Remove explicit keycodes in XML, auto-generate them instead

This makes it easier to keep the geometry and symbols files in sync.
This commit is contained in:
David Boddie
2019-07-14 00:09:22 +02:00
parent 38133d326b
commit e5648a82a3
7 changed files with 119 additions and 215 deletions

View File

@ -249,6 +249,7 @@ struct _GeometryParseData {
gchar *name;
EekOutline outline;
gchar *oref;
gint keycode;
GHashTable *key_oref_hash;
GHashTable *oref_outline_hash;
@ -271,6 +272,7 @@ geometry_parse_data_new (EekKeyboard *keyboard)
g_str_equal,
g_free,
(GDestroyNotify)eek_outline_free);
data->keycode = 1;
return data;
}
@ -396,29 +398,23 @@ geometry_start_element_callback (GMarkupParseContext *pcontext,
}
if (g_strcmp0 (element_name, "key") == 0) {
guint keycode;
attribute = get_attribute (attribute_names, attribute_values,
"keycode");
"name");
if (attribute == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"no \"keycode\" attribute for \"key\"");
"no \"name\" attribute for \"key\"");
return;
}
keycode = strtoul (attribute, NULL, 10);
data->key = eek_section_create_key (data->section,
keycode,
g_strdup (attribute),
data->keycode++,
data->num_columns,
data->num_rows - 1);
attribute = get_attribute (attribute_names, attribute_values,
"name");
if (attribute != NULL)
eek_element_set_name (EEK_ELEMENT(data->key), attribute);
attribute = get_attribute (attribute_names, attribute_values,
"oref");
if (attribute == NULL) {
@ -622,28 +618,25 @@ symbols_start_element_callback (GMarkupParseContext *pcontext,
return;
if (g_strcmp0 (element_name, "key") == 0) {
guint keycode;
attribute = get_attribute (attribute_names, attribute_values,
"keycode");
"name");
if (attribute == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_MISSING_ATTRIBUTE,
"no \"keycode\" attribute for \"key\"");
"no \"name\" attribute for \"key\"");
return;
}
keycode = strtoul (attribute, NULL, 10);
data->key = eek_keyboard_find_key_by_keycode (data->keyboard,
keycode);
/*if (data->key == NULL) {
data->key = eek_keyboard_find_key_by_name (data->keyboard,
attribute);
if (data->key == NULL) {
g_set_error (error,
G_MARKUP_ERROR,
G_MARKUP_ERROR_INVALID_CONTENT,
"no such keycode %u", keycode);
return;
}*/
"no such key %s", attribute);
}
attribute = get_attribute (attribute_names, attribute_values,
"groups");