renderer: Bring button drawing closer to Rust
This commit is contained in:
115
src/drawing.rs
115
src/drawing.rs
@ -5,18 +5,21 @@ use std::cell::RefCell;
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use ::action::Action;
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use ::keyboard;
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use ::layout::{ Button, Layout };
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use ::layout::c::{ EekGtkKeyboard, Point };
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use ::layout::{ Button, Label, Layout };
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use ::layout::c::{ Bounds, EekGtkKeyboard, Point };
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use ::submission::Submission;
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use glib::translate::FromGlibPtrNone;
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use gtk::WidgetExt;
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use std::ffi::CStr;
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use std::ptr;
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mod c {
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use super::*;
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use cairo_sys;
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use std::os::raw::c_void;
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use std::os::raw::{ c_char, c_void };
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// This is constructed only in C, no need for warnings
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#[allow(dead_code)]
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@ -24,18 +27,45 @@ mod c {
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#[derive(Clone, Copy)]
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pub struct EekRenderer(*const c_void);
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// This is constructed only in C, no need for warnings
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/// Just don't clone this for no reason.
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#[allow(dead_code)]
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#[repr(transparent)]
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#[derive(Clone, Copy)]
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pub struct GtkStyleContext(*const c_void);
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#[no_mangle]
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extern "C" {
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// Button and View inside CButtonPlace are safe to pass to C
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// as long as they don't outlive the call
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// and nothing dereferences them
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#[allow(improper_ctypes)]
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pub fn eek_render_button(
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pub fn eek_renderer_get_scale_factor(
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renderer: EekRenderer,
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) -> u32;
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#[allow(improper_ctypes)]
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pub fn eek_render_button_in_context(
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scale_factor: u32,
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cr: *mut cairo_sys::cairo_t,
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button: *const Button,
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ctx: GtkStyleContext,
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bounds: Bounds,
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icon_name: *const c_char,
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label: *const c_char,
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);
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#[allow(improper_ctypes)]
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pub fn eek_get_style_context_for_button(
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renderer: EekRenderer,
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name: *const c_char,
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outline_name: *const c_char,
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pressed: u64,
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locked: u64,
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) -> GtkStyleContext;
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#[allow(improper_ctypes)]
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pub fn eek_put_style_context_for_button(
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ctx: GtkStyleContext,
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outline_name: *const c_char,
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locked: u64,
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);
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}
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@ -109,16 +139,75 @@ pub fn render_button_at_position(
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button.size.width, button.size.height
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);
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cr.clip();
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unsafe {
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c::eek_render_button(
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let scale_factor = unsafe {
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c::eek_renderer_get_scale_factor(renderer)
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};
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let bounds = button.get_bounds();
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let (label_c, icon_name_c) = match &button.label {
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Label::Text(text) => (text.as_ptr(), ptr::null()),
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Label::IconName(name) => {
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let l = unsafe {
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// CStr doesn't allocate anything, so it only points to
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// the 'static str, avoiding a memory leak
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CStr::from_bytes_with_nul_unchecked(b"icon\0")
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};
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(l.as_ptr(), name.as_ptr())
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},
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};
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with_button_context(
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renderer,
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button,
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pressed,
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locked,
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|ctx| unsafe {
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// TODO: split into separate procedures:
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// draw outline, draw label, draw icon.
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c::eek_render_button_in_context(
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scale_factor,
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cairo::Context::to_raw_none(&cr),
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*ctx,
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bounds,
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icon_name_c,
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label_c,
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)
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}
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);
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cr.restore();
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}
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fn with_button_context<R, F: FnOnce(&c::GtkStyleContext) -> R>(
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renderer: c::EekRenderer,
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button: &Button,
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pressed: keyboard::PressType,
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locked: bool,
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operation: F,
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) -> R {
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let outline_name_c = button.outline_name.as_ptr();
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let ctx = unsafe {
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c::eek_get_style_context_for_button(
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renderer,
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cairo::Context::to_raw_none(&cr),
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button as *const Button,
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button.name.as_ptr(),
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outline_name_c,
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pressed as u64,
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locked as u64,
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)
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};
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cr.restore();
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let r = operation(&ctx);
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unsafe {
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c::eek_put_style_context_for_button(
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ctx,
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outline_name_c,
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locked as u64,
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)
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};
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r
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}
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pub fn queue_redraw(keyboard: EekGtkKeyboard) {
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@ -26,12 +26,6 @@ struct squeek_layout_state {
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struct squeek_layout;
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EekBounds squeek_button_get_bounds(const struct squeek_button*);
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const char *squeek_button_get_label(const struct squeek_button*);
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const char *squeek_button_get_icon_name(const struct squeek_button*);
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const char *squeek_button_get_name(const struct squeek_button*);
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const char *squeek_button_get_outline_name(const struct squeek_button*);
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void squeek_button_print(const struct squeek_button* button);
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struct transformation squeek_layout_calculate_transformation(
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@ -41,9 +41,7 @@ pub mod c {
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use super::*;
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use gtk_sys;
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use std::ffi::CStr;
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use std::os::raw::{ c_char, c_void };
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use std::ptr;
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use std::ops::{ Add, Sub };
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@ -162,57 +160,6 @@ pub mod c {
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pub struct LevelKeyboard(*const c_void);
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// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
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#[no_mangle]
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pub extern "C"
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fn squeek_button_get_bounds(button: *const ::layout::Button) -> Bounds {
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let button = unsafe { &*button };
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Bounds {
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x: 0.0, y: 0.0,
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width: button.size.width, height: button.size.height
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}
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_button_get_label(
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button: *const ::layout::Button
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) -> *const c_char {
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let button = unsafe { &*button };
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match &button.label {
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Label::Text(text) => text.as_ptr(),
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// returning static strings to C is a bit cumbersome
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Label::IconName(_) => unsafe {
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// CStr doesn't allocate anything, so it only points to
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// the 'static str, avoiding a memory leak
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CStr::from_bytes_with_nul_unchecked(b"icon\0")
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}.as_ptr(),
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}
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_button_get_icon_name(button: *const Button) -> *const c_char {
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let button = unsafe { &*button };
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match &button.label {
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Label::Text(_) => ptr::null(),
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Label::IconName(name) => name.as_ptr(),
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}
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_button_get_name(button: *const Button) -> *const c_char {
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let button = unsafe { &*button };
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button.name.as_ptr()
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_button_get_outline_name(button: *const Button) -> *const c_char {
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let button = unsafe { &*button };
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button.outline_name.as_ptr()
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}
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#[no_mangle]
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pub extern "C"
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@ -485,6 +432,15 @@ pub struct Button {
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pub state: Rc<RefCell<KeyState>>,
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}
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impl Button {
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pub fn get_bounds(&self) -> c::Bounds {
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c::Bounds {
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x: 0.0, y: 0.0,
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width: self.size.width, height: self.size.height,
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}
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}
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}
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/// The graphical representation of a row of buttons
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#[derive(Clone, Debug)]
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pub struct Row {
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