#ifndef __LAYOUT_H #define __LAYOUT_H #include "inttypes.h" #include "eek/eek-container.h" #include "src/keyboard.h" struct squeek_button; /* struct squeek_buttons; typedef void (*ButtonCallback) (struct squeek_button *button, gpointer user_data); struct squeek_buttons *squeek_buttons_new(); void squeek_buttons_free(struct squeek_buttons*); void squeek_buttons_foreach(const struct squeek_buttons*, ButtonCallback callback, gpointer user_data); struct squeek_button *squeek_buttons_find_by_position( const struct squeek_buttons *buttons, double x, double y, double origin_x, double origin_y, double angle); void squeek_buttons_add(struct squeek_buttons*, const struct squeek_button* button); void squeek_buttons_remove_key(struct squeek_buttons*, const struct squeek_key* key); */ struct squeek_button *squeek_button_new(uint32_t keycode, uint32_t oref); struct squeek_button *squeek_button_new_with_state(const struct squeek_button* source); uint32_t squeek_button_get_oref(const struct squeek_button*); EekBounds squeek_button_get_bounds(const struct squeek_button*); void squeek_button_set_bounds(struct squeek_button* button, EekBounds bounds); struct squeek_symbol *squeek_button_get_symbol ( const struct squeek_button *button); struct squeek_key *squeek_button_get_key(struct squeek_button*); uint32_t *squeek_button_has_key(const struct squeek_button* button, const struct squeek_key *key); #endif