keymaps: Use multiple key maps, each within the limit of what Xorg can accept.

Key maps are switched on key press whenever needed.
This commit is contained in:
Dorota Czaplejewicz
2020-09-28 17:29:59 +00:00
parent 4373cf7bc3
commit db298b0fb8
13 changed files with 326 additions and 136 deletions

View File

@ -28,19 +28,12 @@
#include <sys/random.h> // TODO: this is Linux-specific
#include <xkbcommon/xkbcommon.h>
#include "eek-keyboard.h"
static void eek_key_map_deinit(struct keymap *self) {
if (self->fd < 0) {
g_error("Deinit called multiple times on KeyMap");
} else {
close(self->fd);
}
self->fd = -1;
}
static struct keymap eek_key_map_from_str(const char *keymap_str) {
/// External linkage for Rust.
/// The corresponding deinit is implemented in vkeyboard::KeyMap::drop
struct keymap squeek_key_map_from_str(const char *keymap_str) {
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
g_error("No context created");
@ -91,7 +84,6 @@ static struct keymap eek_key_map_from_str(const char *keymap_str) {
}
void level_keyboard_free(LevelKeyboard *self) {
eek_key_map_deinit(&self->keymap);
squeek_layout_free(self->layout);
g_free(self);
}
@ -104,7 +96,5 @@ level_keyboard_new (struct squeek_layout *layout)
g_error("Failed to create a keyboard");
}
keyboard->layout = layout;
const gchar *keymap_str = squeek_layout_get_keymap(keyboard->layout);
keyboard->keymap = eek_key_map_from_str(keymap_str);
return keyboard;
}

View File

@ -41,7 +41,7 @@ struct keymap {
/// Keyboard state holder
struct _LevelKeyboard {
struct squeek_layout *layout; // owned
struct keymap keymap; // owned
// FIXME: This no longer needs to exist, keymap was folded into layout.
};
typedef struct _LevelKeyboard LevelKeyboard;