levelkeyboard: Use a layer for managing keyboard views
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		@ -19,4 +19,5 @@ uint32_t squeek_key_get_keycode(struct squeek_key *key);
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void squeek_key_set_keycode(struct squeek_key *key, uint32_t keycode);
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struct squeek_symbol *squeek_key_get_symbol(struct squeek_key* key, uint32_t level);
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const char* squeek_key_to_keymap_entry(const char *key_name, struct squeek_key *key);
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#endif
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