keystate: Wrap in refconuter
This commit is contained in:
134
src/keyboard.rs
134
src/keyboard.rs
@ -7,9 +7,16 @@ pub mod c {
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use super::*;
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use ::util::c::{ as_cstr, into_cstring };
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use std::cell::RefCell;
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use std::ffi::CString;
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use std::os::raw::c_char;
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use std::ptr;
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use std::rc::Rc;
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// traits
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use std::borrow::ToOwned;
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// The following defined in C
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#[no_mangle]
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@ -17,6 +24,33 @@ pub mod c {
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fn eek_keysym_from_name(name: *const c_char) -> u32;
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}
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/// The wrapped structure for KeyState suitable for handling in C
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/// Since C doesn't respect borrowing rules,
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/// RefCell will enforce them dynamically (only 1 writer/many readers)
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/// Rc is implied and will ensure timely dropping
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pub struct CKeyState(*const RefCell<KeyState>);
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impl CKeyState {
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fn unwrap(self) -> Rc<RefCell<KeyState>> {
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unsafe { Rc::from_raw(self.0) }
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}
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fn to_owned(self) -> KeyState {
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let rc = self.unwrap();
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let state = rc.borrow().to_owned();
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Rc::into_raw(rc); // Prevent dropping
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state
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}
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fn borrow_mut<F, T>(self, f: F) -> T where F: FnOnce(&mut KeyState) -> T {
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let rc = self.unwrap();
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let ret = {
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let mut state = rc.borrow_mut();
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f(&mut state)
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};
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Rc::into_raw(rc); // Prevent dropping
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ret
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}
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}
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// TODO: unwrapping
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// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
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@ -24,63 +58,59 @@ pub mod c {
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// so it should handle garbled strings in the future
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#[no_mangle]
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pub extern "C"
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fn squeek_key_new(keycode: u32) -> *mut KeyState {
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Box::into_raw(Box::new(
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fn squeek_key_new(keycode: u32) -> CKeyState {
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let state: Rc<RefCell<KeyState>> = Rc::new(RefCell::new(
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KeyState {
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pressed: false,
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locked: false,
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keycode: keycode,
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symbol: None,
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}
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))
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));
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CKeyState(Rc::into_raw(state))
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_free(key: *mut KeyState) {
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unsafe { Box::from_raw(key) }; // gets dropped
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fn squeek_key_free(key: CKeyState) {
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key.unwrap(); // reference dropped
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_is_pressed(key: *const KeyState) -> u32 {
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let key = unsafe { &*key };
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return key.pressed as u32;
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fn squeek_key_is_pressed(key: CKeyState) -> u32 {
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//let key = unsafe { Rc::from_raw(key.0) };
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return key.to_owned().pressed as u32;
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_set_pressed(key: *mut KeyState, pressed: u32) {
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let key = unsafe { &mut *key };
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key.pressed = pressed != 0;
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fn squeek_key_set_pressed(key: CKeyState, pressed: u32) {
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key.borrow_mut(|key| key.pressed = pressed != 0);
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_is_locked(key: *const KeyState) -> u32 {
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let key = unsafe { &*key };
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return key.locked as u32;
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fn squeek_key_is_locked(key: CKeyState) -> u32 {
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return key.to_owned().locked as u32;
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_set_locked(key: *mut KeyState, locked: u32) {
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let key = unsafe { &mut *key };
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key.locked = locked != 0;
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fn squeek_key_set_locked(key: CKeyState, locked: u32) {
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key.borrow_mut(|key| key.locked = locked != 0);
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_get_keycode(key: *const KeyState) -> u32 {
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let key = unsafe { &*key };
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return key.keycode as u32;
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fn squeek_key_get_keycode(key: CKeyState) -> u32 {
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return key.to_owned().keycode as u32;
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_set_keycode(key: *mut KeyState, code: u32) {
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let key = unsafe { &mut *key };
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key.keycode = code;
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fn squeek_key_set_keycode(key: CKeyState, code: u32) {
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key.borrow_mut(|key| key.keycode = code);
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}
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// TODO: this will receive data from the filesystem,
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@ -88,7 +118,7 @@ pub mod c {
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#[no_mangle]
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pub extern "C"
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fn squeek_key_add_symbol(
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key: *mut KeyState,
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key: CKeyState,
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element: *const c_char,
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text_raw: *const c_char, keyval: u32,
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label: *const c_char, icon: *const c_char,
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@ -110,14 +140,6 @@ pub mod c {
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}
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});
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let key = unsafe { &mut *key };
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if let Some(_) = key.symbol {
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eprintln!("Key {:?} already has a symbol defined", text);
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return;
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}
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let icon = into_cstring(icon)
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.unwrap_or_else(|e| {
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eprintln!("Icon name unreadable: {}", e);
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@ -147,42 +169,52 @@ pub mod c {
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None
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});
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key.symbol = Some(match element.to_bytes() {
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b"symbol" => Symbol {
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action: Action::Submit {
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text: text,
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keys: Vec::new(),
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key.borrow_mut(|key| {
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if let Some(_) = key.symbol {
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eprintln!("Key {:?} already has a symbol defined", text);
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return;
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}
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key.symbol = Some(match element.to_bytes() {
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b"symbol" => Symbol {
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action: Action::Submit {
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text: text,
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keys: Vec::new(),
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},
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label: label,
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tooltip: tooltip,
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},
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label: label,
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tooltip: tooltip,
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},
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_ => panic!("unsupported element type {:?}", element),
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_ => panic!("unsupported element type {:?}", element),
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});
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});
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_get_symbol(key: *const KeyState) -> *const symbol::Symbol {
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let key = unsafe { &*key };
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match key.symbol {
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Some(ref symbol) => symbol as *const symbol::Symbol,
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None => ptr::null(),
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}
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fn squeek_key_get_symbol(key: CKeyState) -> *const symbol::Symbol {
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key.borrow_mut(|key| {
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match key.symbol {
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/// This pointer stays after the function exits,
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/// so it must reference borrowed data and not any copy
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Some(ref symbol) => symbol as *const symbol::Symbol,
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None => ptr::null(),
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}
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})
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_to_keymap_entry(
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key_name: *const c_char,
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key: *const KeyState,
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key: CKeyState,
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) -> *const c_char {
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let key_name = as_cstr(&key_name)
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.expect("Missing key name")
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.to_str()
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.expect("Bad key name");
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let key = unsafe { &*key };
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let symbol_name = match key.symbol {
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let symbol_name = match key.to_owned().symbol {
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Some(ref symbol) => match &symbol.action {
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symbol::Action::Submit { text: Some(text), .. } => {
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Some(
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@ -209,7 +241,7 @@ pub mod c {
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct KeyState {
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pressed: bool,
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locked: bool,
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@ -74,7 +74,7 @@ pub mod c {
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}
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/// Just defines some int->identifier mappings for convenience
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum KeySym {
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Unknown = 0,
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Shift = 0xffe1,
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@ -89,10 +89,10 @@ impl KeySym {
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct XKeySym(pub u32);
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum Label {
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/// Text used to display the symbol
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Text(CString),
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@ -104,14 +104,14 @@ pub enum Label {
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type Level = u8;
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/// Use to send modified keypresses
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum Modifier {
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Control,
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Alt,
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}
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/// Action to perform on the keypress and, in reverse, on keyrelease
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum Action {
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/// Switch to this level TODO: reverse?
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SetLevel(Level),
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@ -127,7 +127,7 @@ pub enum Action {
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}
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/// Contains a static description of a particular key's actions
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct Symbol {
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/// The action that this key performs
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pub action: Action,
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