Fix EEK_MODIFIER_BEHAVIOR_LATCH when pressing Shift twice.

This commit is contained in:
Daiki Ueno
2011-01-28 16:55:01 +09:00
parent e6df7d90fe
commit b004a92e8a
5 changed files with 78 additions and 23 deletions

View File

@ -469,6 +469,23 @@ get_keyboard (EekKey *key)
*/
EekSymbol *
eek_key_get_symbol (EekKey *key)
{
return eek_key_get_symbol_with_fallback (key, -1, -1);
}
/**
* eek_key_get_symbol_with_fallback:
* @key: an #EekKey
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the current symbol of @key.
* Returns: an #EekSymbol or %NULL on failure
*/
EekSymbol *
eek_key_get_symbol_with_fallback (EekKey *key,
gint fallback_group,
gint fallback_level)
{
gint group, level;
EekKeyboard *keyboard;
@ -479,8 +496,11 @@ eek_key_get_symbol (EekKey *key)
g_return_val_if_fail (keyboard, NULL);
eek_keyboard_get_symbol_index (keyboard, &group, &level);
return eek_key_get_symbol_at_index (key, group, level);
return eek_key_get_symbol_at_index (key,
group,
level,
fallback_group,
fallback_level);
}
/**
@ -488,6 +508,8 @@ eek_key_get_symbol (EekKey *key)
* @key: an #EekKey
* @group: group index of the symbol matrix
* @level: level index of the symbol matrix
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the symbol at (@group, @level) in the symbol matrix of @key.
* Returns: an #EekSymbol or %NULL on failure
@ -495,11 +517,16 @@ eek_key_get_symbol (EekKey *key)
EekSymbol *
eek_key_get_symbol_at_index (EekKey *key,
gint group,
gint level)
gint level,
gint fallback_group,
gint fallback_level)
{
EekKeyPrivate *priv = EEK_KEY_GET_PRIVATE(key);
gint num_symbols;
g_return_val_if_fail (group >= 0, NULL);
g_return_val_if_fail (level >= 0, NULL);
if (!priv->symbol_matrix)
return NULL;
@ -508,13 +535,20 @@ eek_key_get_symbol_at_index (EekKey *key,
if (num_symbols == 0)
return NULL;
if (group >= priv->symbol_matrix->num_groups)
return NULL;
if (level >= priv->symbol_matrix->num_levels)
return NULL;
if (group >= priv->symbol_matrix->num_groups) {
if (fallback_group < 0)
return NULL;
group = fallback_group;
}
if (level >= priv->symbol_matrix->num_levels) {
if (fallback_level < 0)
return NULL;
level = fallback_level;
}
return priv->symbol_matrix->data[group * priv->symbol_matrix->num_levels +
level];
level];
}
/**