state: Become the source of layout choice
A redesign of popover was needed: it can no longer query the application state directly due to current state being its own actor, so instead the popover gets a dedicated copy of the relevant state. I'm not entirely happy with the extra complexity of having an extra actor just for 1 string, but at least the duplication between C and Rust and mutual calls have been reduced.
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@ -8,6 +8,7 @@
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#include "eek/eek-renderer.h"
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#include "eek/eek-types.h"
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#include "src/main.h"
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#include "src/popover.h"
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#include "src/submission.h"
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#include "virtual-keyboard-unstable-v1-client-protocol.h"
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#include "text-input-unstable-v3-client-protocol.h"
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@ -41,7 +42,7 @@ void squeek_layout_release(struct squeek_layout *layout,
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struct submission *submission,
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struct transformation widget_to_layout,
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uint32_t timestamp,
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EekboardContextService *manager,
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struct squeek_popover *popover,
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struct squeek_state_manager *state,
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EekGtkKeyboard *ui_keyboard);
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void squeek_layout_release_all_only(struct squeek_layout *layout,
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@ -56,7 +57,7 @@ void squeek_layout_drag(struct squeek_layout *layout,
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struct submission *submission,
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double x_widget, double y_widget,
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struct transformation widget_to_layout,
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uint32_t timestamp, EekboardContextService *manager,
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uint32_t timestamp, struct squeek_popover *popover,
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struct squeek_state_manager *state,
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EekGtkKeyboard *ui_keyboard);
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void squeek_layout_draw_all_changed(struct squeek_layout *layout, EekRenderer* renderer, cairo_t *cr, struct submission *submission);
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