action: Rename Level to View
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@ -6,8 +6,8 @@ use std::ffi::CString;
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#[derive(Debug, Clone, PartialEq)]
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pub struct KeySym(pub String);
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/// Use to switch layouts
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type Level = String;
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/// Use to switch views
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type View = String;
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/// Use to send modified keypresses
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#[derive(Debug, Clone, PartialEq)]
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@ -20,12 +20,12 @@ pub enum Modifier {
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#[derive(Debug, Clone, PartialEq)]
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pub enum Action {
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/// Switch to this view
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SetLevel(Level),
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SetView(View),
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/// Switch to a view and latch
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LockLevel {
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lock: Level,
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LockView {
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lock: View,
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/// When unlocked by pressing it or emitting a key
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unlock: Level,
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unlock: View,
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},
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/// Set this modifier TODO: release?
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SetModifier(Modifier),
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