288 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			288 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
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 * Copyright (C) 2010-2011 Red Hat, Inc.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "config.h"
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#include <stdio.h>
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#include <gio/gio.h>
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#include "wayland.h"
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#include "eek/eek-keyboard.h"
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#include "src/server-context-service.h"
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#include "eekboard/eekboard-context-service.h"
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enum {
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    PROP_0, // Magic: without this, keyboard is not useable in g_object_notify
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    PROP_KEYBOARD,
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    PROP_LAST
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};
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enum {
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    DESTROYED,
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    LAST_SIGNAL
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};
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static guint signals[LAST_SIGNAL] = { 0, };
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/**
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 * EekboardContextService:
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 *
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 * Handles layout state, gsettings, and virtual-keyboard.
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 *
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 * TODO: Restrict to managing keyboard layouts, and maybe button repeats,
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 * and the virtual keyboard protocol.
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 *
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 * The #EekboardContextService structure contains only private data
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 * and should only be accessed using the provided API.
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 */
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struct _EekboardContextService {
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    GObject parent;
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    struct squeek_state_manager *state_manager; // shared reference
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    Layout *keyboard; // currently used keyboard
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    GSettings *settings; // Owned reference
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    /// Needed for keymap changes after keyboard updates.
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    // TODO: can the main loop access submission to change the key maps instead?
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    // This should probably land together with passing buttons through state,
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    // to avoid race conditions between setting buttons and key maps.
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    struct submission *submission; // unowned
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};
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G_DEFINE_TYPE (EekboardContextService, eekboard_context_service, G_TYPE_OBJECT);
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static void
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eekboard_context_service_set_property (GObject      *object,
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                                       guint         prop_id,
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                                       const GValue *value,
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                                       GParamSpec   *pspec)
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{
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    (void)value;
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    switch (prop_id) {
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    default:
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        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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        break;
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    }
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}
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static void
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eekboard_context_service_get_property (GObject    *object,
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                                       guint       prop_id,
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                                       GValue     *value,
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                                       GParamSpec *pspec)
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{
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    EekboardContextService *context = EEKBOARD_CONTEXT_SERVICE(object);
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    switch (prop_id) {
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    case PROP_KEYBOARD:
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        g_value_set_object (value, context->keyboard);
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        break;
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    default:
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        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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        break;
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    }
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}
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static void
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eekboard_context_service_dispose (GObject *object)
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{
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    G_OBJECT_CLASS (eekboard_context_service_parent_class)->
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        dispose (object);
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}
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static void
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settings_get_layout(GSettings *settings, char **type, char **layout)
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{
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    if (!settings) {
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        return;
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    }
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    GVariant *inputs = g_settings_get_value(settings, "sources");
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    if (g_variant_n_children(inputs) == 0) {
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        g_warning("No system layout present");
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        *type = NULL;
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        *layout = NULL;
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    } else {
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        // current layout is always first
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        g_variant_get_child(inputs, 0, "(ss)", type, layout);
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    }
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    g_variant_unref(inputs);
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}
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void eekboard_context_service_set_layout(EekboardContextService *context, char *style_name, struct squeek_layout *layout, uint32_t timestamp) {
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    Layout *keyboard = layout_new(style_name, layout);
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    // set as current
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    Layout *previous_keyboard = context->keyboard;
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    context->keyboard = keyboard;
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    // Update the keymap if necessary.
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    // TODO: Update submission on change event
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    if (context->submission) {
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        submission_use_layout(context->submission, keyboard->layout, timestamp);
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    }
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    // Update UI
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    g_object_notify (G_OBJECT(context), "keyboard");
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    // replacing the keyboard above will cause the previous keyboard to get destroyed from the UI side (eek_gtk_keyboard_dispose)
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    if (previous_keyboard) {
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        layout_free(previous_keyboard);
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    }
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}
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static void eekboard_context_service_update_settings_layout(EekboardContextService *context) {
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    g_autofree gchar *keyboard_layout = NULL;
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    g_autofree gchar *keyboard_type = NULL;
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    settings_get_layout(context->settings,
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                        &keyboard_type, &keyboard_layout);
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    squeek_state_send_layout_set(context->state_manager, keyboard_layout, keyboard_type, gdk_event_get_time(NULL));
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}
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static gboolean
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settings_handle_layout_changed(GSettings *s,
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                               gpointer keys, gint n_keys,
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                               gpointer user_data) {
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    (void)s;
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    (void)keys;
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    (void)n_keys;
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    EekboardContextService *context = user_data;
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    eekboard_context_service_update_settings_layout(context);
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    return TRUE;
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}
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static void
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eekboard_context_service_constructed (GObject *object)
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{
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    (void)object;
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}
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static void
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eekboard_context_service_class_init (EekboardContextServiceClass *klass)
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{
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    GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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    GParamSpec *pspec;
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    gobject_class->constructed = eekboard_context_service_constructed;
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    gobject_class->set_property = eekboard_context_service_set_property;
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    gobject_class->get_property = eekboard_context_service_get_property;
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    gobject_class->dispose = eekboard_context_service_dispose;
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    /**
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     * EekboardContextService::destroyed:
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     * @context: an #EekboardContextService
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     *
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     * Emitted when @context is destroyed.
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     */
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    signals[DESTROYED] =
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        g_signal_new ("destroyed",
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                      G_TYPE_FROM_CLASS(gobject_class),
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                      G_SIGNAL_RUN_LAST,
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                      0,
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                      NULL,
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                      NULL,
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                      g_cclosure_marshal_VOID__VOID,
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                      G_TYPE_NONE,
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                      0);
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    /**
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     * EekboardContextService:keyboard:
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     *
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     * An #EekKeyboard currently active in this context.
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     */
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    pspec = g_param_spec_pointer("keyboard",
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                                 "Keyboard",
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                                 "Keyboard",
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                                 G_PARAM_READABLE);
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    g_object_class_install_property (gobject_class,
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                                     PROP_KEYBOARD,
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                                     pspec);
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}
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static void
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eekboard_context_service_init (EekboardContextService *self)
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{
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    const char *schema_name = "org.gnome.desktop.input-sources";
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    GSettingsSchemaSource *ssrc = g_settings_schema_source_get_default();
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    g_autoptr(GSettingsSchema) schema = NULL;
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    if (!ssrc) {
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        g_warning("No gsettings schemas installed. Layout switching unavailable.");
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        return;
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    }
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    schema = g_settings_schema_source_lookup(ssrc, schema_name, TRUE);
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    if (schema) {
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        // Not referencing the found schema directly,
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        // because it's not clear how...
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        self->settings = g_settings_new (schema_name);
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        gulong conn_id = g_signal_connect(self->settings, "change-event",
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                                          G_CALLBACK(settings_handle_layout_changed),
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                                          self);
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        if (conn_id == 0) {
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            g_warning ("Could not connect to gsettings updates, "
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                       "automatic layout changing unavailable");
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        }
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    } else {
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        g_warning("Gsettings schema %s is not installed on the system. "
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                  "Layout switching unavailable", schema_name);
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    }
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}
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/**
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 * eekboard_context_service_destroy:
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 * @context: an #EekboardContextService
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 *
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 * Destroy @context.
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 */
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void
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eekboard_context_service_destroy (EekboardContextService *context)
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{
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    g_return_if_fail (EEKBOARD_IS_CONTEXT_SERVICE(context));
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    g_signal_emit (context, signals[DESTROYED], 0);
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}
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/**
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 * eekboard_context_service_get_keyboard:
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 * @context: an #EekboardContextService
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 *
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 * Get keyboard currently active in @context.
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 * Returns: (transfer none): an #EekKeyboard
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 */
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Layout *
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eekboard_context_service_get_keyboard (EekboardContextService *context)
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{
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    return context->keyboard;
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}
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EekboardContextService *eekboard_context_service_new(struct squeek_state_manager *state_manager)
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{
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    EekboardContextService *context = g_object_new (EEKBOARD_TYPE_CONTEXT_SERVICE, NULL);
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    context->state_manager = state_manager;
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    eekboard_context_service_update_settings_layout(context);
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    return context;
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}
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void eekboard_context_service_set_submission(EekboardContextService *context, struct submission *submission) {
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    context->submission = submission;
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    if (context->submission && context->keyboard) {
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        uint32_t time = gdk_event_get_time(NULL);
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        submission_use_layout(context->submission, context->keyboard->layout, time);
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    }
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}
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