keystate: Wrap in refconuter
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										134
									
								
								src/keyboard.rs
									
									
									
									
									
								
							
							
						
						
									
										134
									
								
								src/keyboard.rs
									
									
									
									
									
								
							@ -7,9 +7,16 @@ pub mod c {
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    use super::*;
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    use ::util::c::{ as_cstr, into_cstring };
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    use std::cell::RefCell;
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    use std::ffi::CString;
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    use std::os::raw::c_char;
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    use std::ptr;
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    use std::rc::Rc;
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    // traits
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    use std::borrow::ToOwned;
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    // The following defined in C
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    #[no_mangle]
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@ -17,6 +24,33 @@ pub mod c {
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        fn eek_keysym_from_name(name: *const c_char) -> u32;
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    }
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    /// The wrapped structure for KeyState suitable for handling in C
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    /// Since C doesn't respect borrowing rules,
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    /// RefCell will enforce them dynamically (only 1 writer/many readers)
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    /// Rc is implied and will ensure timely dropping
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    pub struct CKeyState(*const RefCell<KeyState>);
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    impl CKeyState {
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        fn unwrap(self) -> Rc<RefCell<KeyState>> {
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            unsafe { Rc::from_raw(self.0) }
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        }
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        fn to_owned(self) -> KeyState {
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            let rc = self.unwrap();
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            let state = rc.borrow().to_owned();
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            Rc::into_raw(rc); // Prevent dropping
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            state
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        }
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        fn borrow_mut<F, T>(self, f: F) -> T where F: FnOnce(&mut KeyState) -> T {
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            let rc = self.unwrap();
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            let ret = {
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                let mut state = rc.borrow_mut();
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                f(&mut state)
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            };
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            Rc::into_raw(rc); // Prevent dropping
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            ret
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        }
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    }
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    // TODO: unwrapping
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    // The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
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@ -24,63 +58,59 @@ pub mod c {
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    // so it should handle garbled strings in the future
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_new(keycode: u32) -> *mut KeyState {
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        Box::into_raw(Box::new(
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    fn squeek_key_new(keycode: u32) -> CKeyState {
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        let state: Rc<RefCell<KeyState>> = Rc::new(RefCell::new(
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            KeyState {
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                pressed: false,
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                locked: false,
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                keycode: keycode,
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                symbol: None,
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            }
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        ))
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        ));
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        CKeyState(Rc::into_raw(state))
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_free(key: *mut KeyState) {
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        unsafe { Box::from_raw(key) }; // gets dropped
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    fn squeek_key_free(key: CKeyState) {
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        key.unwrap(); // reference dropped
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_is_pressed(key: *const KeyState) -> u32 {
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        let key = unsafe { &*key };
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        return key.pressed as u32;
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    fn squeek_key_is_pressed(key: CKeyState) -> u32 {
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        //let key = unsafe { Rc::from_raw(key.0) };
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        return key.to_owned().pressed as u32;
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_set_pressed(key: *mut KeyState, pressed: u32) {
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        let key = unsafe { &mut *key };
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        key.pressed = pressed != 0;
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    fn squeek_key_set_pressed(key: CKeyState, pressed: u32) {
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        key.borrow_mut(|key| key.pressed = pressed != 0);
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_is_locked(key: *const KeyState) -> u32 {
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        let key = unsafe { &*key };
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        return key.locked as u32;
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    fn squeek_key_is_locked(key: CKeyState) -> u32 {
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        return key.to_owned().locked as u32;
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_set_locked(key: *mut KeyState, locked: u32) {
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        let key = unsafe { &mut *key };
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        key.locked = locked != 0;
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    fn squeek_key_set_locked(key: CKeyState, locked: u32) {
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        key.borrow_mut(|key| key.locked = locked != 0);
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_get_keycode(key: *const KeyState) -> u32 {
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        let key = unsafe { &*key };
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        return key.keycode as u32;
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    fn squeek_key_get_keycode(key: CKeyState) -> u32 {
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        return key.to_owned().keycode as u32;
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_set_keycode(key: *mut KeyState, code: u32) {
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        let key = unsafe { &mut *key };
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        key.keycode = code;
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    fn squeek_key_set_keycode(key: CKeyState, code: u32) {
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        key.borrow_mut(|key| key.keycode = code);
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    }
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    // TODO: this will receive data from the filesystem,
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@ -88,7 +118,7 @@ pub mod c {
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_add_symbol(
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        key: *mut KeyState,
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        key: CKeyState,
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        element: *const c_char,
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        text_raw: *const c_char, keyval: u32,
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        label: *const c_char, icon: *const c_char,
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@ -110,14 +140,6 @@ pub mod c {
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                }
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            });
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        let key = unsafe { &mut *key };
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        if let Some(_) = key.symbol {
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            eprintln!("Key {:?} already has a symbol defined", text);
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            return;
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        }
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        let icon = into_cstring(icon)
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            .unwrap_or_else(|e| {
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                eprintln!("Icon name unreadable: {}", e);
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@ -147,42 +169,52 @@ pub mod c {
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                None
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            });
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        key.symbol = Some(match element.to_bytes() {
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            b"symbol" => Symbol {
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                action: Action::Submit {
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                    text: text,
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                    keys: Vec::new(),
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        key.borrow_mut(|key| {
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            if let Some(_) = key.symbol {
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                eprintln!("Key {:?} already has a symbol defined", text);
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                return;
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            }
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            key.symbol = Some(match element.to_bytes() {
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                b"symbol" => Symbol {
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                    action: Action::Submit {
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                        text: text,
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                        keys: Vec::new(),
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                    },
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                    label: label,
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                    tooltip: tooltip,
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                },
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                label: label,
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                tooltip: tooltip,
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            },
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            _ => panic!("unsupported element type {:?}", element),
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                _ => panic!("unsupported element type {:?}", element),
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            });
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        });
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_get_symbol(key: *const KeyState) -> *const symbol::Symbol {
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        let key = unsafe { &*key };
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        match key.symbol {
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            Some(ref symbol) => symbol as *const symbol::Symbol,
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            None => ptr::null(),
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        }
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    fn squeek_key_get_symbol(key: CKeyState) -> *const symbol::Symbol {
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        key.borrow_mut(|key| {
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            match key.symbol {
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                /// This pointer stays after the function exits,
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                /// so it must reference borrowed data and not any copy
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                Some(ref symbol) => symbol as *const symbol::Symbol,
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                None => ptr::null(),
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            }
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        })
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    }
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    #[no_mangle]
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    pub extern "C"
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    fn squeek_key_to_keymap_entry(
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        key_name: *const c_char,
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        key: *const KeyState,
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        key: CKeyState,
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    ) -> *const c_char {
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        let key_name = as_cstr(&key_name)
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            .expect("Missing key name")
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            .to_str()
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            .expect("Bad key name");
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        let key = unsafe { &*key };
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        let symbol_name = match key.symbol {
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        let symbol_name = match key.to_owned().symbol {
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            Some(ref symbol) => match &symbol.action {
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                symbol::Action::Submit { text: Some(text), .. } => {
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                    Some(
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@ -209,7 +241,7 @@ pub mod c {
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    }
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct KeyState {
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    pressed: bool,
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    locked: bool,
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@ -74,7 +74,7 @@ pub mod c {
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}
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/// Just defines some int->identifier mappings for convenience
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum KeySym {
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    Unknown = 0,
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    Shift = 0xffe1,
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@ -89,10 +89,10 @@ impl KeySym {
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    }
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}
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct XKeySym(pub u32);
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum Label {
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    /// Text used to display the symbol
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    Text(CString),
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@ -104,14 +104,14 @@ pub enum Label {
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type Level = u8;
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/// Use to send modified keypresses
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum Modifier {
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    Control,
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    Alt,
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}
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/// Action to perform on the keypress and, in reverse, on keyrelease
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub enum Action {
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    /// Switch to this level TODO: reverse?
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    SetLevel(Level),
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@ -127,7 +127,7 @@ pub enum Action {
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}
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/// Contains a static description of a particular key's actions
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct Symbol {
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    /// The action that this key performs
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    pub action: Action,
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