levelkeyboard: Use a layer for managing keyboard views
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@ -21,6 +21,4 @@ const char *squeek_symbol_get_icon_name(struct squeek_symbol* symbol);
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uint32_t squeek_symbol_get_modifier_mask(struct squeek_symbol* symbol);
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void squeek_symbol_print(struct squeek_symbol* symbol);
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const char* squeek_key_to_keymap_entry(const char *key_name, struct squeek_symbols *symbols);
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#endif
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