308 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			308 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* 
 | 
						|
 * Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
 | 
						|
 * Copyright (C) 2010-2011 Red Hat, Inc.
 | 
						|
 * 
 | 
						|
 * This library is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU Lesser General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2 of
 | 
						|
 * the License, or (at your option) any later version.
 | 
						|
 * 
 | 
						|
 * This library is distributed in the hope that it will be useful, but
 | 
						|
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
						|
 * Lesser General Public License for more details.
 | 
						|
 * 
 | 
						|
 * You should have received a copy of the GNU Lesser General Public
 | 
						|
 * License along with this library; if not, write to the Free Software
 | 
						|
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 | 
						|
 * 02110-1301 USA
 | 
						|
 */
 | 
						|
 | 
						|
#ifdef HAVE_CONFIG_H
 | 
						|
#include "config.h"
 | 
						|
#endif  /* HAVE_CONFIG_H */
 | 
						|
 | 
						|
#include "eek-clutter-key.h"
 | 
						|
 | 
						|
enum {
 | 
						|
    PROP_0,
 | 
						|
    PROP_KEY,
 | 
						|
    PROP_RENDERER,
 | 
						|
    PROP_LAST
 | 
						|
};
 | 
						|
 | 
						|
G_DEFINE_TYPE (EekClutterKey, eek_clutter_key, CLUTTER_TYPE_ACTOR);
 | 
						|
 | 
						|
#define EEK_CLUTTER_KEY_GET_PRIVATE(obj)                                  \
 | 
						|
    (G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_CLUTTER_KEY, EekClutterKeyPrivate))
 | 
						|
 | 
						|
struct _EekClutterKeyPrivate
 | 
						|
{
 | 
						|
    EekKey *key;
 | 
						|
    EekClutterRenderer *renderer;
 | 
						|
    gulong pressed_handler;
 | 
						|
    gulong released_handler;
 | 
						|
};
 | 
						|
 | 
						|
static void
 | 
						|
on_pressed (EekKey *key, gpointer user_data)
 | 
						|
{
 | 
						|
    ClutterActor *actor = user_data, *parent;
 | 
						|
 | 
						|
    parent = clutter_actor_get_parent (actor);
 | 
						|
    clutter_actor_raise_top (parent);
 | 
						|
    clutter_actor_raise_top (actor);
 | 
						|
    clutter_actor_set_scale_with_gravity (actor,
 | 
						|
                                          1.0,
 | 
						|
                                          1.0,
 | 
						|
                                          CLUTTER_GRAVITY_CENTER);
 | 
						|
 | 
						|
    clutter_actor_animate (actor, CLUTTER_EASE_IN_SINE, 150,
 | 
						|
                           "scale-x", 1.5,
 | 
						|
                           "scale-y", 1.5,
 | 
						|
                           NULL);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
on_released (EekKey *key, gpointer user_data)
 | 
						|
{
 | 
						|
    ClutterActor *actor = user_data, *parent;
 | 
						|
 | 
						|
    parent = clutter_actor_get_parent (actor);
 | 
						|
    clutter_actor_raise_top (parent);
 | 
						|
    clutter_actor_raise_top (actor);
 | 
						|
    clutter_actor_set_scale_with_gravity (actor,
 | 
						|
                                          1.5,
 | 
						|
                                          1.5,
 | 
						|
                                          CLUTTER_GRAVITY_CENTER);
 | 
						|
    clutter_actor_animate (actor, CLUTTER_EASE_OUT_SINE, 150,
 | 
						|
                           "scale-x", 1.0,
 | 
						|
                           "scale-y", 1.0,
 | 
						|
                           NULL);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
set_position (ClutterActor *self)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
    EekBounds bounds;
 | 
						|
    gdouble scale;
 | 
						|
 | 
						|
    eek_element_get_bounds (EEK_ELEMENT(priv->key), &bounds);
 | 
						|
    scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
 | 
						|
    clutter_actor_set_position (self, bounds.x * scale, bounds.y * scale);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_real_realize (ClutterActor *self)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
 | 
						|
    set_position (self);
 | 
						|
    clutter_actor_set_reactive (self, TRUE);
 | 
						|
 | 
						|
    priv->pressed_handler =
 | 
						|
        g_signal_connect (priv->key, "pressed",
 | 
						|
                          G_CALLBACK(on_pressed), self);
 | 
						|
    priv->released_handler =
 | 
						|
        g_signal_connect (priv->key, "released",
 | 
						|
                          G_CALLBACK(on_released), self);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_real_paint (ClutterActor *self)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
 | 
						|
    set_position (self);
 | 
						|
    eek_clutter_renderer_render_key (priv->renderer, self, priv->key);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_real_get_preferred_width (ClutterActor *self,
 | 
						|
                                          gfloat        for_height,
 | 
						|
                                          gfloat       *min_width_p,
 | 
						|
                                          gfloat       *natural_width_p)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
    EekBounds bounds;
 | 
						|
    gdouble scale;
 | 
						|
 | 
						|
    scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
 | 
						|
    eek_element_get_bounds (EEK_ELEMENT(priv->key), &bounds);
 | 
						|
    *min_width_p = 0.0f;
 | 
						|
    *natural_width_p = bounds.width * scale;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_real_get_preferred_height (ClutterActor *self,
 | 
						|
                                           gfloat        for_width,
 | 
						|
                                           gfloat       *min_height_p,
 | 
						|
                                           gfloat       *natural_height_p)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
    EekBounds bounds;
 | 
						|
    gdouble scale;
 | 
						|
 | 
						|
    scale = eek_renderer_get_scale (EEK_RENDERER(priv->renderer));
 | 
						|
    eek_element_get_bounds (EEK_ELEMENT(priv->key), &bounds);
 | 
						|
    *min_height_p = 0.0f;
 | 
						|
    *natural_height_p = bounds.height * scale;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_real_allocate (ClutterActor          *self,
 | 
						|
                               const ClutterActorBox *box,
 | 
						|
                               ClutterAllocationFlags flags)
 | 
						|
{
 | 
						|
    CLUTTER_ACTOR_CLASS (eek_clutter_key_parent_class)->
 | 
						|
        allocate (self, box, flags);
 | 
						|
}
 | 
						|
 | 
						|
static gboolean
 | 
						|
eek_clutter_key_real_button_press_event (ClutterActor       *self,
 | 
						|
                                         ClutterButtonEvent *event)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
 | 
						|
    g_signal_emit_by_name (priv->key, "pressed");
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static gboolean
 | 
						|
eek_clutter_key_real_button_release_event (ClutterActor       *self,
 | 
						|
                                           ClutterButtonEvent *event)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
 | 
						|
    g_signal_emit_by_name (priv->key, "released");
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static gboolean
 | 
						|
eek_clutter_key_real_leave_event (ClutterActor         *self,
 | 
						|
                                  ClutterCrossingEvent *event)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(self);
 | 
						|
 | 
						|
    if (eek_key_is_pressed (priv->key))
 | 
						|
        g_signal_emit_by_name (priv->key, "released");
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_set_property (GObject      *object,
 | 
						|
                                  guint         prop_id,
 | 
						|
                                  const GValue *value,
 | 
						|
                                  GParamSpec   *pspec)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(object);
 | 
						|
 | 
						|
    switch (prop_id) {
 | 
						|
    case PROP_KEY:
 | 
						|
        priv->key = g_value_get_object (value);
 | 
						|
        g_object_ref (priv->key);
 | 
						|
        break;
 | 
						|
    case PROP_RENDERER:
 | 
						|
        priv->renderer = g_value_get_object (value);
 | 
						|
        g_object_ref (priv->renderer);
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        g_object_set_property (object,
 | 
						|
                               g_param_spec_get_name (pspec),
 | 
						|
                               value);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_dispose (GObject *object)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv = EEK_CLUTTER_KEY_GET_PRIVATE(object);
 | 
						|
 | 
						|
    if (priv->renderer) {
 | 
						|
        g_object_unref (priv->renderer);
 | 
						|
        priv->renderer = NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    if (priv->key) {
 | 
						|
        if (g_signal_handler_is_connected (priv->key, priv->pressed_handler))
 | 
						|
            g_signal_handler_disconnect (priv->key, priv->pressed_handler);
 | 
						|
        if (g_signal_handler_is_connected (priv->key, priv->released_handler))
 | 
						|
            g_signal_handler_disconnect (priv->key, priv->released_handler);
 | 
						|
        g_object_unref (priv->key);
 | 
						|
        priv->key = NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    G_OBJECT_CLASS (eek_clutter_key_parent_class)->dispose (object);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_class_init (EekClutterKeyClass *klass)
 | 
						|
{
 | 
						|
    ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
 | 
						|
    GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
 | 
						|
    GParamSpec *pspec;
 | 
						|
 | 
						|
    g_type_class_add_private (gobject_class,
 | 
						|
                              sizeof (EekClutterKeyPrivate));
 | 
						|
 | 
						|
    actor_class->realize = eek_clutter_key_real_realize;
 | 
						|
    actor_class->paint = eek_clutter_key_real_paint;
 | 
						|
    actor_class->get_preferred_width =
 | 
						|
        eek_clutter_key_real_get_preferred_width;
 | 
						|
    actor_class->get_preferred_height =
 | 
						|
        eek_clutter_key_real_get_preferred_height;
 | 
						|
    actor_class->allocate = eek_clutter_key_real_allocate;
 | 
						|
 | 
						|
    /* signals */
 | 
						|
    actor_class->button_press_event =
 | 
						|
        eek_clutter_key_real_button_press_event;
 | 
						|
    actor_class->button_release_event =
 | 
						|
        eek_clutter_key_real_button_release_event;
 | 
						|
    actor_class->leave_event =
 | 
						|
        eek_clutter_key_real_leave_event;
 | 
						|
 | 
						|
    gobject_class->set_property = eek_clutter_key_set_property;
 | 
						|
    gobject_class->dispose = eek_clutter_key_dispose;
 | 
						|
 | 
						|
    pspec = g_param_spec_object ("key",
 | 
						|
                                 "Key",
 | 
						|
                                 "Key",
 | 
						|
                                 EEK_TYPE_KEY,
 | 
						|
                                 G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
 | 
						|
    g_object_class_install_property (gobject_class,
 | 
						|
                                     PROP_KEY,
 | 
						|
                                     pspec);
 | 
						|
 | 
						|
    pspec = g_param_spec_object ("renderer",
 | 
						|
                                 "Renderer",
 | 
						|
                                 "Renderer",
 | 
						|
                                 EEK_TYPE_RENDERER,
 | 
						|
                                 G_PARAM_CONSTRUCT_ONLY | G_PARAM_WRITABLE);
 | 
						|
    g_object_class_install_property (gobject_class,
 | 
						|
                                     PROP_RENDERER,
 | 
						|
                                     pspec);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_key_init (EekClutterKey *self)
 | 
						|
{
 | 
						|
    EekClutterKeyPrivate *priv;
 | 
						|
    priv = self->priv = EEK_CLUTTER_KEY_GET_PRIVATE (self);
 | 
						|
    priv->key = NULL;
 | 
						|
    priv->renderer = NULL;
 | 
						|
}
 | 
						|
 | 
						|
ClutterActor *
 | 
						|
eek_clutter_key_new (EekKey *key, EekClutterRenderer *renderer)
 | 
						|
{
 | 
						|
    return g_object_new (EEK_TYPE_CLUTTER_KEY,
 | 
						|
                         "key", key,
 | 
						|
                         "renderer", renderer,
 | 
						|
                         NULL);
 | 
						|
}
 |