Implement serialization to GVariant (WIP).

This commit is contained in:
Daiki Ueno
2011-02-02 18:40:52 +09:00
parent 453c3fee79
commit b631f54a54
7 changed files with 338 additions and 4 deletions

View File

@ -38,6 +38,7 @@
#include "eek-section.h"
#include "eek-keyboard.h"
#include "eek-symbol.h"
#include "eek-serializable.h"
enum {
PROP_0,
@ -57,7 +58,11 @@ enum {
static guint signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (EekKey, eek_key, EEK_TYPE_ELEMENT);
static void eek_serializable_iface_init (EekSerializableIface *iface);
G_DEFINE_TYPE_WITH_CODE (EekKey, eek_key, EEK_TYPE_ELEMENT,
G_IMPLEMENT_INTERFACE (EEK_TYPE_SERIALIZABLE,
eek_serializable_iface_init));
#define EEK_KEY_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_KEY, EekKeyPrivate))
@ -73,6 +78,79 @@ struct _EekKeyPrivate
gboolean is_pressed;
};
static EekSerializableIface *eek_key_parent_serializable_iface;
static GVariant *
_g_variant_new_symbol_matrix (EekSymbolMatrix *symbol_matrix)
{
GVariantBuilder builder, array;
gint i, num_symbols = symbol_matrix->num_groups * symbol_matrix->num_levels;
g_variant_builder_init (&builder, G_VARIANT_TYPE ("iiav"));
g_variant_builder_add (&builder, "i", symbol_matrix->num_groups);
g_variant_builder_add (&builder, "i", symbol_matrix->num_levels);
g_variant_builder_init (&array, G_VARIANT_TYPE ("av"));
for (i = 0; i < num_symbols; i++) {
GVariant *symbol = eek_serializable_serialize
(EEK_SERIALIZABLE(symbol_matrix->data[i]));
g_variant_builder_add (&builder, "v", symbol);
}
g_variant_builder_add (&builder, "av", g_variant_builder_end (&array));
return g_variant_builder_end (&builder);
}
static EekSymbolMatrix *
_g_variant_get_symbol_matrix (GVariant *variant)
{
g_return_val_if_reached (NULL); /* TODO */
}
static void
eek_key_real_serialize (EekSerializable *self,
GVariantBuilder *builder)
{
EekKeyPrivate *priv = EEK_KEY_GET_PRIVATE(self);
eek_key_parent_serializable_iface->serialize (self, builder);
g_variant_builder_add (builder, "u", priv->keycode);
g_variant_builder_add (builder, "v",
_g_variant_new_symbol_matrix (priv->symbol_matrix));
g_variant_builder_add (builder, "i", priv->column);
g_variant_builder_add (builder, "i", priv->row);
}
static gsize
eek_key_real_deserialize (EekSerializable *self,
GVariant *variant,
gsize index)
{
EekKeyPrivate *priv = EEK_KEY_GET_PRIVATE(self);
GVariant *symbol_matrix;
index = eek_key_parent_serializable_iface->deserialize (self,
variant,
index);
g_variant_get_child (variant, index++, "u", &priv->keycode);
g_variant_get_child (variant, index++, "v", &symbol_matrix);
priv->symbol_matrix = _g_variant_get_symbol_matrix (symbol_matrix);
g_variant_get_child (variant, index++, "i", &priv->column);
g_variant_get_child (variant, index++, "i", &priv->row);
return index;
}
static void
eek_serializable_iface_init (EekSerializableIface *iface)
{
eek_key_parent_serializable_iface =
g_type_interface_peek_parent (iface);
iface->serialize = eek_key_real_serialize;
iface->deserialize = eek_key_real_deserialize;
}
static void
eek_key_real_set_keycode (EekKey *self, guint keycode)
{