/*! Statically linked resources. * This could be done using GResource, but that would need additional work. */ use std::collections::HashMap; use ::locale::Translation; use std::iter::FromIterator; // TODO: keep a list of what is a language layout, // and what a convenience layout. "_wide" is not a layout, // neither is "number" const KEYBOARDS: &[(*const str, *const str)] = &[ ("us", include_str!("../data/keyboards/us.yaml")), ("us_wide", include_str!("../data/keyboards/us_wide.yaml")), ("de", include_str!("../data/keyboards/de.yaml")), ("de_wide", include_str!("../data/keyboards/de_wide.yaml")), ("el", include_str!("../data/keyboards/el.yaml")), ("es", include_str!("../data/keyboards/es.yaml")), ("fi", include_str!("../data/keyboards/fi.yaml")), ("it", include_str!("../data/keyboards/it.yaml")), ("jp+kana", include_str!("../data/keyboards/jp+kana.yaml")), ("jp+kana_wide", include_str!("../data/keyboards/jp+kana_wide.yaml")), ("no", include_str!("../data/keyboards/no.yaml")), ("number", include_str!("../data/keyboards/number.yaml")), ("se", include_str!("../data/keyboards/se.yaml")), ("terminal", include_str!("../data/keyboards/terminal.yaml")), // Overlays ("emoji", include_str!("../data/keyboards/emoji.yaml")), ]; pub fn get_keyboard(needle: &str) -> Option<&'static str> { // Need to dereference in unsafe code // comparing *const str to &str will compare pointers KEYBOARDS.iter() .find(|(name, _)| { let name: *const str = *name; (unsafe { &*name }) == needle }) .map(|(_, value)| { let value: *const str = *value; unsafe { &*value } }) } const OVERLAY_NAMES: &[*const str] = &[ "emoji" ]; pub fn get_overlays() -> Vec<&'static str> { OVERLAY_NAMES.iter() .map(|name| { let name: *const str = *name; unsafe { &*name } }).collect() } /// Translations of the layout identifier strings const LAYOUT_NAMES: &[(*const str, *const str)] = &[ ("de-DE", include_str!("../data/langs/de-DE.txt")), ("en-US", include_str!("../data/langs/en-US.txt")), ("es-ES", include_str!("../data/langs/es-ES.txt")), ("ja-JP", include_str!("../data/langs/ja-JP.txt")), ("pl-PL", include_str!("../data/langs/pl-PL.txt")), ]; pub fn get_layout_names(lang: &str) -> Option>> { let translations = LAYOUT_NAMES.iter() .find(|(name, _data)| { let name: *const str = *name; (unsafe { &*name }) == lang }) .map(|(_name, data)| { let data: *const str = *data; unsafe { &*data } }); translations.map(make_mapping) } fn parse_line(line: &str) -> Option<(&str, Translation)> { let comment = line.trim().starts_with("#"); if comment { None } else { let mut iter = line.splitn(2, " "); let name = iter.next().unwrap(); // will skip empty and unfinished lines iter.next().map(|tr| (name, Translation(tr.trim()))) } } fn make_mapping(data: &str) -> HashMap<&str, Translation> { HashMap::from_iter( data.split("\n") .filter_map(parse_line) ) } #[cfg(test)] mod test { use super::*; #[test] fn check_overlays_present() { for name in get_overlays() { assert!(get_keyboard(name).is_some()); } } #[test] fn mapping_line() { assert_eq!( Some(("name", Translation("translation"))), parse_line("name translation") ); } #[test] fn mapping_bad() { assert_eq!(None, parse_line("bad")); } #[test] fn mapping_empty() { assert_eq!(None, parse_line("")); } #[test] fn mapping_comment() { assert_eq!(None, parse_line("# comment")); } #[test] fn mapping_comment_offset() { assert_eq!(None, parse_line(" # comment")); } }