Files
squeekboard/eek/eek-key.c
Dorota Czaplejewicz 0b6935e50c keystate: Use keycode
2019-08-08 19:18:29 +00:00

339 lines
8.2 KiB
C

/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-key
* @short_description: Base class of a key
*
* The #EekKeyClass class represents a key.
*/
#include "config.h"
#include <string.h>
#include "eek-section.h"
#include "eek-keyboard.h"
#include "src/keyboard.h"
#include "src/symbol.h"
#include "eek-key.h"
enum {
PROP_0,
PROP_OREF,
PROP_LAST
};
enum {
LOCKED,
UNLOCKED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
typedef struct _EekKeyPrivate
{
gulong oref; // UI outline reference
struct squeek_key *state;
gboolean is_locked;
} EekKeyPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (EekKey, eek_key, EEK_TYPE_ELEMENT)
static void
eek_key_real_locked (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->is_locked = TRUE;
#if DEBUG
g_debug ("locked %X", eek_key_get_keycode (self));
#endif
}
static void
eek_key_real_unlocked (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->is_locked = FALSE;
#if DEBUG
g_debug ("unlocked %X", eek_key_get_keycode (self));
#endif
}
static void
eek_key_finalize (GObject *object)
{
EekKey *self = EEK_KEY (object);
EekKeyPrivate *priv = eek_key_get_instance_private (self);
squeek_key_free (priv->state);
G_OBJECT_CLASS (eek_key_parent_class)->finalize (object);
}
static void
eek_key_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id) {
case PROP_OREF:
eek_key_set_oref (EEK_KEY(object), g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_key_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id) {
case PROP_OREF:
g_value_set_uint (value, eek_key_get_oref (EEK_KEY(object)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_key_class_init (EekKeyClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = eek_key_set_property;
gobject_class->get_property = eek_key_get_property;
gobject_class->finalize = eek_key_finalize;
/* signals */
klass->locked = eek_key_real_locked;
klass->unlocked = eek_key_real_unlocked;
/**
* EekKey:oref:
*
* The outline id of #EekKey.
*/
pspec = g_param_spec_ulong ("oref",
"Oref",
"Outline id of the key",
0, G_MAXULONG, 0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_OREF, pspec);
/**
* EekKey::locked:
* @key: an #EekKey
*
* The ::locked signal is emitted each time @key is shifted to
* the locked state. The class handler runs before signal
* handlers to allow signal handlers to read the status of @key
* with eek_key_is_locked().
*/
signals[LOCKED] =
g_signal_new (I_("locked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET(EekKeyClass, locked),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* EekKey::unlocked:
* @key: an #EekKey
*
* The ::unlocked signal is emitted each time @key is shifted to
* the unlocked state.
*/
signals[UNLOCKED] =
g_signal_new (I_("unlocked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyClass, unlocked),
NULL,
NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
eek_key_init (EekKey *self)
{
EekKeyPrivate *priv = eek_key_get_instance_private (self);
priv->state = squeek_key_new (0);
}
/**
* eek_key_set_keycode:
* @key: an #EekKey
* @keycode: keycode
*
* Set the keycode of @key to @keycode. Since typically the keycode
* value is used to find a key in a keyboard by calling
* eek_keyboard_find_key_by_keycode, it is not necessarily the same as
* the X keycode but it should be unique in the keyboard @key belongs
* to.
*/
void
eek_key_set_keycode (EekKey *key,
guint keycode)
{
g_return_if_fail (EEK_IS_KEY (key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
squeek_key_set_keycode(priv->state, keycode);
}
/**
* eek_key_get_keycode:
* @key: an #EekKey
*
* Get keycode of @key.
* Returns: keycode or %EEK_INVALID_KEYCODE on failure
*/
guint
eek_key_get_keycode (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY (key), EEK_INVALID_KEYCODE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return squeek_key_get_keycode(priv->state);
}
/**
* eek_key_get_symbol_at_index:
* @key: an #EekKey
* @group: group index of the symbol matrix
* @level: level index of the symbol matrix
* @fallback_group: fallback group index
* @fallback_level: fallback level index
*
* Get the symbol at (@group, @level) in the symbol matrix of @key.
* Return value: (transfer none): an #EekSymbol at (@group, @level), or %NULL
*/
struct squeek_symbol*
eek_key_get_symbol_at_index (EekKey *key,
gint group,
guint level)
{
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return squeek_key_get_symbol(priv->state, level);
}
/**
* eek_key_set_oref:
* @key: an #EekKey
* @oref: outline id of @key
*
* Set the outline id of @key to @oref.
*/
void
eek_key_set_oref (EekKey *key,
guint oref)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
if (priv->oref != oref) {
priv->oref = oref;
g_object_notify (G_OBJECT(key), "oref");
}
}
/**
* eek_key_get_oref:
* @key: an #EekKey
*
* Get the outline id of @key.
* Returns: unsigned integer
*/
guint
eek_key_get_oref (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY (key), 0);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->oref;
}
/**
* eek_key_is_pressed:
* @key: an #EekKey
*
* Return %TRUE if key is marked as pressed.
*/
gboolean
eek_key_is_pressed (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), FALSE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return (bool)squeek_key_is_pressed(priv->state);
}
/**
* eek_key_is_locked:
* @key: an #EekKey
*
* Return %TRUE if key is marked as locked.
*/
gboolean
eek_key_is_locked (EekKey *key)
{
g_return_val_if_fail (EEK_IS_KEY(key), FALSE);
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->is_locked;
}
void eek_key_set_pressed(EekKey *key, gboolean value)
{
g_return_if_fail (EEK_IS_KEY(key));
EekKeyPrivate *priv = eek_key_get_instance_private (key);
squeek_key_set_pressed(priv->state, value);
}
struct squeek_key *eek_key_get_state(EekKey *key) {
EekKeyPrivate *priv = eek_key_get_instance_private (key);
return priv->state;
}