eekkey: Moved state to KeyState
This commit is contained in:
228
src/symbol.rs
228
src/symbol.rs
@ -1,67 +1,16 @@
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use std::boxed::Box;
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use std::ffi::CString;
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/// Gathers stuff defined in C or called by C
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pub mod c {
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use super::*;
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use std::ffi::CStr;
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use std::os::raw::c_char;
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use std::ptr;
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use std::str::Utf8Error;
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fn as_str(s: &*const c_char) -> Result<Option<&str>, Utf8Error> {
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if s.is_null() {
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Ok(None)
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} else {
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unsafe {CStr::from_ptr(*s)}
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.to_str()
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.map(Some)
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}
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}
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fn as_cstr(s: &*const c_char) -> Option<&CStr> {
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if s.is_null() {
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None
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} else {
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Some(unsafe {CStr::from_ptr(*s)})
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}
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}
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fn into_cstring(s: *const c_char) -> Result<Option<CString>, std::ffi::NulError> {
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if s.is_null() {
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Ok(None)
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} else {
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CString::new(
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unsafe {CStr::from_ptr(s)}.to_bytes()
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).map(Some)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_null_cstring() {
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assert_eq!(into_cstring(ptr::null()), Ok(None))
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}
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#[test]
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fn test_null_str() {
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assert_eq!(as_str(&ptr::null()), Ok(None))
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}
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}
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// The following defined in C
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#[no_mangle]
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extern "C" {
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fn eek_keysym_from_name(name: *const c_char) -> u32;
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}
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// Legacy; Will never be used in Rust as a bit field
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enum ModifierMask {
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Nothing = 0,
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@ -72,98 +21,6 @@ pub mod c {
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// TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
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// Symbols are owned by Rust and will move towards no C manipulation, so it may make sense not to wrap them
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// TODO: this will receive data from the filesystem,
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// so it should handle garbled strings in the future
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#[no_mangle]
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pub extern "C"
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fn squeek_symbols_add(
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v: *mut Vec<Symbol>,
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element: *const c_char,
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text_raw: *const c_char, keyval: u32,
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label: *const c_char, icon: *const c_char,
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tooltip: *const c_char,
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) {
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let element = as_cstr(&element)
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.expect("Missing element name");
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let text = into_cstring(text_raw)
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.unwrap_or_else(|e| {
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eprintln!("Text unreadable: {}", e);
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None
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})
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.and_then(|text| {
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if text.as_bytes() == b"" {
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None
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} else {
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Some(text)
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}
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});
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let icon = into_cstring(icon)
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.unwrap_or_else(|e| {
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eprintln!("Icon name unreadable: {}", e);
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None
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});
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// Only read label if there's no icon
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let label = match icon {
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Some(icon) => Label::IconName(icon),
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None => Label::Text(
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into_cstring(label)
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.unwrap_or_else(|e| {
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eprintln!("Label unreadable: {}", e);
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Some(CString::new(" ").unwrap())
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})
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.unwrap_or_else(|| {
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eprintln!("Label missing");
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CString::new(" ").unwrap()
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})
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),
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};
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let tooltip = into_cstring(tooltip)
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.unwrap_or_else(|e| {
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eprintln!("Tooltip unreadable: {}", e);
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None
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});
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let symbol = match element.to_bytes() {
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b"symbol" => Symbol {
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action: Action::Submit {
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text: text,
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keys: Vec::new(),
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},
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label: label,
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tooltip: tooltip,
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},
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b"keysym" => {
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let keysym = XKeySym(
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if keyval == 0 {
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unsafe { eek_keysym_from_name(text_raw) }
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} else {
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keyval
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}
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);
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Symbol {
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action: match KeySym::from_u32(keysym.0) {
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KeySym::Shift => Action::SetLevel(1),
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_ => Action::Submit {
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text: text,
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keys: vec![keysym],
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}
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},
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label: label,
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tooltip: tooltip,
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}
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},
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_ => panic!("unsupported element type {:?}", element),
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};
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let v = unsafe { &mut *v };
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v.push(symbol);
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbol_get_name(symbol: *const Symbol) -> *const c_char {
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@ -214,88 +71,17 @@ pub mod c {
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let symbol = unsafe { &*symbol };
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println!("{:?}", symbol);
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbols_new() -> *const Vec<Symbol> {
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Box::into_raw(Box::new(Vec::new()))
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbols_get(v: *mut Vec<Symbol>, index: u32) -> *const Symbol {
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let v = unsafe { &mut *v };
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let index = index as usize;
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&v[
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if index < v.len() { index } else { 0 }
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] as *const Symbol
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_symbols_free(symbols: *mut Vec<Symbol>) {
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unsafe { Box::from_raw(symbols) }; // Will just get dropped, together with the contents
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}
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#[no_mangle]
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pub extern "C"
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fn squeek_key_to_keymap_entry(
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key_name: *const c_char,
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symbols: *const Vec<Symbol>,
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) -> *const c_char {
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let key_name = as_cstr(&key_name)
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.expect("Missing key name")
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.to_str()
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.expect("Bad key name");
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let symbols = unsafe { &*symbols };
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let symbol_names = symbols.iter()
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.map(|symbol| {
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match &symbol.action {
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Action::Submit { text: Some(text), .. } => {
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Some(
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text.clone()
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.into_string().expect("Bad symbol")
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)
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},
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_ => None
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}
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})
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.collect::<Vec<_>>();
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let inner = match symbol_names.len() {
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1 => match &symbol_names[0] {
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Some(name) => format!("[ {} ]", name),
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_ => format!("[ ]"),
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},
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4 => {
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let first = match (&symbol_names[0], &symbol_names[1]) {
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(Some(left), Some(right)) => format!("{}, {}", left, right),
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_ => format!(""),
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};
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let second = match (&symbol_names[2], &symbol_names[3]) {
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(Some(left), Some(right)) => format!("{}, {}", left, right),
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_ => format!(""),
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};
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format!("[ {} ], [ {} ]", first, second)
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},
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_ => panic!("Unsupported number of symbols"),
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};
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CString::new(format!(" key <{}> {{ {} }};\n", key_name, inner))
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.expect("Couldn't convert string")
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.into_raw()
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}
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}
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/// Just defines some int->identifier mappings for convenience
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#[derive(Debug)]
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enum KeySym {
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pub enum KeySym {
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Unknown = 0,
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Shift = 0xffe1,
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}
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impl KeySym {
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fn from_u32(num: u32) -> KeySym {
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pub fn from_u32(num: u32) -> KeySym {
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match num {
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0xffe1 => KeySym::Shift,
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_ => KeySym::Unknown,
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@ -304,7 +90,7 @@ impl KeySym {
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}
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#[derive(Debug)]
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pub struct XKeySym(u32);
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pub struct XKeySym(pub u32);
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#[derive(Debug)]
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pub enum Label {
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@ -344,9 +130,9 @@ pub enum Action {
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#[derive(Debug)]
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pub struct Symbol {
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/// The action that this key performs
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action: Action,
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pub action: Action,
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/// Label to display to the user
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label: Label,
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pub label: Label,
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// FIXME: is it used?
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tooltip: Option<CString>,
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pub tooltip: Option<CString>,
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}
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