#ifndef EEK_CLUTTER_RENDERER_H #define EEK_CLUTTER_RENDERER_H 1 #include "eek-renderer.h" G_BEGIN_DECLS #define EEK_TYPE_CLUTTER_RENDERER (eek_clutter_renderer_get_type()) #define EEK_CLUTTER_RENDERER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), EEK_TYPE_CLUTTER_RENDERER, EekClutterRenderer)) #define EEK_CLUTTER_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), EEK_TYPE_CLUTTER_RENDERER, EekClutterRendererClass)) #define EEK_IS_CLUTTER_RENDERER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), EEK_TYPE_CLUTTER_RENDERER)) #define EEK_IS_CLUTTER_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EEK_TYPE_CLUTTER_RENDERER)) #define EEK_CLUTTER_RENDERER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), EEK_TYPE_CLUTTER_RENDERER, EekClutterRendererClass)) typedef struct _EekClutterRenderer EekClutterRenderer; typedef struct _EekClutterRendererClass EekClutterRendererClass; typedef struct _EekClutterRendererPrivate EekClutterRendererPrivate; struct _EekClutterRenderer { EekRenderer parent; EekClutterRendererPrivate *priv; }; struct _EekClutterRendererClass { EekRendererClass parent_class; /*< private >*/ /* padding */ gpointer pdummy[24]; }; GType eek_clutter_renderer_get_type (void) G_GNUC_CONST; EekClutterRenderer *eek_clutter_renderer_new (EekKeyboard *keyboard, PangoContext *pcontext); void eek_clutter_renderer_render_key (EekClutterRenderer *renderer, ClutterActor *actor, EekKey *key); G_END_DECLS #endif /* EEK_CLUTTER_RENDERER_H */