/* * Copyright (C) 2010-2011 Daiki Ueno * Copyright (C) 2010-2011 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ /** * SECTION:eek-keyboard * @short_description: Base class of a keyboard * @see_also: #EekSection * * The #EekKeyboardClass class represents a keyboard, which consists * of one or more sections of the #EekSectionClass class. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif /* HAVE_CONFIG_H */ #include "eek-keyboard.h" #include "eek-section.h" #include "eek-key.h" #include "eek-symbol.h" #include "eek-marshallers.h" enum { PROP_0, PROP_GROUP, PROP_LEVEL, PROP_LAYOUT, PROP_MODIFIER_BEHAVIOR, PROP_LAST }; enum { KEY_PRESSED, KEY_RELEASED, SYMBOL_INDEX_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0, }; G_DEFINE_TYPE (EekKeyboard, eek_keyboard, EEK_TYPE_CONTAINER); #define EEK_KEYBOARD_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_KEYBOARD, EekKeyboardPrivate)) struct _EekKeyboardPrivate { gint group; gint level; EekLayout *layout; EekModifierBehavior modifier_behavior; EekModifierType modifiers; }; static void eek_keyboard_real_set_symbol_index (EekKeyboard *self, gint group, gint level) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); if (priv->group != group || priv->level != level) { priv->group = group; priv->level = level; g_signal_emit_by_name (self, "symbol-index-changed", group, level); } } void eek_keyboard_real_get_symbol_index (EekKeyboard *self, gint *group, gint *level) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); g_return_if_fail (group || level); if (group) *group = priv->group; if (level) *level = priv->level; } static void key_pressed_event (EekSection *section, EekKey *key, EekKeyboard *keyboard) { g_signal_emit_by_name (keyboard, "key-pressed", key); } static void key_released_event (EekSection *section, EekKey *key, EekKeyboard *keyboard) { g_signal_emit_by_name (keyboard, "key-released", key); } static EekSection * eek_keyboard_real_create_section (EekKeyboard *self) { EekSection *section; section = g_object_new (EEK_TYPE_SECTION, NULL); g_return_val_if_fail (section, NULL); g_signal_connect (section, "key-pressed", G_CALLBACK(key_pressed_event), self); g_signal_connect (section, "key-released", G_CALLBACK(key_released_event), self); EEK_CONTAINER_GET_CLASS(self)->add_child (EEK_CONTAINER(self), EEK_ELEMENT(section)); return section; } struct _FindKeyByKeycodeCallbackData { EekKey *key; guint keycode; }; typedef struct _FindKeyByKeycodeCallbackData FindKeyByKeycodeCallbackData; static gint find_key_by_keycode_section_callback (EekElement *element, gpointer user_data) { FindKeyByKeycodeCallbackData *data = user_data; data->key = eek_section_find_key_by_keycode (EEK_SECTION(element), data->keycode); if (data->key) return 0; return -1; } static EekKey * eek_keyboard_real_find_key_by_keycode (EekKeyboard *self, guint keycode) { FindKeyByKeycodeCallbackData data; data.keycode = keycode; if (eek_container_find (EEK_CONTAINER(self), find_key_by_keycode_section_callback, &data)) return data.key; return NULL; } static void eek_keyboard_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object); switch (prop_id) { case PROP_GROUP: eek_keyboard_set_group (EEK_KEYBOARD(object), g_value_get_int (value)); break; case PROP_LEVEL: eek_keyboard_set_level (EEK_KEYBOARD(object), g_value_get_int (value)); break; case PROP_LAYOUT: priv->layout = g_value_get_object (value); if (priv->layout) g_object_ref (priv->layout); break; case PROP_MODIFIER_BEHAVIOR: eek_keyboard_set_modifier_behavior (EEK_KEYBOARD(object), g_value_get_int (value)); break; default: g_object_set_property (object, g_param_spec_get_name (pspec), value); break; } } static void eek_keyboard_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object); switch (prop_id) { case PROP_GROUP: g_value_set_int (value, eek_keyboard_get_group (EEK_KEYBOARD(object))); break; case PROP_LEVEL: g_value_set_int (value, eek_keyboard_get_level (EEK_KEYBOARD(object))); break; case PROP_LAYOUT: g_value_set_object (value, priv->layout); break; case PROP_MODIFIER_BEHAVIOR: g_value_set_int (value, eek_keyboard_get_modifier_behavior (EEK_KEYBOARD(object))); break; default: g_object_get_property (object, g_param_spec_get_name (pspec), value); break; } } static void eek_keyboard_real_symbol_index_changed (EekKeyboard *self, gint group, gint level) { /* g_debug ("symbol-index-changed"); */ } static void set_level_from_modifiers (EekKeyboard *self) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); guint level = 0; if (priv->modifiers & EEK_MOD5_MASK) level |= 2; if (priv->modifiers & EEK_SHIFT_MASK) level |= 1; eek_keyboard_set_level (self, level); } static void eek_keyboard_real_key_pressed (EekKeyboard *self, EekKey *key) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); EekSymbol *symbol; EekModifierType modifier; symbol = eek_key_get_symbol_at_index (key, priv->group, priv->level, -1, 0); if (!symbol) return; modifier = eek_symbol_get_modifier_mask (symbol); switch (priv->modifier_behavior) { case EEK_MODIFIER_BEHAVIOR_NONE: priv->modifiers |= modifier; break; case EEK_MODIFIER_BEHAVIOR_LOCK: priv->modifiers ^= modifier; break; case EEK_MODIFIER_BEHAVIOR_LATCH: priv->modifiers = (priv->modifiers ^ modifier) & modifier; break; } set_level_from_modifiers (self); } static void eek_keyboard_real_key_released (EekKeyboard *self, EekKey *key) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); EekSymbol *symbol; EekModifierType modifier; symbol = eek_key_get_symbol_at_index (key, priv->group, priv->level, -1, 0); if (!symbol) return; modifier = eek_symbol_get_modifier_mask (symbol); if (modifier != 0) { if (priv->modifier_behavior == EEK_MODIFIER_BEHAVIOR_NONE) priv->modifiers &= ~modifier; } set_level_from_modifiers (self); } static void eek_keyboard_dispose (GObject *object) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object); if (priv->layout) { g_object_unref (priv->layout); priv->layout = NULL; } G_OBJECT_CLASS (eek_keyboard_parent_class)->dispose (object); } static void eek_keyboard_class_init (EekKeyboardClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GParamSpec *pspec; g_type_class_add_private (gobject_class, sizeof (EekKeyboardPrivate)); klass->set_symbol_index = eek_keyboard_real_set_symbol_index; klass->get_symbol_index = eek_keyboard_real_get_symbol_index; klass->create_section = eek_keyboard_real_create_section; klass->find_key_by_keycode = eek_keyboard_real_find_key_by_keycode; /* signals */ klass->key_pressed = eek_keyboard_real_key_pressed; klass->key_released = eek_keyboard_real_key_released; klass->symbol_index_changed = eek_keyboard_real_symbol_index_changed; gobject_class->get_property = eek_keyboard_get_property; gobject_class->set_property = eek_keyboard_set_property; gobject_class->dispose = eek_keyboard_dispose; /** * EekKeyboard:group: * * The group (row) index of symbol matrix of #EekKeyboard. */ pspec = g_param_spec_int ("group", "Group", "Group index of symbol matrix of the keyboard", 0, G_MAXINT, 0, G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_GROUP, pspec); /** * EekKeyboard:level: * * The level (row) index of symbol matrix of #EekKeyboard. */ pspec = g_param_spec_int ("level", "Level", "Level index of symbol matrix of the keyboard", 0, G_MAXINT, 0, G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_LEVEL, pspec); /** * EekKeyboard:layout: * * The layout used to create this #EekKeyboard. */ pspec = g_param_spec_object ("layout", "Layout", "Layout used to create the keyboard", EEK_TYPE_LAYOUT, G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_LAYOUT, pspec); /** * EekKeyboard:modifier-behavior: * * The modifier handling mode of #EekKeyboard. */ pspec = g_param_spec_int ("modifier-behavior", "Modifier behavior", "Modifier handling mode of the keyboard", 0, G_MAXINT, EEK_MODIFIER_BEHAVIOR_NONE, G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_MODIFIER_BEHAVIOR, pspec); /** * EekKeyboard::key-pressed: * @keyboard: an #EekKeyboard * @key: an #EekKey * * The ::key-pressed signal is emitted each time a key in @keyboard * is shifted to the pressed state. */ signals[KEY_PRESSED] = g_signal_new ("key-pressed", G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET(EekKeyboardClass, key_pressed), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, EEK_TYPE_KEY); /** * EekKeyboard::key-released: * @keyboard: an #EekKeyboard * @key: an #EekKey * * The ::key-released signal is emitted each time a key in @keyboard * is shifted to the released state. */ signals[KEY_RELEASED] = g_signal_new ("key-released", G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET(EekKeyboardClass, key_released), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, EEK_TYPE_KEY); /** * EekKeyboard::symbol-index-changed: * @keyboard: an #EekKeyboard * @group: row index of the symbol matrix of keys on @keyboard * @level: column index of the symbol matrix of keys on @keyboard * * The ::symbol-index-changed signal is emitted each time the * global configuration of group/level index changes. */ signals[SYMBOL_INDEX_CHANGED] = g_signal_new ("symbol-index-changed", G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET(EekKeyboardClass, symbol_index_changed), NULL, NULL, _eek_marshal_VOID__INT_INT, G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT); } static void eek_keyboard_init (EekKeyboard *self) { EekKeyboardPrivate *priv; priv = self->priv = EEK_KEYBOARD_GET_PRIVATE(self); priv->group = priv->level = 0; priv->layout = NULL; priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_NONE; priv->modifiers = 0; } /** * eek_keyboard_set_symbol_index: * @keyboard: an #EekKeyboard * @group: row index of the symbol matrix of keys on @keyboard * @level: column index of the symbol matrix of keys on @keyboard * * Select a cell of the symbol matrix of each key on @keyboard. */ void eek_keyboard_set_symbol_index (EekKeyboard *keyboard, gint group, gint level) { g_return_if_fail (EEK_IS_KEYBOARD(keyboard)); EEK_KEYBOARD_GET_CLASS(keyboard)->set_symbol_index (keyboard, group, level); } /** * eek_keyboard_get_symbol_index: * @keyboard: an #EekKeyboard * @group: a pointer where row index of the symbol matrix of keys on * @keyboard will be stored * @level: a pointer where column index of the symbol matrix of keys * on @keyboard will be stored * * Get the current cell position of the symbol matrix of each key on @keyboard. */ void eek_keyboard_get_symbol_index (EekKeyboard *keyboard, gint *group, gint *level) { g_return_if_fail (EEK_IS_KEYBOARD(keyboard)); EEK_KEYBOARD_GET_CLASS(keyboard)->get_symbol_index (keyboard, group, level); } /** * eek_keyboard_set_group: * @keyboard: an #EekKeyboard * @group: group index of @keyboard * * Set the group index of symbol matrix of @keyboard. */ void eek_keyboard_set_group (EekKeyboard *keyboard, gint group) { gint level = eek_keyboard_get_level (keyboard); eek_keyboard_set_symbol_index (keyboard, group, level); } /** * eek_keyboard_set_level: * @keyboard: an #EekKeyboard * @level: level index of @keyboard * * Set the level index of symbol matrix of @keyboard. */ void eek_keyboard_set_level (EekKeyboard *keyboard, gint level) { gint group = eek_keyboard_get_group (keyboard); eek_keyboard_set_symbol_index (keyboard, group, level); } /** * eek_keyboard_get_group: * @keyboard: an #EekKeyboard * * Return the group index of @keyboard. */ gint eek_keyboard_get_group (EekKeyboard *keyboard) { gint group; eek_keyboard_get_symbol_index (keyboard, &group, NULL); return group; } /** * eek_keyboard_get_level: * @keyboard: an #EekKeyboard * * Return the level index of @keyboard. */ gint eek_keyboard_get_level (EekKeyboard *keyboard) { gint level; eek_keyboard_get_symbol_index (keyboard, NULL, &level); return level; } /** * eek_keyboard_create_section: * @keyboard: an #EekKeyboard * * Create an #EekSection instance and append it to @keyboard. This * function is rarely called by application but called by #EekLayout * implementation. */ EekSection * eek_keyboard_create_section (EekKeyboard *keyboard) { EekSection *section; g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL); section = EEK_KEYBOARD_GET_CLASS(keyboard)->create_section (keyboard); return section; } /** * eek_keyboard_find_key_by_keycode: * @keyboard: an #EekKeyboard * @keycode: a keycode * * Find an #EekKey whose keycode is @keycode. * Returns: an #EekKey or NULL (if not found) */ EekKey * eek_keyboard_find_key_by_keycode (EekKeyboard *keyboard, guint keycode) { g_assert (EEK_IS_KEYBOARD(keyboard)); return EEK_KEYBOARD_GET_CLASS(keyboard)-> find_key_by_keycode (keyboard, keycode); } /** * eek_keyboard_get_layout: * @keyboard: an #EekKeyboard * * Get the layout used to create @keyboard. * Returns: an #EekLayout */ EekLayout * eek_keyboard_get_layout (EekKeyboard *keyboard) { EekKeyboardPrivate *priv; g_assert (EEK_IS_KEYBOARD(keyboard)); priv = EEK_KEYBOARD_GET_PRIVATE(keyboard); return priv->layout; } /** * eek_keyboard_get_size: * @keyboard: an #EekKeyboard * @width: width of @keyboard * @height: height of @keyboard * * Get the size of @keyboard. */ void eek_keyboard_get_size (EekKeyboard *keyboard, gdouble *width, gdouble *height) { EekBounds bounds; g_assert (EEK_IS_KEYBOARD(keyboard)); eek_element_get_bounds (EEK_ELEMENT(keyboard), &bounds); *width = bounds.width; *height = bounds.height; } /** * eek_keyboard_set_modifier_behavior: * @keyboard: an #EekKeyboard * @modifier_behavior: modifier behavior of @keyboard * * Set the modifier handling mode of @keyboard. */ void eek_keyboard_set_modifier_behavior (EekKeyboard *keyboard, EekModifierBehavior modifier_behavior) { EekKeyboardPrivate *priv; g_return_if_fail (EEK_IS_KEYBOARD(keyboard)); priv = EEK_KEYBOARD_GET_PRIVATE(keyboard); priv->modifier_behavior = modifier_behavior; } /** * eek_keyboard_get_modifier_behavior: * @keyboard: an #EekKeyboard * * Get the modifier handling mode of @keyboard. * Returns: #EekModifierBehavior */ EekModifierBehavior eek_keyboard_get_modifier_behavior (EekKeyboard *keyboard) { EekKeyboardPrivate *priv; g_assert (EEK_IS_KEYBOARD(keyboard)); priv = EEK_KEYBOARD_GET_PRIVATE(keyboard); return priv->modifier_behavior; } /** * eek_keyboard_get_modifiers: * @keyboard: an #EekKeyboard * * Get the current modifier status of @keyboard. * Returns: #EekModifierType */ EekModifierType eek_keyboard_get_modifiers (EekKeyboard *keyboard) { EekKeyboardPrivate *priv; g_assert (EEK_IS_KEYBOARD(keyboard)); priv = EEK_KEYBOARD_GET_PRIVATE(keyboard); return priv->modifiers; }