/* * Copyright (C) 2010 Daiki Ueno * Copyright (C) 2010 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ #ifndef EEK_CLUTTER_RENDERER_H #define EEK_CLUTTER_RENDERER_H 1 #include "eek-renderer.h" G_BEGIN_DECLS #define EEK_TYPE_CLUTTER_RENDERER (eek_clutter_renderer_get_type()) #define EEK_CLUTTER_RENDERER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEK_TYPE_CLUTTER_RENDERER, EekClutterRenderer)) #define EEK_CLUTTER_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), EEK_TYPE_CLUTTER_RENDERER, EekClutterRendererClass)) #define EEK_IS_CLUTTER_RENDERER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEK_TYPE_CLUTTER_RENDERER)) #define EEK_IS_CLUTTER_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEK_TYPE_CLUTTER_RENDERER)) #define EEK_CLUTTER_RENDERER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), EEK_TYPE_CLUTTER_RENDERER, EekClutterRendererClass)) typedef struct _EekClutterRenderer EekClutterRenderer; typedef struct _EekClutterRendererClass EekClutterRendererClass; typedef struct _EekClutterRendererPrivate EekClutterRendererPrivate; struct _EekClutterRenderer { EekRenderer parent; EekClutterRendererPrivate *priv; }; struct _EekClutterRendererClass { EekRendererClass parent_class; /*< private >*/ /* padding */ gpointer pdummy[24]; }; GType eek_clutter_renderer_get_type (void) G_GNUC_CONST; EekClutterRenderer *eek_clutter_renderer_new (EekKeyboard *keyboard, PangoContext *pcontext); void eek_clutter_renderer_render_key (EekClutterRenderer *renderer, ClutterActor *actor, EekKey *key); G_END_DECLS #endif /* EEK_CLUTTER_RENDERER_H */