/* * Copyright (C) 2010 Daiki Ueno * Copyright (C) 2010 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ /** * SECTION:eek-layout * @short_description: Base class of a layout engine * * The #EekLayout class is a base abstract class of layout engine * which arranges keyboard elements. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif /* HAVE_CONFIG_H */ #include "eek-layout.h" #include "eek-keyboard.h" G_DEFINE_ABSTRACT_TYPE (EekLayout, eek_layout, G_TYPE_INITIALLY_UNOWNED); static void eek_layout_finalize (GObject *object) { G_OBJECT_CLASS (eek_layout_parent_class)->finalize (object); } static void eek_layout_dispose (GObject *object) { G_OBJECT_CLASS (eek_layout_parent_class)->dispose (object); } static void eek_layout_class_init (EekLayoutClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GParamSpec *pspec; gobject_class->finalize = eek_layout_finalize; gobject_class->dispose = eek_layout_dispose; } static void eek_layout_init (EekLayout *self) { }