Merge branch 'text_input' into 'master'

Text input integration

See merge request Librem5/squeekboard!302
This commit is contained in:
Dorota Czaplejewicz
2020-01-24 09:41:14 +00:00
24 changed files with 451 additions and 418 deletions

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@ -1,28 +1,52 @@
#include "imservice.h"
#include "submission.h"
#include <glib.h>
struct imservice;
void imservice_handle_input_method_activate(void *data, struct zwp_input_method_v2 *input_method);
void imservice_handle_input_method_deactivate(void *data, struct zwp_input_method_v2 *input_method);
void imservice_handle_surrounding_text(void *data, struct zwp_input_method_v2 *input_method,
const char *text, uint32_t cursor, uint32_t anchor);
void imservice_handle_done(void *data, struct zwp_input_method_v2 *input_method);
void imservice_handle_content_type(void *data, struct zwp_input_method_v2 *input_method, uint32_t hint, uint32_t purpose);
void imservice_handle_text_change_cause(void *data, struct zwp_input_method_v2 *input_method, uint32_t cause);
void imservice_handle_unavailable(void *data, struct zwp_input_method_v2 *input_method);
static const struct zwp_input_method_v2_listener input_method_listener = {
.activate = imservice_handle_input_method_activate,
.deactivate = imservice_handle_input_method_deactivate,
.surrounding_text = imservice_handle_surrounding_text,
.text_change_cause = imservice_handle_text_change_cause,
.content_type = imservice_handle_content_type,
.done = imservice_handle_commit_state,
.done = imservice_handle_done,
.unavailable = imservice_handle_unavailable,
};
struct imservice* get_imservice(struct zwp_input_method_manager_v2 *manager,
struct wl_seat *seat,
EekboardContextService *state) {
struct zwp_input_method_v2 *im = zwp_input_method_manager_v2_get_input_method(manager, seat);
struct imservice *imservice = imservice_new(im, state);
struct submission* get_submission(struct zwp_input_method_manager_v2 *immanager,
struct zwp_virtual_keyboard_manager_v1 *vkmanager,
struct wl_seat *seat,
EekboardContextService *state) {
struct zwp_input_method_v2 *im = NULL;
if (immanager) {
im = zwp_input_method_manager_v2_get_input_method(immanager, seat);
}
struct zwp_virtual_keyboard_v1 *vk = NULL;
if (vkmanager) {
vk = zwp_virtual_keyboard_manager_v1_create_virtual_keyboard(vkmanager, seat);
}
return submission_new(im, vk, state);
}
/* Add a listener, passing the imservice instance to make it available to
callbacks. */
/// Un-inlined
struct zwp_input_method_v2 *imservice_manager_get_input_method(struct zwp_input_method_manager_v2 *manager,
struct wl_seat *seat) {
return zwp_input_method_manager_v2_get_input_method(manager, seat);
}
/// Un-inlined to let Rust link to it
void imservice_connect_listeners(struct zwp_input_method_v2 *im, struct imservice* imservice) {
zwp_input_method_v2_add_listener(im, &input_method_listener, imservice);
return imservice;
}
/// Declared explicitly because _destroy is inline,

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@ -1,27 +0,0 @@
#ifndef __IMSERVICE_H
#define __IMSERVICE_H
#include "input-method-unstable-v2-client-protocol.h"
#include "eek/eek-types.h"
#include "src/server-context-service.h"
struct imservice;
struct imservice* get_imservice(struct zwp_input_method_manager_v2 *manager,
struct wl_seat *seat,
EekboardContextService *state);
// Defined in Rust
struct imservice* imservice_new(struct zwp_input_method_v2 *im, EekboardContextService *state);
void imservice_set_ui(struct imservice *self, ServerContextService *ui_context);
void imservice_handle_input_method_activate(void *data, struct zwp_input_method_v2 *input_method);
void imservice_handle_input_method_deactivate(void *data, struct zwp_input_method_v2 *input_method);
void imservice_handle_surrounding_text(void *data, struct zwp_input_method_v2 *input_method,
const char *text, uint32_t cursor, uint32_t anchor);
void imservice_handle_commit_state(void *data, struct zwp_input_method_v2 *input_method);
void imservice_handle_content_type(void *data, struct zwp_input_method_v2 *input_method, uint32_t hint, uint32_t purpose);
void imservice_handle_text_change_cause(void *data, struct zwp_input_method_v2 *input_method, uint32_t cause);
void imservice_handle_unavailable(void *data, struct zwp_input_method_v2 *input_method);
#endif

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@ -12,26 +12,23 @@ use std::convert::TryFrom;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use std::os::raw::{c_char, c_void};
pub use ::submission::c::UIManager;
pub use ::submission::c::StateManager;
// The following defined in C
/// struct zwp_input_method_v2*
#[repr(transparent)]
pub struct InputMethod(*const c_void);
/// ServerContextService*
#[repr(transparent)]
pub struct UIManager(*const c_void);
/// EekboardContextService*
#[repr(transparent)]
pub struct StateManager(*const c_void);
#[no_mangle]
extern "C" {
fn imservice_destroy_im(im: *mut c::InputMethod);
#[allow(improper_ctypes)] // IMService will never be dereferenced in C
pub fn imservice_connect_listeners(im: *mut InputMethod, imservice: *const IMService);
fn eekboard_context_service_set_hint_purpose(state: *const StateManager, hint: u32, purpose: u32);
fn server_context_service_show_keyboard(imservice: *const UIManager);
fn server_context_service_hide_keyboard(imservice: *const UIManager);
@ -39,42 +36,9 @@ pub mod c {
// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
#[no_mangle]
pub extern "C"
fn imservice_new(
im: *const InputMethod,
state_manager: *const StateManager
) -> *mut IMService {
Box::<IMService>::into_raw(Box::new(
IMService {
im: im,
state_manager: state_manager,
ui_manager: None,
pending: IMProtocolState::default(),
current: IMProtocolState::default(),
preedit_string: String::new(),
serial: Wrapping(0u32),
}
))
}
#[no_mangle]
pub extern "C"
fn imservice_set_ui(imservice: *mut IMService, ui_manager: *const UIManager) {
if imservice.is_null() {
panic!("Null imservice pointer");
}
let imservice: &mut IMService = unsafe { &mut *imservice };
imservice.ui_manager = if ui_manager.is_null() {
None
} else {
Some(ui_manager)
};
}
// TODO: is unsafe needed here?
#[no_mangle]
pub unsafe extern "C"
pub extern "C"
fn imservice_handle_input_method_activate(imservice: *mut IMService,
im: *const InputMethod)
{
@ -87,7 +51,7 @@ pub mod c {
}
#[no_mangle]
pub unsafe extern "C"
pub extern "C"
fn imservice_handle_input_method_deactivate(imservice: *mut IMService,
im: *const InputMethod)
{
@ -99,7 +63,7 @@ pub mod c {
}
#[no_mangle]
pub unsafe extern "C"
pub extern "C"
fn imservice_handle_surrounding_text(imservice: *mut IMService,
im: *const InputMethod,
text: *const c_char, cursor: u32, _anchor: u32)
@ -115,7 +79,7 @@ pub mod c {
}
#[no_mangle]
pub unsafe extern "C"
pub extern "C"
fn imservice_handle_content_type(imservice: *mut IMService,
im: *const InputMethod,
hint: u32, purpose: u32)
@ -139,7 +103,7 @@ pub mod c {
}
#[no_mangle]
pub unsafe extern "C"
pub extern "C"
fn imservice_handle_text_change_cause(imservice: *mut IMService,
im: *const InputMethod,
cause: u32)
@ -157,14 +121,13 @@ pub mod c {
}
#[no_mangle]
pub unsafe extern "C"
fn imservice_handle_commit_state(imservice: *mut IMService,
pub extern "C"
fn imservice_handle_done(imservice: *mut IMService,
im: *const InputMethod)
{
let imservice = check_imservice(imservice, im).unwrap();
let active_changed = imservice.current.active ^ imservice.pending.active;
imservice.serial += Wrapping(1u32);
imservice.current = imservice.pending.clone();
imservice.pending = IMProtocolState {
active: imservice.current.active,
@ -174,36 +137,40 @@ pub mod c {
if active_changed {
if imservice.current.active {
if let Some(ui) = imservice.ui_manager {
server_context_service_show_keyboard(ui);
unsafe { server_context_service_show_keyboard(ui); }
}
unsafe {
eekboard_context_service_set_hint_purpose(
imservice.state_manager,
imservice.current.content_hint.bits(),
imservice.current.content_purpose.clone() as u32,
);
}
eekboard_context_service_set_hint_purpose(
imservice.state_manager,
imservice.current.content_hint.bits(),
imservice.current.content_purpose.clone() as u32);
} else {
if let Some(ui) = imservice.ui_manager {
server_context_service_hide_keyboard(ui);
unsafe { server_context_service_hide_keyboard(ui); }
}
}
}
}
// TODO: this is really untested
#[no_mangle]
pub unsafe extern "C"
pub extern "C"
fn imservice_handle_unavailable(imservice: *mut IMService,
im: *mut InputMethod)
{
let imservice = check_imservice(imservice, im).unwrap();
imservice_destroy_im(im);
unsafe { imservice_destroy_im(im); }
// no need to care about proper double-buffering,
// the keyboard is already decommissioned
imservice.current.active = false;
if let Some(ui) = imservice.ui_manager {
server_context_service_hide_keyboard(ui);
unsafe { server_context_service_hide_keyboard(ui); }
}
}
}
// FIXME: destroy and deallocate
@ -349,12 +316,38 @@ pub struct IMService {
/// Owned reference (still created and destroyed in C)
pub im: *const c::InputMethod,
/// Unowned reference. Be careful, it's shared with C at large
ui_manager: Option<*const c::UIManager>,
/// Unowned reference. Be careful, it's shared with C at large
state_manager: *const c::StateManager,
/// Unowned reference. Be careful, it's shared with C at large
pub ui_manager: Option<*const c::UIManager>,
pending: IMProtocolState,
current: IMProtocolState, // turn current into an idiomatic representation?
preedit_string: String,
serial: Wrapping<u32>,
}
impl IMService {
pub fn new(
im: *mut c::InputMethod,
state_manager: *const c::StateManager,
) -> Box<IMService> {
// IMService will be referenced to by C,
// so it needs to stay in the same place in memory via Box
let imservice = Box::new(IMService {
im,
ui_manager: None,
state_manager,
pending: IMProtocolState::default(),
current: IMProtocolState::default(),
preedit_string: String::new(),
serial: Wrapping(0u32),
});
unsafe {
c::imservice_connect_listeners(
im,
imservice.as_ref() as *const IMService,
);
}
imservice
}
}

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@ -33,17 +33,22 @@ const char *squeek_layout_get_keymap(const struct squeek_layout*);
enum squeek_arrangement_kind squeek_layout_get_kind(const struct squeek_layout *);
void squeek_layout_free(struct squeek_layout*);
void squeek_layout_release(struct squeek_layout *layout, struct zwp_virtual_keyboard_v1 *virtual_keyboard,
void squeek_layout_release(struct squeek_layout *layout,
struct submission *submission,
struct transformation widget_to_layout,
uint32_t timestamp,
EekboardContextService *manager,
EekGtkKeyboard *ui_keyboard);
void squeek_layout_release_all_only(struct squeek_layout *layout, struct zwp_virtual_keyboard_v1 *virtual_keyboard, uint32_t timestamp);
void squeek_layout_depress(struct squeek_layout *layout, struct zwp_virtual_keyboard_v1 *virtual_keyboard,
void squeek_layout_release_all_only(struct squeek_layout *layout,
struct submission *submission,
uint32_t timestamp);
void squeek_layout_depress(struct squeek_layout *layout,
struct submission *submission,
double x_widget, double y_widget,
struct transformation widget_to_layout,
uint32_t timestamp, EekGtkKeyboard *ui_keyboard);
void squeek_layout_drag(struct squeek_layout *layout, struct zwp_virtual_keyboard_v1 *virtual_keyboard,
void squeek_layout_drag(struct squeek_layout *layout,
struct submission *submission,
double x_widget, double y_widget,
struct transformation widget_to_layout,
uint32_t timestamp, EekboardContextService *manager,

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@ -27,7 +27,7 @@ use ::action::Action;
use ::drawing;
use ::keyboard::{ KeyState, PressType };
use ::manager;
use ::submission::{ Timestamp, VirtualKeyboard };
use ::submission::{ Submission, Timestamp };
use ::util::find_max_double;
use std::borrow::Borrow;
@ -143,6 +143,11 @@ pub mod c {
}
}
}
// This is constructed only in C, no need for warnings
#[allow(dead_code)]
#[repr(transparent)]
pub struct LevelKeyboard(*const c_void);
// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
@ -244,19 +249,12 @@ pub mod c {
pub mod procedures {
use super::*;
use ::submission::c::ZwpVirtualKeyboardV1;
// This is constructed only in C, no need for warnings
#[allow(dead_code)]
#[repr(transparent)]
pub struct LevelKeyboard(*const c_void);
/// Release pointer in the specified position
#[no_mangle]
pub extern "C"
fn squeek_layout_release(
layout: *mut Layout,
virtual_keyboard: ZwpVirtualKeyboardV1, // TODO: receive a reference to the backend
submission: *mut Submission,
widget_to_layout: Transformation,
time: u32,
manager: manager::c::Manager,
@ -264,7 +262,7 @@ pub mod c {
) {
let time = Timestamp(time);
let layout = unsafe { &mut *layout };
let virtual_keyboard = VirtualKeyboard(virtual_keyboard);
let submission = unsafe { &mut *submission };
let ui_backend = UIBackend {
widget_to_layout,
keyboard: ui_keyboard,
@ -276,7 +274,7 @@ pub mod c {
let key: &Rc<RefCell<KeyState>> = key.borrow();
seat::handle_release_key(
layout,
&virtual_keyboard,
submission,
Some(&ui_backend),
time,
Some(manager),
@ -291,18 +289,18 @@ pub mod c {
pub extern "C"
fn squeek_layout_release_all_only(
layout: *mut Layout,
virtual_keyboard: ZwpVirtualKeyboardV1, // TODO: receive a reference to the backend
submission: *mut Submission,
time: u32,
) {
let layout = unsafe { &mut *layout };
let virtual_keyboard = VirtualKeyboard(virtual_keyboard);
let submission = unsafe { &mut *submission };
// The list must be copied,
// because it will be mutated in the loop
for key in layout.pressed_keys.clone() {
let key: &Rc<RefCell<KeyState>> = key.borrow();
seat::handle_release_key(
layout,
&virtual_keyboard,
submission,
None, // don't update UI
Timestamp(time),
None, // don't switch layouts
@ -315,13 +313,14 @@ pub mod c {
pub extern "C"
fn squeek_layout_depress(
layout: *mut Layout,
virtual_keyboard: ZwpVirtualKeyboardV1, // TODO: receive a reference to the backend
submission: *mut Submission,
x_widget: f64, y_widget: f64,
widget_to_layout: Transformation,
time: u32,
ui_keyboard: EekGtkKeyboard,
) {
let layout = unsafe { &mut *layout };
let submission = unsafe { &mut *submission };
let point = widget_to_layout.forward(
Point { x: x_widget, y: y_widget }
);
@ -335,7 +334,7 @@ pub mod c {
if let Some(state) = state {
seat::handle_press_key(
layout,
&VirtualKeyboard(virtual_keyboard),
submission,
Timestamp(time),
&state,
);
@ -351,7 +350,7 @@ pub mod c {
pub extern "C"
fn squeek_layout_drag(
layout: *mut Layout,
virtual_keyboard: ZwpVirtualKeyboardV1, // TODO: receive a reference to the backend
submission: *mut Submission,
x_widget: f64, y_widget: f64,
widget_to_layout: Transformation,
time: u32,
@ -360,7 +359,7 @@ pub mod c {
) {
let time = Timestamp(time);
let layout = unsafe { &mut *layout };
let virtual_keyboard = VirtualKeyboard(virtual_keyboard);
let submission = unsafe { &mut *submission };
let ui_backend = UIBackend {
widget_to_layout,
keyboard: ui_keyboard,
@ -389,7 +388,7 @@ pub mod c {
} else {
seat::handle_release_key(
layout,
&virtual_keyboard,
submission,
Some(&ui_backend),
time,
Some(manager),
@ -400,7 +399,7 @@ pub mod c {
if !found {
seat::handle_press_key(
layout,
&virtual_keyboard,
submission,
time,
&state,
);
@ -411,7 +410,7 @@ pub mod c {
let key: &Rc<RefCell<KeyState>> = wrapped_key.borrow();
seat::handle_release_key(
layout,
&virtual_keyboard,
submission,
Some(&ui_backend),
time,
Some(manager),
@ -854,7 +853,7 @@ mod seat {
pub fn handle_press_key(
layout: &mut Layout,
virtual_keyboard: &VirtualKeyboard,
submission: &mut Submission,
time: Timestamp,
rckey: &Rc<RefCell<KeyState>>,
) {
@ -862,7 +861,7 @@ mod seat {
eprintln!("Warning: key {:?} was already pressed", rckey);
}
let mut key = rckey.borrow_mut();
virtual_keyboard.switch(
submission.virtual_keyboard.switch(
&key.keycodes,
PressType::Pressed,
time,
@ -872,7 +871,7 @@ mod seat {
pub fn handle_release_key(
layout: &mut Layout,
virtual_keyboard: &VirtualKeyboard,
submission: &mut Submission,
ui: Option<&UIBackend>,
time: Timestamp,
manager: Option<manager::c::Manager>,
@ -894,7 +893,7 @@ mod seat {
match action {
Action::Submit { text: _, keys: _ } => {
unstick_locks(layout).apply();
virtual_keyboard.switch(
submission.virtual_keyboard.switch(
&key.keycodes,
PressType::Released,
time,

View File

@ -29,8 +29,9 @@ mod manager;
mod outputs;
mod popover;
mod resources;
mod submission;
mod style;
mod submission;
pub mod tests;
pub mod util;
mod vkeyboard;
mod xdg;

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@ -22,7 +22,6 @@ sources = [
'../eek/eek-keyboard.c',
'../eek/eek-renderer.c',
'../eek/eek-types.c',
'../eek/eek-xml-layout.c',
'../eek/layersurface.c',
dbus_src,
'../eekboard/eekboard-context-service.c',

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@ -24,6 +24,7 @@
#include "eek/eek-gtk-keyboard.h"
#include "eek/layersurface.h"
#include "eekboard/eekboard-context-service.h"
#include "submission.h"
#include "wayland.h"
#include "server-context-service.h"
@ -41,10 +42,12 @@ struct _ServerContextService {
GObject parent;
EekboardContextService *state; // unowned
/// Needed for instantiating the widget
struct submission *submission; // unowned
gboolean visible;
PhoshLayerSurface *window;
GtkWidget *widget;
GtkWidget *widget; // nullable
guint hiding;
guint last_requested_height;
enum squeek_arrangement_kind last_type;
@ -224,7 +227,7 @@ make_widget (ServerContextService *context)
LevelKeyboard *keyboard = eekboard_context_service_get_keyboard (context->state);
context->widget = eek_gtk_keyboard_new (keyboard);
context->widget = eek_gtk_keyboard_new (keyboard, context->state, context->submission);
gtk_widget_set_has_tooltip (context->widget, TRUE);
gtk_container_add (GTK_CONTAINER(context->window), context->widget);
@ -395,9 +398,10 @@ server_context_service_init (ServerContextService *state) {
}
ServerContextService *
server_context_service_new (EekboardContextService *state)
server_context_service_new (EekboardContextService *state, struct submission *submission)
{
ServerContextService *ui = g_object_new (SERVER_TYPE_CONTEXT_SERVICE, NULL);
ui->submission = submission;
ui->state = state;
g_signal_connect (state,
"notify::keyboard",

View File

@ -19,6 +19,7 @@
#define SERVER_CONTEXT_SERVICE_H 1
#include "src/layout.h"
#include "src/submission.h"
G_BEGIN_DECLS
@ -35,7 +36,7 @@ typedef struct _ServerContextService ServerContextService;
GType server_context_service_get_type
(void) G_GNUC_CONST;
ServerContextService *server_context_service_new(EekboardContextService *state);
ServerContextService *server_context_service_new(EekboardContextService *state, struct submission *submission);
enum squeek_arrangement_kind server_context_service_get_layout_type(ServerContextService *);
void server_context_service_show_keyboard (ServerContextService *context);
void server_context_service_hide_keyboard (ServerContextService *context);

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@ -28,8 +28,8 @@
#include "eek/eek.h"
#include "eekboard/eekboard-context-service.h"
#include "dbus.h"
#include "imservice.h"
#include "outputs.h"
#include "submission.h"
#include "server-context-service.h"
#include "wayland.h"
@ -42,7 +42,7 @@ struct squeekboard {
DBusHandler *dbus_handler;
EekboardContextService *settings_context;
ServerContextService *ui_context;
struct imservice *imservice;
struct submission *submission;
};
@ -195,6 +195,10 @@ main (int argc, char **argv)
exit(1);
}
if (!instance.wayland.input_method_manager) {
g_warning("Wayland input method interface not available");
}
instance.settings_context = eekboard_context_service_new();
// set up dbus
@ -263,26 +267,23 @@ main (int argc, char **argv)
exit (1);
}
struct imservice *imservice = NULL;
if (instance.wayland.input_method_manager) {
imservice = get_imservice(instance.wayland.input_method_manager,
instance.wayland.seat,
instance.settings_context);
if (imservice) {
instance.imservice = imservice;
} else {
g_warning("Failed to register as an input method");
}
}
instance.submission = get_submission(instance.wayland.input_method_manager,
instance.wayland.virtual_keyboard_manager,
instance.wayland.seat,
instance.settings_context);
ServerContextService *ui_context = server_context_service_new(instance.settings_context);
eekboard_context_service_set_submission(instance.settings_context, instance.submission);
ServerContextService *ui_context = server_context_service_new(
instance.settings_context,
instance.submission);
if (!ui_context) {
g_error("Could not initialize GUI");
exit(1);
}
instance.ui_context = ui_context;
if (instance.imservice) {
imservice_set_ui(instance.imservice, instance.ui_context);
if (instance.submission) {
submission_set_ui(instance.submission, instance.ui_context);
}
if (instance.dbus_handler) {
dbus_handler_set_ui_context(instance.dbus_handler, instance.ui_context);

19
src/submission.h Normal file
View File

@ -0,0 +1,19 @@
#ifndef __SUBMISSION_H
#define __SUBMISSION_H
#include "input-method-unstable-v2-client-protocol.h"
#include "virtual-keyboard-unstable-v1-client-protocol.h"
#include "eek/eek-types.h"
struct submission;
struct submission* get_submission(struct zwp_input_method_manager_v2 *immanager,
struct zwp_virtual_keyboard_manager_v1 *vkmanager,
struct wl_seat *seat,
EekboardContextService *state);
// Defined in Rust
struct submission* submission_new(struct zwp_input_method_v2 *im, struct zwp_virtual_keyboard_v1 *vk, EekboardContextService *state);
void submission_set_ui(struct submission *self, ServerContextService *ui_context);
void submission_set_keyboard(struct submission *self, LevelKeyboard *keyboard);
#endif

View File

@ -1,67 +1,100 @@
/*! Managing the events belonging to virtual-keyboard interface. */
/*! Managing the state of text input in the application.
*
* This is a library module.
*
* It needs to combine text-input and virtual-keyboard protocols
* to achieve a consistent view of the text-input state,
* and to submit exactly what the user wanted.
*
* It must also not get tripped up by sudden disappearances of interfaces.
*
* The virtual-keyboard interface is always present.
*
* The text-input interface may not be presented,
* and, for simplicity, no further attempt to claim it is made.
*
* The text-input interface may be enabled and disabled at arbitrary times,
* and those events SHOULD NOT cause any lost events.
* */
use ::keyboard::{ KeyCode, PressType };
use ::imservice::IMService;
use ::vkeyboard::VirtualKeyboard;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use std::os::raw::c_void;
use ::imservice::c::InputMethod;
use ::layout::c::LevelKeyboard;
use ::vkeyboard::c::ZwpVirtualKeyboardV1;
// The following defined in C
/// ServerContextService*
#[repr(transparent)]
#[derive(Clone, Copy)]
pub struct ZwpVirtualKeyboardV1(*const c_void);
pub struct UIManager(*const c_void);
/// EekboardContextService*
#[repr(transparent)]
pub struct StateManager(*const c_void);
#[no_mangle]
extern "C" {
/// Checks if point falls within bounds,
/// which are relative to origin and rotated by angle (I think)
pub fn eek_virtual_keyboard_v1_key(
virtual_keyboard: ZwpVirtualKeyboardV1,
timestamp: u32,
keycode: u32,
press: u32,
);
pub extern "C"
fn submission_new(
im: *mut InputMethod,
vk: ZwpVirtualKeyboardV1,
state_manager: *const StateManager
) -> *mut Submission {
let imservice = if im.is_null() {
None
} else {
Some(IMService::new(im, state_manager))
};
// TODO: add vkeyboard too
Box::<Submission>::into_raw(Box::new(
Submission {
imservice,
virtual_keyboard: VirtualKeyboard(vk),
}
))
}
/// Use to initialize the UI reference
#[no_mangle]
pub extern "C"
fn submission_set_ui(submission: *mut Submission, ui_manager: *const UIManager) {
if submission.is_null() {
panic!("Null submission pointer");
}
let submission: &mut Submission = unsafe { &mut *submission };
if let Some(ref mut imservice) = &mut submission.imservice {
imservice.ui_manager = if ui_manager.is_null() {
None
} else {
Some(ui_manager)
}
};
}
#[no_mangle]
pub extern "C"
fn submission_set_keyboard(submission: *mut Submission, keyboard: LevelKeyboard) {
if submission.is_null() {
panic!("Null submission pointer");
}
let submission: &mut Submission = unsafe { &mut *submission };
submission.virtual_keyboard.update_keymap(keyboard);
}
}
#[derive(Clone, Copy)]
pub struct Timestamp(pub u32);
/// Layout-independent backend. TODO: Have one instance per program or seat
pub struct VirtualKeyboard(pub c::ZwpVirtualKeyboardV1);
impl VirtualKeyboard {
// TODO: split out keyboard state management
pub fn switch(
&self,
keycodes: &Vec<KeyCode>,
action: PressType,
timestamp: Timestamp,
) {
let keycodes_count = keycodes.len();
for keycode in keycodes.iter() {
let keycode = keycode - 8;
match (action, keycodes_count) {
// Pressing a key made out of a single keycode is simple:
// press on press, release on release.
(_, 1) => unsafe {
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, action.clone() as u32
);
},
// A key made of multiple keycodes
// has to submit them one after the other
(PressType::Pressed, _) => unsafe {
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, PressType::Pressed as u32
);
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, PressType::Released as u32
);
},
// Design choice here: submit multiple all at press time
// and do nothing at release time
(PressType::Released, _) => {},
}
}
}
pub struct Submission {
// used by C callbacks internally, TODO: make use with virtual keyboard
#[allow(dead_code)]
imservice: Option<Box<IMService>>,
pub virtual_keyboard: VirtualKeyboard,
}

79
src/vkeyboard.rs Normal file
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@ -0,0 +1,79 @@
/*! Managing the events belonging to virtual-keyboard interface. */
use ::keyboard::{ KeyCode, PressType };
use ::layout::c::LevelKeyboard;
use ::submission::Timestamp;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use std::os::raw::c_void;
#[repr(transparent)]
#[derive(Clone, Copy)]
pub struct ZwpVirtualKeyboardV1(*const c_void);
#[no_mangle]
extern "C" {
pub fn eek_virtual_keyboard_v1_key(
virtual_keyboard: ZwpVirtualKeyboardV1,
timestamp: u32,
keycode: u32,
press: u32,
);
pub fn eek_virtual_keyboard_update_keymap(
virtual_keyboard: ZwpVirtualKeyboardV1,
keyboard: LevelKeyboard,
);
}
}
/// Layout-independent backend. TODO: Have one instance per program or seat
pub struct VirtualKeyboard(pub c::ZwpVirtualKeyboardV1);
impl VirtualKeyboard {
// TODO: split out keyboard state management
pub fn switch(
&self,
keycodes: &Vec<KeyCode>,
action: PressType,
timestamp: Timestamp,
) {
let keycodes_count = keycodes.len();
for keycode in keycodes.iter() {
let keycode = keycode - 8;
match (action, keycodes_count) {
// Pressing a key made out of a single keycode is simple:
// press on press, release on release.
(_, 1) => unsafe {
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, action.clone() as u32
);
},
// A key made of multiple keycodes
// has to submit them one after the other
(PressType::Pressed, _) => unsafe {
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, PressType::Pressed as u32
);
c::eek_virtual_keyboard_v1_key(
self.0, timestamp.0, keycode, PressType::Released as u32
);
},
// Design choice here: submit multiple all at press time
// and do nothing at release time
(PressType::Released, _) => {},
}
}
}
pub fn update_keymap(&self, keyboard: LevelKeyboard) {
unsafe {
c::eek_virtual_keyboard_update_keymap(
self.0,
keyboard,
);
}
}
}

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@ -1,3 +1,5 @@
#include "eek/eek-keyboard.h"
#include "wayland.h"
struct squeek_wayland *squeek_wayland = NULL;
@ -11,6 +13,13 @@ eek_virtual_keyboard_v1_key(struct zwp_virtual_keyboard_v1 *zwp_virtual_keyboard
zwp_virtual_keyboard_v1_key(zwp_virtual_keyboard_v1, time, key, state);
}
void eek_virtual_keyboard_update_keymap(struct zwp_virtual_keyboard_v1 *zwp_virtual_keyboard_v1, const LevelKeyboard *keyboard) {
zwp_virtual_keyboard_v1_keymap(zwp_virtual_keyboard_v1,
WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
keyboard->keymap_fd, keyboard->keymap_len);
}
int squeek_output_add_listener(struct wl_output *wl_output,
const struct wl_output_listener *listener, void *data) {
return wl_output_add_listener(wl_output, listener, data);