 @@ mod c {
#[derive(Clone, Copy)]
pub struct EekRenderer(*const c_void);
// This is constructed only in C, no need for warnings
/// Just don't clone this for no reason.
#[allow(dead_code)]
#[repr(transparent)]
#[derive(Clone, Copy)]
pub struct GtkStyleContext(*const c_void);
#[no_mangle]
extern "C" {
// Button and View inside CButtonPlace are safe to pass to C
// as long as they don't outlive the call
// and nothing dereferences them
#[allow(improper_ctypes)]
pub fn eek_render_button(
pub fn eek_renderer_get_scale_factor(
renderer: EekRenderer,
) -> u32;
#[allow(improper_ctypes)]
pub fn eek_render_button_in_context(
scale_factor: u32,
cr: *mut cairo_sys::cairo_t,
button: *const Button,
ctx: GtkStyleContext,
bounds: Bounds,
icon_name: *const c_char,
label: *const c_char,
);
#[allow(improper_ctypes)]
pub fn eek_get_style_context_for_button(
renderer: EekRenderer,
name: *const c_char,
outline_name: *const c_char,
pressed: u64,
locked: u64,
) -> GtkStyleContext;
#[allow(improper_ctypes)]
pub fn eek_put_style_context_for_button(
ctx: GtkStyleContext,
outline_name: *const c_char,
locked: u64,
);
}
@ -109,16 +139,75 @@ pub fn render_button_at_position(
button.size.width, button.size.height
);
cr.clip();
unsafe {
c::eek_render_button(
let scale_factor = unsafe {
c::eek_renderer_get_scale_factor(renderer)
};
let bounds = button.get_bounds();
let (label_c, icon_name_c) = match &button.label {
Label::Text(text) => (text.as_ptr(), ptr::null()),
Label::IconName(name) => {
let l = unsafe {
// CStr doesn't allocate anything, so it only points to
// the 'static str, avoiding a memory leak
CStr::from_bytes_with_nul_unchecked(b"icon\0")
};
(l.as_ptr(), name.as_ptr())
},
};
with_button_context(
renderer,
button,
pressed,
locked,
|ctx| unsafe {
// TODO: split into separate procedures:
// draw outline, draw label, draw icon.
c::eek_render_button_in_context(
scale_factor,
cairo::Context::to_raw_none(&cr),
*ctx,
bounds,
icon_name_c,
label_c,
)
}
);
cr.restore();
}
fn with_button_context<R, F: FnOnce(&c::GtkStyleContext) -> R>(
renderer: c::EekRenderer,
button: &Button,
pressed: keyboard::PressType,
locked: bool,
operation: F,
) -> R {
let outline_name_c = button.outline_name.as_ptr();
let ctx = unsafe {
c::eek_get_style_context_for_button(
renderer,
cairo::Context::to_raw_none(&cr),
button as *const Button,
button.name.as_ptr(),
outline_name_c,
pressed as u64,
locked as u64,
)
};
cr.restore();
let r = operation(&ctx);
unsafe {
c::eek_put_style_context_for_button(
ctx,
outline_name_c,
locked as u64,
)
};
r
}
pub fn queue_redraw(keyboard: EekGtkKeyboard) {

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@ -26,12 +26,6 @@ struct squeek_layout_state {
struct squeek_layout;
EekBounds squeek_button_get_bounds(const struct squeek_button*);
const char *squeek_button_get_label(const struct squeek_button*);
const char *squeek_button_get_icon_name(const struct squeek_button*);
const char *squeek_button_get_name(const struct squeek_button*);
const char *squeek_button_get_outline_name(const struct squeek_button*);
void squeek_button_print(const struct squeek_button* button);
struct transformation squeek_layout_calculate_transformation(

View File

@ -41,9 +41,7 @@ pub mod c {
use super::*;
use gtk_sys;
use std::ffi::CStr;
use std::os::raw::{ c_char, c_void };
use std::ptr;
use std::ops::{ Add, Sub };
@ -162,57 +160,6 @@ pub mod c {
pub struct LevelKeyboard(*const c_void);
// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
#[no_mangle]
pub extern "C"
fn squeek_button_get_bounds(button: *const ::layout::Button) -> Bounds {
let button = unsafe { &*button };
Bounds {
x: 0.0, y: 0.0,
width: button.size.width, height: button.size.height
}
}
#[no_mangle]
pub extern "C"
fn squeek_button_get_label(
button: *const ::layout::Button
) -> *const c_char {
let button = unsafe { &*button };
match &button.label {
Label::Text(text) => text.as_ptr(),
// returning static strings to C is a bit cumbersome
Label::IconName(_) => unsafe {
// CStr doesn't allocate anything, so it only points to
// the 'static str, avoiding a memory leak
CStr::from_bytes_with_nul_unchecked(b"icon\0")
}.as_ptr(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_button_get_icon_name(button: *const Button) -> *const c_char {
let button = unsafe { &*button };
match &button.label {
Label::Text(_) => ptr::null(),
Label::IconName(name) => name.as_ptr(),
}
}
#[no_mangle]
pub extern "C"
fn squeek_button_get_name(button: *const Button) -> *const c_char {
let button = unsafe { &*button };
button.name.as_ptr()
}
#[no_mangle]
pub extern "C"
fn squeek_button_get_outline_name(button: *const Button) -> *const c_char {
let button = unsafe { &*button };
button.outline_name.as_ptr()
}
#[no_mangle]
pub extern "C"
@ -485,6 +432,15 @@ pub struct Button {
pub state: Rc<RefCell<KeyState>>,
}
impl Button {
pub fn get_bounds(&self) -> c::Bounds {
c::Bounds {
x: 0.0, y: 0.0,
width: self.size.width, height: self.size.height,
}
}
}
/// The graphical representation of a row of buttons
#[derive(Clone, Debug)]
pub struct Row {