/* * Copyright (C) 2010-2011 Daiki Ueno * Copyright (C) 2010-2011 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ /** * SECTION:eek-section * @short_description: Base class of a section * @see_also: #EekKey * * The #EekSectionClass class represents a section, which consists * of one or more keys of the #EekKeyClass class. */ #include "config.h" #include #include "eek-keyboard.h" #include "eek-section.h" #include "eek-key.h" #include "eek-symbol.h" enum { PROP_0, PROP_ANGLE, PROP_LAST }; enum { KEY_LOCKED, KEY_UNLOCKED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0, }; struct _EekRow { gint num_columns; EekOrientation orientation; }; typedef struct _EekRow EekRow; typedef struct _EekSectionPrivate { gint angle; GSList *rows; EekModifierType modifiers; } EekSectionPrivate; G_DEFINE_TYPE_WITH_PRIVATE (EekSection, eek_section, EEK_TYPE_CONTAINER) static gint eek_section_real_get_n_rows (EekSection *self) { EekSectionPrivate *priv = eek_section_get_instance_private (self); return g_slist_length (priv->rows); } static void eek_section_real_add_row (EekSection *self, gint num_columns, EekOrientation orientation) { EekSectionPrivate *priv = eek_section_get_instance_private (self); EekRow *row; row = g_slice_new (EekRow); row->num_columns = num_columns; row->orientation = orientation; priv->rows = g_slist_append (priv->rows, row); } static void eek_section_real_get_row (EekSection *self, gint index, gint *num_columns, EekOrientation *orientation) { EekSectionPrivate *priv = eek_section_get_instance_private (self); EekRow *row; row = g_slist_nth_data (priv->rows, index); g_return_if_fail (row); if (num_columns) *num_columns = row->num_columns; if (orientation) *orientation = row->orientation; } static void on_locked (EekKey *key, EekSection *section) { g_signal_emit (section, signals[KEY_LOCKED], 0, key); } static void on_unlocked (EekKey *key, EekSection *section) { g_signal_emit (section, signals[KEY_UNLOCKED], 0, key); } static EekKey * eek_section_real_create_key (EekSection *self, guint keycode, gint column_index, gint row_index) { EekKey *key; gint num_rows; EekRow *row; num_rows = eek_section_get_n_rows (self); g_return_val_if_fail (0 <= row_index && row_index < num_rows, NULL); EekSectionPrivate *priv = eek_section_get_instance_private (self); row = g_slist_nth_data (priv->rows, row_index); if (row->num_columns < column_index + 1) row->num_columns = column_index + 1; key = g_object_new (EEK_TYPE_KEY, "keycode", keycode, "column", column_index, "row", row_index, NULL); g_return_val_if_fail (key, NULL); EEK_CONTAINER_GET_CLASS(self)->add_child (EEK_CONTAINER(self), EEK_ELEMENT(key)); return key; } static void set_level_from_modifiers (EekSection *self) { EekSectionPrivate *priv = eek_section_get_instance_private (self); EekKeyboard *keyboard; EekModifierType num_lock_mask; gint level = -1; keyboard = EEK_KEYBOARD(eek_element_get_parent (EEK_ELEMENT(self))); num_lock_mask = eek_keyboard_get_num_lock_mask (keyboard); if (priv->modifiers & num_lock_mask) level = 1; eek_element_set_level (EEK_ELEMENT(self), level); } static void eek_section_real_key_pressed (EekSection *self, EekKey *key) { EekSectionPrivate *priv = eek_section_get_instance_private (self); EekSymbol *symbol; EekKeyboard *keyboard; EekModifierBehavior behavior; EekModifierType modifier; symbol = eek_key_get_symbol_with_fallback (key, 0, 0); if (!symbol) return; keyboard = EEK_KEYBOARD(eek_element_get_parent (EEK_ELEMENT(self))); behavior = eek_keyboard_get_modifier_behavior (keyboard); modifier = eek_symbol_get_modifier_mask (symbol); if (behavior == EEK_MODIFIER_BEHAVIOR_NONE) { priv->modifiers |= modifier; set_level_from_modifiers (self); } } static void eek_section_real_key_released (EekSection *self, EekKey *key) { EekSectionPrivate *priv = eek_section_get_instance_private (self); EekSymbol *symbol; EekKeyboard *keyboard; EekModifierBehavior behavior; EekModifierType modifier; symbol = eek_key_get_symbol_with_fallback (key, 0, 0); if (!symbol) return; keyboard = EEK_KEYBOARD(eek_element_get_parent (EEK_ELEMENT(self))); behavior = eek_keyboard_get_modifier_behavior (keyboard); modifier = eek_symbol_get_modifier_mask (symbol); switch (behavior) { case EEK_MODIFIER_BEHAVIOR_NONE: priv->modifiers &= ~modifier; break; case EEK_MODIFIER_BEHAVIOR_LOCK: priv->modifiers ^= modifier; break; case EEK_MODIFIER_BEHAVIOR_LATCH: priv->modifiers = (priv->modifiers ^ modifier) & modifier; break; } set_level_from_modifiers (self); } static void eek_section_finalize (GObject *object) { EekSection *self = EEK_SECTION (object); EekSectionPrivate *priv = eek_section_get_instance_private (self); GSList *head; for (head = priv->rows; head; head = g_slist_next (head)) g_slice_free (EekRow, head->data); g_slist_free (priv->rows); G_OBJECT_CLASS (eek_section_parent_class)->finalize (object); } static void eek_section_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { switch (prop_id) { case PROP_ANGLE: eek_section_set_angle (EEK_SECTION(object), g_value_get_int (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void eek_section_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { switch (prop_id) { case PROP_ANGLE: g_value_set_int (value, eek_section_get_angle (EEK_SECTION(object))); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void eek_section_real_child_added (EekContainer *self, EekElement *element) { g_signal_connect (element, "locked", G_CALLBACK(on_locked), self); g_signal_connect (element, "unlocked", G_CALLBACK(on_unlocked), self); } static void eek_section_real_child_removed (EekContainer *self, EekElement *element) { g_signal_handlers_disconnect_by_func (element, on_locked, self); g_signal_handlers_disconnect_by_func (element, on_unlocked, self); } static void eek_section_class_init (EekSectionClass *klass) { EekContainerClass *container_class = EEK_CONTAINER_CLASS (klass); GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GParamSpec *pspec; klass->get_n_rows = eek_section_real_get_n_rows; klass->add_row = eek_section_real_add_row; klass->get_row = eek_section_real_get_row; klass->create_key = eek_section_real_create_key; /* signals */ klass->key_pressed = eek_section_real_key_pressed; klass->key_released = eek_section_real_key_released; container_class->child_added = eek_section_real_child_added; container_class->child_removed = eek_section_real_child_removed; gobject_class->set_property = eek_section_set_property; gobject_class->get_property = eek_section_get_property; gobject_class->finalize = eek_section_finalize; /** * EekSection:angle: * * The rotation angle of #EekSection. */ pspec = g_param_spec_int ("angle", "Angle", "Rotation angle of the section", -360, 360, 0, G_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_ANGLE, pspec); /** * EekSection::key-locked: * @section: an #EekSection * @key: an #EekKey * * The ::key-locked signal is emitted each time a key in @section * is shifted to the locked state. */ signals[KEY_LOCKED] = g_signal_new (I_("key-locked"), G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET(EekSectionClass, key_locked), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, EEK_TYPE_KEY); /** * EekSection::key-unlocked: * @section: an #EekSection * @key: an #EekKey * * The ::key-unlocked signal is emitted each time a key in @section * is shifted to the unlocked state. */ signals[KEY_UNLOCKED] = g_signal_new (I_("key-unlocked"), G_TYPE_FROM_CLASS(gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET(EekSectionClass, key_unlocked), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, EEK_TYPE_KEY); } static void eek_section_init (EekSection *self) { /* void */ } /** * eek_section_set_angle: * @section: an #EekSection * @angle: rotation angle * * Set rotation angle of @section to @angle. */ void eek_section_set_angle (EekSection *section, gint angle) { g_return_if_fail (EEK_IS_SECTION(section)); EekSectionPrivate *priv = eek_section_get_instance_private (section); if (priv->angle != angle) { priv->angle = angle; g_object_notify (G_OBJECT(section), "angle"); } } /** * eek_section_get_angle: * @section: an #EekSection * * Get rotation angle of @section. */ gint eek_section_get_angle (EekSection *section) { g_return_val_if_fail (EEK_IS_SECTION(section), -1); EekSectionPrivate *priv = eek_section_get_instance_private (section); return priv->angle; } /** * eek_section_get_n_rows: * @section: an #EekSection * * Get the number of rows in @section. */ gint eek_section_get_n_rows (EekSection *section) { g_return_val_if_fail (EEK_IS_SECTION(section), -1); return EEK_SECTION_GET_CLASS(section)->get_n_rows (section); } /** * eek_section_add_row: * @section: an #EekSection * @num_columns: the number of column in the row * @orientation: #EekOrientation of the row * * Add a row which has @num_columns columns and whose orientation is * @orientation to @section. */ void eek_section_add_row (EekSection *section, gint num_columns, EekOrientation orientation) { g_return_if_fail (EEK_IS_SECTION(section)); EEK_SECTION_GET_CLASS(section)->add_row (section, num_columns, orientation); } /** * eek_section_get_row: * @section: an #EekSection * @index: the index of row * @num_columns: pointer where the number of column in the row will be stored * @orientation: pointer where #EekOrientation of the row will be stored * * Get the information about the @index-th row in @section. */ void eek_section_get_row (EekSection *section, gint index, gint *num_columns, EekOrientation *orientation) { g_return_if_fail (EEK_IS_SECTION(section)); EEK_SECTION_GET_CLASS(section)->get_row (section, index, num_columns, orientation); } /** * eek_section_create_key: * @section: an #EekSection * @keycode: a keycode * @column: the column index of the key * @row: the row index of the key * * Create an #EekKey instance and append it to @section. This * function is rarely called by application but called by #EekLayout * implementation. */ EekKey * eek_section_create_key (EekSection *section, guint keycode, gint column, gint row) { g_return_val_if_fail (EEK_IS_SECTION(section), NULL); return EEK_SECTION_GET_CLASS(section)->create_key (section, keycode, column, row); } static void keysizer(EekElement *element, gpointer user_data) { EekKey *key = EEK_KEY(element); EekKeyboard *keyboard = EEK_KEYBOARD(user_data); uint oref = eek_key_get_oref (key); EekOutline *outline = eek_keyboard_get_outline (keyboard, oref); if (outline && outline->num_points > 0) { double minx = outline->points[0].x; double maxx = minx; double miny = outline->points[0].y; double maxy = miny; for (uint i = 1; i < outline->num_points; i++) { EekPoint p = outline->points[i]; if (p.x < minx) { minx = p.x; } else if (p.x > maxx) { maxx = p.x; } if (p.y < miny) { miny = p.y; } else if (p.y > maxy) { maxy = p.y; } } EekBounds key_bounds = {0}; eek_element_get_bounds(element, &key_bounds); key_bounds.height = maxy - miny; key_bounds.width = maxx - minx; eek_element_set_bounds(element, &key_bounds); } } struct keys_info { uint count; double total_width; double biggest_height; }; static void keycounter (EekElement *element, gpointer user_data) { struct keys_info *data = user_data; data->count++; EekBounds key_bounds = {0}; eek_element_get_bounds(element, &key_bounds); data->total_width += key_bounds.width; if (key_bounds.height > data->biggest_height) { data->biggest_height = key_bounds.height; } } const double keyspacing = 4.0; static void keyplacer(EekElement *element, gpointer user_data) { double *current_offset = user_data; EekBounds key_bounds = {0}; eek_element_get_bounds(element, &key_bounds); key_bounds.x = *current_offset; key_bounds.y = 0; eek_element_set_bounds(element, &key_bounds); *current_offset += key_bounds.width + keyspacing; } void eek_section_place_keys(EekSection *section, EekKeyboard *keyboard) { eek_container_foreach_child(EEK_CONTAINER(section), keysizer, keyboard); struct keys_info keyinfo = {0}; eek_container_foreach_child(EEK_CONTAINER(section), keycounter, &keyinfo); EekBounds section_bounds = {0}; eek_element_get_bounds(EEK_ELEMENT(section), §ion_bounds); double key_offset = (section_bounds.width - (keyinfo.total_width + (keyinfo.count - 1) * keyspacing)) / 2; eek_container_foreach_child(EEK_CONTAINER(section), keyplacer, &key_offset); section_bounds.height = keyinfo.biggest_height; eek_element_set_bounds(EEK_ELEMENT(section), §ion_bounds); }