/* * Copyright (C) 2010-2011 Daiki Ueno * Copyright (C) 2010-2011 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ #if !defined(__EEK_H_INSIDE__) && !defined(EEK_COMPILATION) #error "Only can be included directly." #endif #ifndef EEK_KEYBOARD_H #define EEK_KEYBOARD_H 1 #include #include #include "eek-types.h" #include "eek-layout.h" #include "src/layout.h" G_BEGIN_DECLS #define EEK_TYPE_KEYBOARD (eek_keyboard_get_type()) #define EEK_KEYBOARD(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEK_TYPE_KEYBOARD, EekKeyboard)) #define EEK_KEYBOARD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), EEK_TYPE_KEYBOARD, EekKeyboardClass)) #define EEK_IS_KEYBOARD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEK_TYPE_KEYBOARD)) #define EEK_IS_KEYBOARD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEK_TYPE_KEYBOARD)) #define EEK_KEYBOARD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), EEK_TYPE_KEYBOARD, EekKeyboardClass)) typedef struct _EekKeyboardClass EekKeyboardClass; typedef struct _EekKeyboardPrivate EekKeyboardPrivate; /** * EekKeyboard: * * Contains the graphical representation of the rows of buttons. */ struct _EekKeyboard { /*< private >*/ EekElement parent; EekKeyboardPrivate *priv; GPtrArray *rows; // struct squeek_row* }; /** * EekKeyboardClass: * @create_section: virtual function for creating a section * @find_key_by_name: virtual function for finding a key in the * keyboard by name * @key_pressed: class handler for #EekKeyboard::key-pressed signal * @key_released: class handler for #EekKeyboard::key-released signal * @key_locked: class handler for #EekKeyboard::key-locked signal * @key_unlocked: class handler for #EekKeyboard::key-unlocked signal * @key_cancelled: class handler for #EekKeyboard::key-cancelled signal */ struct _EekKeyboardClass { /*< private >*/ EekElementClass parent_class; /* obsolete members moved to EekElement */ gpointer set_symbol_index; gpointer get_symbol_index; /*< private >*/ /* obsolete members moved to EekElement */ gpointer symbol_index_changed; /*< private >*/ /* padding */ gpointer pdummy[21]; }; /** * EekModifierKey: * @modifiers: an #EekModifierType which @key triggers * @key: an #EekKey * * Entry which associates modifier mask to a key. This is returned by * eek_keyboard_get_locked_keys(). */ struct _EekModifierKey { /*< public >*/ EekModifierType modifiers; struct squeek_button *button; }; typedef struct _EekModifierKey EekModifierKey; /// Keyboard state holder struct _LevelKeyboard { EekKeyboard *views[4]; guint level; struct xkb_keymap *keymap; int keymap_fd; // keymap formatted as XKB string size_t keymap_len; // length of the data inside keymap_fd GArray *outline_array; GList *pressed_buttons; // struct squeek_button* GList *locked_buttons; // struct squeek_button* /* Map button names to button objects: */ GHashTable *names; guint id; // as a key to layout choices EekboardContextService *manager; // unowned reference }; typedef struct _LevelKeyboard LevelKeyboard; GType eek_keyboard_get_type (void) G_GNUC_CONST; void eek_keyboard_get_size (EekKeyboard *keyboard, gdouble *width, gdouble *height); void eek_keyboard_set_size (EekKeyboard *keyboard, gdouble width, gdouble height); struct squeek_row *eek_keyboard_get_row(EekKeyboard *keyboard, struct squeek_button *button); struct squeek_button *eek_keyboard_find_button_by_name(LevelKeyboard *keyboard, const gchar *name); /// Represents the path to the button within a view struct button_place { struct squeek_row *row; struct squeek_button *button; }; struct button_place eek_keyboard_get_button_by_state(EekKeyboard *keyboard, struct squeek_key *key); EekOutline *level_keyboard_get_outline (LevelKeyboard *keyboard, guint oref); EekModifierKey *eek_modifier_key_copy (EekModifierKey *modkey); void eek_modifier_key_free (EekModifierKey *modkey); void eek_keyboard_press_button(LevelKeyboard *keyboard, struct squeek_button *button, guint32 timestamp); void eek_keyboard_release_button(LevelKeyboard *keyboard, struct squeek_button *button, guint32 timestamp); gchar * eek_keyboard_get_keymap (LevelKeyboard *keyboard); void eek_keyboard_foreach (EekKeyboard *keyboard, GFunc func, gpointer user_data); EekKeyboard *level_keyboard_current(LevelKeyboard *keyboard); LevelKeyboard *level_keyboard_new(EekboardContextService *manager, EekKeyboard *views[4], GHashTable *name_button_hash); void level_keyboard_deinit(LevelKeyboard *self); void level_keyboard_free(LevelKeyboard *self); struct squeek_row * eek_keyboard_real_create_row (EekKeyboard *self); G_END_DECLS #endif /* EEK_KEYBOARD_H */