#ifndef __SUBMISSION_H #define __SUBMISSION_H #include "input-method-unstable-v2-client-protocol.h" #include "virtual-keyboard-unstable-v1-client-protocol.h" #include "eek/eek-types.h" #include "main.h" struct squeek_layout; // Defined in Rust uint8_t submission_hint_available(struct submission *self); void submission_use_layout(struct submission *self, struct squeek_layout *layout, uint32_t time); #endif