state: Become the source of layout choice
A redesign of popover was needed: it can no longer query the application state directly due to current state being its own actor, so instead the popover gets a dedicated copy of the relevant state. I'm not entirely happy with the extra complexity of having an extra actor just for 1 string, but at least the duplication between C and Rust and mutual calls have been reduced.
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@ -55,8 +55,6 @@ static guint signals[LAST_SIGNAL] = { 0, };
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*/
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struct _EekboardContextService {
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GObject parent;
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struct squeek_layout_state *layout; // Unowned
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// FIXME: replaces layout
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struct squeek_state_manager *state_manager; // shared reference
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LevelKeyboard *keyboard; // currently used keyboard
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@ -128,29 +126,6 @@ settings_get_layout(GSettings *settings, char **type, char **layout)
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g_variant_unref(inputs);
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}
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void eekboard_context_service_set_layout(EekboardContextService *context, struct squeek_layout *layout, uint32_t timestamp);
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void
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eekboard_context_service_use_layout(EekboardContextService *context, struct squeek_layout_state *state, uint32_t timestamp) {
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gchar *layout_name = state->layout_name;
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gchar *overlay_name = state->overlay_name;
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// try to get the best keyboard layout
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if (layout_name == NULL) {
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layout_name = "us";
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}
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// overlay is "Normal" for most layouts, we will only look for "terminal" in rust code.
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// for now just avoid passing a null pointer
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if (overlay_name == NULL) {
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overlay_name = ""; // fallback to Normal
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}
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// generic part follows
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struct squeek_layout *layout = squeek_load_layout(layout_name, state->arrangement, state->purpose, overlay_name);
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eekboard_context_service_set_layout(context, layout, timestamp);
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}
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void eekboard_context_service_set_layout(EekboardContextService *context, struct squeek_layout *layout, uint32_t timestamp) {
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LevelKeyboard *keyboard = level_keyboard_new(layout);
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// set as current
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@ -178,18 +153,6 @@ static void eekboard_context_service_update_settings_layout(EekboardContextServi
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&keyboard_type, &keyboard_layout);
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squeek_state_send_layout_set(context->state_manager, keyboard_layout, keyboard_type, gdk_event_get_time(NULL));
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if (g_strcmp0(context->layout->layout_name, keyboard_layout) != 0 || context->layout->overlay_name) {
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g_free(context->layout->overlay_name);
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context->layout->overlay_name = NULL;
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if (keyboard_layout) {
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g_free(context->layout->layout_name);
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context->layout->layout_name = g_strdup(keyboard_layout);
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}
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// This must actually update the UI.
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uint32_t time = gdk_event_get_time(NULL);
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eekboard_context_service_use_layout(context, context->layout, time);
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}
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}
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static gboolean
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@ -307,48 +270,17 @@ eekboard_context_service_get_keyboard (EekboardContextService *context)
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return context->keyboard;
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}
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// Used from Rust.
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// TODO: move hint management to Rust entirely
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void eekboard_context_service_set_hint_purpose(EekboardContextService *context,
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uint32_t hint, uint32_t purpose)
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{
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if (context->layout->hint != hint || context->layout->purpose != purpose) {
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context->layout->hint = hint;
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context->layout->purpose = purpose;
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uint32_t time = gdk_event_get_time(NULL);
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eekboard_context_service_use_layout(context, context->layout, time);
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}
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}
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void
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eekboard_context_service_set_overlay(EekboardContextService *context, const char* name) {
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if (g_strcmp0(context->layout->overlay_name, name)) {
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g_free(context->layout->overlay_name);
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context->layout->overlay_name = g_strdup(name);
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uint32_t time = gdk_event_get_time(NULL);
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eekboard_context_service_use_layout(context, context->layout, time);
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}
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}
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const char*
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eekboard_context_service_get_overlay(EekboardContextService *context) {
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return context->layout->overlay_name;
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}
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EekboardContextService *eekboard_context_service_new(struct squeek_state_manager *state_manager, struct squeek_layout_state *state)
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EekboardContextService *eekboard_context_service_new(struct squeek_state_manager *state_manager)
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{
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EekboardContextService *context = g_object_new (EEKBOARD_TYPE_CONTEXT_SERVICE, NULL);
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context->layout = state;
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context->state_manager = state_manager;
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eekboard_context_service_update_settings_layout(context);
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uint32_t time = gdk_event_get_time(NULL);
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eekboard_context_service_use_layout(context, context->layout, time);
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return context;
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}
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void eekboard_context_service_set_submission(EekboardContextService *context, struct submission *submission) {
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context->submission = submission;
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if (context->submission) {
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if (context->submission && context->keyboard) {
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uint32_t time = gdk_event_get_time(NULL);
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submission_use_layout(context->submission, context->keyboard->layout, time);
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}
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@ -38,7 +38,7 @@ G_BEGIN_DECLS
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G_DECLARE_FINAL_TYPE(EekboardContextService, eekboard_context_service, EEKBOARD, CONTEXT_SERVICE, GObject)
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EekboardContextService *eekboard_context_service_new(struct squeek_state_manager *state_manager, struct squeek_layout_state *state);
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EekboardContextService *eekboard_context_service_new(struct squeek_state_manager *state_manager);
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void eekboard_context_service_set_submission(EekboardContextService *context, struct submission *submission);
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void eekboard_context_service_destroy (EekboardContextService *context);
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LevelKeyboard *eekboard_context_service_get_keyboard(EekboardContextService *context);
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@ -46,7 +46,5 @@ LevelKeyboard *eekboard_context_service_get_keyboard(EekboardContextService *con
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void eekboard_context_service_set_keymap(EekboardContextService *context,
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const LevelKeyboard *keyboard);
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void
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eekboard_context_service_use_layout(EekboardContextService *context, struct squeek_layout_state *layout, uint32_t timestamp);
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G_END_DECLS
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#endif /* EEKBOARD_CONTEXT_SERVICE_H */
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