symbol: forget serializing

This commit is contained in:
Dorota Czaplejewicz
2019-08-01 19:59:34 +00:00
parent 24358c39a6
commit bdf29bf57b

View File

@ -28,7 +28,6 @@
#include "config.h" #include "config.h"
#include "eek-symbol.h" #include "eek-symbol.h"
#include "eek-serializable.h"
#include "eek-enumtypes.h" #include "eek-enumtypes.h"
enum { enum {
@ -52,54 +51,11 @@ typedef struct _EekSymbolPrivate
gchar *tooltip; gchar *tooltip;
} EekSymbolPrivate; } EekSymbolPrivate;
static void eek_serializable_iface_init (EekSerializableIface *iface);
G_DEFINE_TYPE_EXTENDED (EekSymbol, G_DEFINE_TYPE_EXTENDED (EekSymbol,
eek_symbol, eek_symbol,
G_TYPE_OBJECT, G_TYPE_OBJECT,
0, /* GTypeFlags */ 0, /* GTypeFlags */
G_ADD_PRIVATE (EekSymbol) G_ADD_PRIVATE (EekSymbol))
G_IMPLEMENT_INTERFACE (EEK_TYPE_SERIALIZABLE,
eek_serializable_iface_init))
static void
eek_symbol_real_serialize (EekSerializable *self,
GVariantBuilder *builder)
{
EekSymbolPrivate *priv = eek_symbol_get_instance_private (EEK_SYMBOL (self));
#define NOTNULL(s) ((s) != NULL ? (s) : "")
g_variant_builder_add (builder, "s", NOTNULL(priv->name));
g_variant_builder_add (builder, "s", NOTNULL(priv->label));
g_variant_builder_add (builder, "u", priv->category);
g_variant_builder_add (builder, "u", priv->modifier_mask);
g_variant_builder_add (builder, "s", NOTNULL(priv->icon_name));
g_variant_builder_add (builder, "s", NOTNULL(priv->tooltip));
#undef NOTNULL
}
static gsize
eek_symbol_real_deserialize (EekSerializable *self,
GVariant *variant,
gsize index)
{
EekSymbolPrivate *priv = eek_symbol_get_instance_private (EEK_SYMBOL (self));
g_variant_get_child (variant, index++, "s", &priv->name);
g_variant_get_child (variant, index++, "s", &priv->label);
g_variant_get_child (variant, index++, "u", &priv->category);
g_variant_get_child (variant, index++, "u", &priv->modifier_mask);
g_variant_get_child (variant, index++, "s", &priv->icon_name);
g_variant_get_child (variant, index++, "s", &priv->tooltip);
return index;
}
static void
eek_serializable_iface_init (EekSerializableIface *iface)
{
iface->serialize = eek_symbol_real_serialize;
iface->deserialize = eek_symbol_real_deserialize;
}
static void static void
eek_symbol_set_property (GObject *object, eek_symbol_set_property (GObject *object,