Add Vala language binding.

This commit is contained in:
Daiki Ueno
2010-06-22 12:24:18 +09:00
parent f50a8a98f4
commit ae4e29a968
25 changed files with 1076 additions and 22 deletions

View File

@ -0,0 +1,85 @@
<?xml version="1.0"?>
<api version="1.0">
<namespace name="EekClutter">
<object name="EekClutterDrawingContext" parent="GInitiallyUnowned" type-name="EekClutterDrawingContext" get-type="eek_clutter_drawing_context_get_type">
<method name="get_category_font" symbol="eek_clutter_drawing_context_get_category_font">
<return-type type="PangoFontDescription*"/>
<parameters>
<parameter name="context" type="EekClutterDrawingContext*"/>
<parameter name="category" type="EekKeysymCategory"/>
</parameters>
</method>
<method name="get_outline_texture" symbol="eek_clutter_drawing_context_get_outline_texture">
<return-type type="ClutterActor*"/>
<parameters>
<parameter name="context" type="EekClutterDrawingContext*"/>
<parameter name="outline" type="EekOutline*"/>
</parameters>
</method>
<constructor name="new" symbol="eek_clutter_drawing_context_new">
<return-type type="EekClutterDrawingContext*"/>
</constructor>
<method name="set_category_font" symbol="eek_clutter_drawing_context_set_category_font">
<return-type type="void"/>
<parameters>
<parameter name="context" type="EekClutterDrawingContext*"/>
<parameter name="category" type="EekKeysymCategory"/>
<parameter name="fonts" type="PangoFontDescription*"/>
</parameters>
</method>
<method name="set_outline_texture" symbol="eek_clutter_drawing_context_set_outline_texture">
<return-type type="void"/>
<parameters>
<parameter name="context" type="EekClutterDrawingContext*"/>
<parameter name="outline" type="EekOutline*"/>
<parameter name="texture" type="ClutterActor*"/>
</parameters>
</method>
</object>
<object name="EekClutterKey" parent="EekKey" type-name="EekClutterKey" get-type="eek_clutter_key_get_type">
<method name="get_actor" symbol="eek_clutter_key_get_actor">
<return-type type="ClutterActor*"/>
<parameters>
<parameter name="key" type="EekClutterKey*"/>
</parameters>
</method>
<constructor name="new" symbol="eek_clutter_key_new">
<return-type type="EekKey*"/>
<parameters>
<parameter name="context" type="EekClutterDrawingContext*"/>
<parameter name="column" type="gint"/>
<parameter name="row" type="gint"/>
</parameters>
</constructor>
</object>
<object name="EekClutterKeyboard" parent="EekKeyboard" type-name="EekClutterKeyboard" get-type="eek_clutter_keyboard_get_type">
<method name="get_actor" symbol="eek_clutter_keyboard_get_actor">
<return-type type="ClutterActor*"/>
<parameters>
<parameter name="keyboard" type="EekClutterKeyboard*"/>
</parameters>
</method>
<constructor name="new" symbol="eek_clutter_keyboard_new">
<return-type type="EekKeyboard*"/>
</constructor>
</object>
<object name="EekClutterSection" parent="EekSection" type-name="EekClutterSection" get-type="eek_clutter_section_get_type">
<method name="get_actor" symbol="eek_clutter_section_get_actor">
<return-type type="ClutterActor*"/>
<parameters>
<parameter name="section" type="EekClutterSection*"/>
</parameters>
</method>
<constructor name="new" symbol="eek_clutter_section_new">
<return-type type="EekSection*"/>
<parameters>
<parameter name="context" type="EekClutterDrawingContext*"/>
</parameters>
</constructor>
</object>
<constant name="EEK_CLUTTER_DRAWING_CONTEXT_H" type="int" value="1"/>
<constant name="EEK_CLUTTER_KEYBOARD_H" type="int" value="1"/>
<constant name="EEK_CLUTTER_KEY_H" type="int" value="1"/>
<constant name="EEK_CLUTTER_SECTION_H" type="int" value="1"/>
</namespace>
</api>