EekKey#set_keysym_index(): fallback to level 0 when level exceeds num_levels
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@ -430,8 +430,6 @@ eek_keyboard_get_keysym_index (EekKeyboard *keyboard,
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/**
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* eek_keyboard_create_section:
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* @keyboard: an #EekKeyboard
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* @name: name of the section
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* @bounds: bounding box of the section
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*
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* Create an #EekSection instance and append it to @keyboard. This
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* function is rarely called by application but called by #EekLayout
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