/* * Copyright (C) 2010 Daiki Ueno * Copyright (C) 2010 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ /** * SECTION:eek-keyboard * @short_description: Base class of a keyboard * @see_also: #EekSection * * The #EekKeyboardClass class represents a keyboard, which consists * of one or more sections of the #EekSectionClass class. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif /* HAVE_CONFIG_H */ #include "eek-keyboard.h" #include "eek-section.h" #include "eek-key.h" #include "eek-marshallers.h" enum { PROP_0, PROP_GROUP, PROP_LEVEL, PROP_LAST }; enum { KEY_PRESSED, KEY_RELEASED, KEYSYM_INDEX_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0, }; G_DEFINE_TYPE (EekKeyboard, eek_keyboard, EEK_TYPE_CONTAINER); #define EEK_KEYBOARD_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_KEYBOARD, EekKeyboardPrivate)) struct _EekKeyboardPrivate { gint group; gint level; EekLayout *layout; }; struct _SetKeysymIndexCallbackData { gint group; gint level; }; typedef struct _SetKeysymIndexCallbackData SetKeysymIndexCallbackData; static void set_keysym_index_for_key (EekElement *element, gpointer user_data) { SetKeysymIndexCallbackData *data; g_return_if_fail (EEK_IS_KEY(element)); data = user_data; eek_key_set_keysym_index (EEK_KEY(element), data->group, data->level); } static void set_keysym_index_for_section (EekElement *element, gpointer user_data) { eek_container_foreach_child (EEK_CONTAINER(element), set_keysym_index_for_key, user_data); } static void eek_keyboard_real_set_keysym_index (EekKeyboard *self, gint group, gint level) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); SetKeysymIndexCallbackData data; if (priv->group != group || priv->level != level) { data.group = priv->group = group; data.level = priv->level = level; eek_container_foreach_child (EEK_CONTAINER(self), set_keysym_index_for_section, &data); g_signal_emit_by_name (self, "keysym-index-changed", group, level); } } void eek_keyboard_real_get_keysym_index (EekKeyboard *self, gint *group, gint *level) { EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self); g_return_if_fail (group || level); if (group) *group = priv->group; if (level) *level = priv->level; } static void key_pressed_event (EekSection *section, EekKey *key, EekKeyboard *keyboard) { g_signal_emit_by_name (keyboard, "key-pressed", key); } static void key_released_event (EekSection *section, EekKey *key, EekKeyboard *keyboard) { g_signal_emit_by_name (keyboard, "key-released", key); } static EekSection * eek_keyboard_real_create_section (EekKeyboard *self) { EekSection *section; section = g_object_new (EEK_TYPE_SECTION, NULL); g_return_val_if_fail (section, NULL); g_signal_connect (section, "key-pressed", G_CALLBACK(key_pressed_event), self); g_signal_connect (section, "key-released", G_CALLBACK(key_released_event), self); EEK_CONTAINER_GET_CLASS(self)->add_child (EEK_CONTAINER(self), EEK_ELEMENT(section)); return section; } struct _FindKeyByKeycodeCallbackData { EekKey *key; guint keycode; }; typedef struct _FindKeyByKeycodeCallbackData FindKeyByKeycodeCallbackData; static gint find_key_by_keycode_section_callback (EekElement *element, gpointer user_data) { FindKeyByKeycodeCallbackData *data = user_data; data->key = eek_section_find_key_by_keycode (EEK_SECTION(element), data->keycode); if (data->key) return 0; return -1; } static EekKey * eek_keyboard_real_find_key_by_keycode (EekKeyboard *self, guint keycode) { FindKeyByKeycodeCallbackData data; data.keycode = keycode; if (eek_container_find (EEK_CONTAINER(self), find_key_by_keycode_section_callback, &data)) return data.key; return NULL; } static void eek_keyboard_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { gint group, level; switch (prop_id) { case PROP_GROUP: eek_keyboard_get_keysym_index (EEK_KEYBOARD(object), &group, &level); eek_keyboard_set_keysym_index (EEK_KEYBOARD(object), g_value_get_int (value), level); break; case PROP_LEVEL: eek_keyboard_get_keysym_index (EEK_KEYBOARD(object), &group, &level); eek_keyboard_set_keysym_index (EEK_KEYBOARD(object), group, g_value_get_int (value)); break; default: g_object_set_property (object, g_param_spec_get_name (pspec), value); break; } } static void eek_keyboard_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { gint group, level; g_return_if_fail (EEK_IS_KEYBOARD(object)); switch (prop_id) { case PROP_GROUP: eek_keyboard_get_keysym_index (EEK_KEYBOARD(object), &group, &level); g_value_set_int (value, group); break; case PROP_LEVEL: eek_keyboard_get_keysym_index (EEK_KEYBOARD(object), &level, &level); g_value_set_int (value, level); break; default: g_object_get_property (object, g_param_spec_get_name (pspec), value); break; } } static void eek_keyboard_real_keysym_index_changed (EekKeyboard *self, gint group, gint level) { /* g_debug ("keysym-index-changed"); */ } static void eek_keyboard_class_init (EekKeyboardClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GParamSpec *pspec; g_type_class_add_private (gobject_class, sizeof (EekKeyboardPrivate)); klass->set_keysym_index = eek_keyboard_real_set_keysym_index; klass->get_keysym_index = eek_keyboard_real_get_keysym_index; klass->create_section = eek_keyboard_real_create_section; klass->find_key_by_keycode = eek_keyboard_real_find_key_by_keycode; klass->keysym_index_changed = eek_keyboard_real_keysym_index_changed; gobject_class->get_property = eek_keyboard_get_property; gobject_class->set_property = eek_keyboard_set_property; /** * EekKeyboard:group: * * The group (row) index of symbol matrix of #EekKeyboard. */ pspec = g_param_spec_int ("group", "Group", "Group index of symbol matrix of the keyboard", 0, G_MAXINT, 0, G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_GROUP, pspec); /** * EekKeyboard:level: * * The level (row) index of symbol matrix of #EekKeyboard. */ pspec = g_param_spec_int ("level", "Level", "Level index of symbol matrix of the keyboard", 0, G_MAXINT, 0, G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_LEVEL, pspec); /** * EekKeyboard::key-pressed: * @keyboard: an #EekKeyboard * @key: an #EekKey * * The ::key-pressed signal is emitted each time a key in @keyboard * is shifted to the pressed state. */ signals[KEY_PRESSED] = g_signal_new ("key-pressed", G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_FIRST, 0, NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, EEK_TYPE_KEY); /** * EekKeyboard::key-released: * @keyboard: an #EekKeyboard * @key: an #EekKey * * The ::key-released signal is emitted each time a key in @keyboard * is shifted to the released state. */ signals[KEY_RELEASED] = g_signal_new ("key-released", G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_FIRST, 0, NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, EEK_TYPE_KEY); /** * EekKeyboard::keysym-index-changed: * @keyboard: an #EekKeyboard * @group: row index of the symbol matrix of keys on @keyboard * @level: column index of the symbol matrix of keys on @keyboard * * The ::keysym-index-changed signal is emitted each time the * global configuration of group/level index changes. */ signals[KEYSYM_INDEX_CHANGED] = g_signal_new ("keysym-index-changed", G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET(EekKeyboardClass, keysym_index_changed), NULL, NULL, _eek_marshal_VOID__INT_INT, G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT); } static void eek_keyboard_init (EekKeyboard *self) { EekKeyboardPrivate *priv; priv = self->priv = EEK_KEYBOARD_GET_PRIVATE(self); priv->group = priv->level = 0; priv->layout = NULL; } /** * eek_keyboard_set_keysym_index: * @keyboard: an #EekKeyboard * @group: row index of the symbol matrix of keys on @keyboard * @level: column index of the symbol matrix of keys on @keyboard * * Select a cell of the symbol matrix of each key on @keyboard. */ void eek_keyboard_set_keysym_index (EekKeyboard *keyboard, gint group, gint level) { g_return_if_fail (EEK_IS_KEYBOARD(keyboard)); EEK_KEYBOARD_GET_CLASS(keyboard)->set_keysym_index (keyboard, group, level); } /** * eek_keyboard_get_keysym_index: * @keyboard: an #EekKeyboard * @group: a pointer where row index of the symbol matrix of keys on * @keyboard will be stored * @level: a pointer where column index of the symbol matrix of keys * on @keyboard will be stored * * Get the current cell position of the symbol matrix of each key on @keyboard. */ void eek_keyboard_get_keysym_index (EekKeyboard *keyboard, gint *group, gint *level) { g_return_if_fail (EEK_IS_KEYBOARD(keyboard)); EEK_KEYBOARD_GET_CLASS(keyboard)->get_keysym_index (keyboard, group, level); } /** * eek_keyboard_create_section: * @keyboard: an #EekKeyboard * * Create an #EekSection instance and append it to @keyboard. This * function is rarely called by application but called by #EekLayout * implementation. */ EekSection * eek_keyboard_create_section (EekKeyboard *keyboard) { EekSection *section; g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL); section = EEK_KEYBOARD_GET_CLASS(keyboard)->create_section (keyboard); return section; } /** * eek_keyboard_find_key_by_keycode: * @keyboard: an #EekKeyboard * @keycode: a keycode * * Find an #EekKey whose keycode is @keycode. * Returns: an #EekKey or NULL (if not found) */ EekKey * eek_keyboard_find_key_by_keycode (EekKeyboard *keyboard, guint keycode) { g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL); return EEK_KEYBOARD_GET_CLASS(keyboard)->find_key_by_keycode (keyboard, keycode); } /** * eek_keyboard_new: * @layout: an #EekLayout * @initial_width: default width of returned keyboard * @initial_height: default height of returned keyboard * * Create a new #EekKeyboard instance based on @layout. */ EekKeyboard * eek_keyboard_new (EekLayout *layout, gint initial_width, gint initial_height) { EekKeyboard *keyboard = g_object_new (EEK_TYPE_KEYBOARD, NULL); EekBounds bounds; g_return_val_if_fail (EEK_IS_LAYOUT (layout), NULL); bounds.x = bounds.y = 0.0; bounds.width = initial_width; bounds.height = initial_height; eek_element_set_bounds (EEK_ELEMENT(keyboard), &bounds); eek_layout_apply (layout, keyboard); return keyboard; }