Merge branch 'center' into 'master'
Center views relative to layout space See merge request Librem5/squeekboard!326
This commit is contained in:
@ -329,11 +329,8 @@ pub mod c {
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Point { x: x_widget, y: y_widget }
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);
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let state = {
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let view = layout.get_current_view();
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view.find_button_by_position(point)
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.map(|place| place.button.state.clone())
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};
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let state = layout.find_button_by_position(point)
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.map(|place| place.button.state.clone());
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if let Some(state) = state {
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seat::handle_press_key(
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@ -374,8 +371,7 @@ pub mod c {
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let pressed = layout.pressed_keys.clone();
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let button_info = {
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let view = layout.get_current_view();
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let place = view.find_button_by_position(point);
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let place = layout.find_button_by_position(point);
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place.map(|place| {(
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place.button.state.clone(),
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place.button.clone(),
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@ -486,8 +482,6 @@ pub struct Button {
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pub struct Row {
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/// Buttons together with their offset from the left
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pub buttons: Vec<(f64, Box<Button>)>,
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/// Angle is not really used anywhere...
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pub angle: i32,
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}
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impl Row {
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@ -554,14 +548,14 @@ impl View {
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})
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}
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fn get_width(&self) -> f64 {
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pub fn get_width(&self) -> f64 {
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// No need to call `get_rows()`,
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// as the biggest row is the most far reaching in both directions
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// because they are all centered.
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find_max_double(self.rows.iter(), |(_offset, row)| row.get_width())
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}
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fn get_height(&self) -> f64 {
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pub fn get_height(&self) -> f64 {
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self.rows.iter().next_back()
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.map(|(y_offset, row)| row.get_height() + y_offset)
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.unwrap_or(0.0)
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@ -578,6 +572,21 @@ impl View {
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row,
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)}).collect()
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}
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/// Returns a size which contains all the views
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/// if they are all centered on the same point.
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pub fn calculate_super_size(views: Vec<&View>) -> Size {
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Size {
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height: find_max_double(
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views.iter(),
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|view| view.get_height(),
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),
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width: find_max_double(
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views.iter(),
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|view| view.get_width(),
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),
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}
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}
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}
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/// The physical characteristic of layout for the purpose of styling
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@ -605,7 +614,8 @@ pub struct Layout {
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// Views own the actual buttons which have state
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// Maybe they should own UI only,
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// and keys should be owned by a dedicated non-UI-State?
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pub views: HashMap<String, View>,
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/// Point is the offset within the layout
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pub views: HashMap<String, (c::Point, View)>,
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// Non-UI stuff
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/// xkb keymap applicable to the contained keys. Unchangeable
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@ -623,7 +633,8 @@ pub struct Layout {
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/// A builder structure for picking up layout data from storage
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pub struct LayoutData {
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pub views: HashMap<String, View>,
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/// Point is the offset within layout
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pub views: HashMap<String, (c::Point, View)>,
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pub keymap_str: CString,
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pub margins: Margins,
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}
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@ -653,8 +664,13 @@ impl Layout {
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}
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}
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pub fn get_current_view_position(&self) -> &(c::Point, View) {
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&self.views
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.get(&self.current_view).expect("Selected nonexistent view")
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}
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pub fn get_current_view(&self) -> &View {
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self.views.get(&self.current_view).expect("Selected nonexistent view")
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&self.views.get(&self.current_view).expect("Selected nonexistent view").1
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}
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fn set_view(&mut self, view: String) -> Result<(), NoSuchView> {
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@ -668,16 +684,9 @@ impl Layout {
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/// Calculates size without margins
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fn calculate_inner_size(&self) -> Size {
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Size {
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height: find_max_double(
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self.views.iter(),
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|(_name, view)| view.get_height(),
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),
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width: find_max_double(
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self.views.iter(),
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|(_name, view)| view.get_width(),
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),
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}
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View::calculate_super_size(
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self.views.iter().map(|(_, (_offset, v))| v).collect()
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)
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}
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/// Size including margins
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@ -713,6 +722,25 @@ impl Layout {
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})
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}
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fn find_button_by_position(&self, point: c::Point) -> Option<ButtonPlace> {
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let (offset, layout) = self.get_current_view_position();
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layout.find_button_by_position(point - offset)
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}
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pub fn foreach_visible_button<F>(&self, mut f: F)
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where F: FnMut(c::Point, &Box<Button>)
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{
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let (view_offset, view) = self.get_current_view_position();
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for (row_offset, row) in &view.get_rows() {
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for (x_offset, button) in &row.buttons {
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let offset = view_offset
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+ row_offset.clone()
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+ c::Point { x: *x_offset, y: 0.0 };
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f(offset, button);
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}
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}
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}
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pub fn get_locked_keys(&self) -> Vec<Rc<RefCell<KeyState>>> {
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let mut out = Vec::new();
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let view = self.get_current_view();
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@ -780,7 +808,6 @@ mod procedures {
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let row = Row {
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buttons: vec!((0.1, button)),
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angle: 0,
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};
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let view = View {
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@ -853,7 +880,6 @@ mod seat {
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// This is guaranteed because pressing a lock button unlocks all others.
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// TODO: Make some broader guarantee about the resulting view,
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// e.g. by maintaining a stack of stuck keys.
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// FIXME: This doesn't record changes in layout.locked_keys
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#[must_use]
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fn unstick_locks(layout: &mut Layout) -> ViewChange {
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let mut new_view = None;
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@ -1010,7 +1036,6 @@ mod test {
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(
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0.0,
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Row {
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angle: 0,
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buttons: vec![(
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0.0,
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Box::new(Button {
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@ -1023,7 +1048,6 @@ mod test {
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(
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10.0,
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Row {
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angle: 0,
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buttons: vec![(
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0.0,
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Box::new(Button {
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@ -1047,7 +1071,6 @@ mod test {
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(
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0.0,
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Row {
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angle: 0,
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buttons: vec![(
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0.0,
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Box::new(Button {
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@ -1071,7 +1094,7 @@ mod test {
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bottom: 1.0,
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},
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views: hashmap! {
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String::new() => view,
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String::new() => (c::Point { x: 0.0, y: 0.0 }, view),
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},
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};
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assert_eq!(
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