Files
squeekboard/src/keyboard.rs
2019-08-18 13:20:43 +00:00

252 lines
7.1 KiB
Rust

use std::vec::Vec;
use super::symbol;
/// Gathers stuff defined in C or called by C
pub mod c {
use super::*;
use ::util::c::{ as_cstr, into_cstring };
use std::cell::RefCell;
use std::ffi::CString;
use std::os::raw::c_char;
use std::ptr;
use std::rc::Rc;
// traits
use std::borrow::ToOwned;
// The following defined in C
#[no_mangle]
extern "C" {
fn eek_keysym_from_name(name: *const c_char) -> u32;
}
/// The wrapped structure for KeyState suitable for handling in C
/// Since C doesn't respect borrowing rules,
/// RefCell will enforce them dynamically (only 1 writer/many readers)
/// Rc is implied and will ensure timely dropping
pub struct CKeyState(*const RefCell<KeyState>);
impl CKeyState {
fn unwrap(self) -> Rc<RefCell<KeyState>> {
unsafe { Rc::from_raw(self.0) }
}
fn to_owned(self) -> KeyState {
let rc = self.unwrap();
let state = rc.borrow().to_owned();
Rc::into_raw(rc); // Prevent dropping
state
}
fn borrow_mut<F, T>(self, f: F) -> T where F: FnOnce(&mut KeyState) -> T {
let rc = self.unwrap();
let ret = {
let mut state = rc.borrow_mut();
f(&mut state)
};
Rc::into_raw(rc); // Prevent dropping
ret
}
}
// TODO: unwrapping
// The following defined in Rust. TODO: wrap naked pointers to Rust data inside RefCells to prevent multiple writers
// TODO: this will receive data from the filesystem,
// so it should handle garbled strings in the future
#[no_mangle]
pub extern "C"
fn squeek_key_new(keycode: u32) -> CKeyState {
let state: Rc<RefCell<KeyState>> = Rc::new(RefCell::new(
KeyState {
pressed: false,
locked: false,
keycode: keycode,
symbol: None,
}
));
CKeyState(Rc::into_raw(state))
}
#[no_mangle]
pub extern "C"
fn squeek_key_free(key: CKeyState) {
key.unwrap(); // reference dropped
}
#[no_mangle]
pub extern "C"
fn squeek_key_is_pressed(key: CKeyState) -> u32 {
//let key = unsafe { Rc::from_raw(key.0) };
return key.to_owned().pressed as u32;
}
#[no_mangle]
pub extern "C"
fn squeek_key_set_pressed(key: CKeyState, pressed: u32) {
key.borrow_mut(|key| key.pressed = pressed != 0);
}
#[no_mangle]
pub extern "C"
fn squeek_key_is_locked(key: CKeyState) -> u32 {
return key.to_owned().locked as u32;
}
#[no_mangle]
pub extern "C"
fn squeek_key_set_locked(key: CKeyState, locked: u32) {
key.borrow_mut(|key| key.locked = locked != 0);
}
#[no_mangle]
pub extern "C"
fn squeek_key_get_keycode(key: CKeyState) -> u32 {
return key.to_owned().keycode as u32;
}
#[no_mangle]
pub extern "C"
fn squeek_key_set_keycode(key: CKeyState, code: u32) {
key.borrow_mut(|key| key.keycode = code);
}
// TODO: this will receive data from the filesystem,
// so it should handle garbled strings in the future
#[no_mangle]
pub extern "C"
fn squeek_key_add_symbol(
key: CKeyState,
element: *const c_char,
text_raw: *const c_char, keyval: u32,
label: *const c_char, icon: *const c_char,
tooltip: *const c_char,
) {
let element = as_cstr(&element)
.expect("Missing element name");
let text = into_cstring(text_raw)
.unwrap_or_else(|e| {
eprintln!("Text unreadable: {}", e);
None
})
.and_then(|text| {
if text.as_bytes() == b"" {
None
} else {
Some(text)
}
});
let icon = into_cstring(icon)
.unwrap_or_else(|e| {
eprintln!("Icon name unreadable: {}", e);
None
});
use symbol::*;
// Only read label if there's no icon
let label = match icon {
Some(icon) => Label::IconName(icon),
None => Label::Text(
into_cstring(label)
.unwrap_or_else(|e| {
eprintln!("Label unreadable: {}", e);
Some(CString::new(" ").unwrap())
})
.unwrap_or_else(|| {
eprintln!("Label missing");
CString::new(" ").unwrap()
})
),
};
let tooltip = into_cstring(tooltip)
.unwrap_or_else(|e| {
eprintln!("Tooltip unreadable: {}", e);
None
});
key.borrow_mut(|key| {
if let Some(_) = key.symbol {
eprintln!("Key {:?} already has a symbol defined", text);
return;
}
key.symbol = Some(match element.to_bytes() {
b"symbol" => Symbol {
action: Action::Submit {
text: text,
keys: Vec::new(),
},
label: label,
tooltip: tooltip,
},
_ => panic!("unsupported element type {:?}", element),
});
});
}
#[no_mangle]
pub extern "C"
fn squeek_key_get_symbol(key: CKeyState) -> *const symbol::Symbol {
key.borrow_mut(|key| {
match key.symbol {
/// This pointer stays after the function exits,
/// so it must reference borrowed data and not any copy
Some(ref symbol) => symbol as *const symbol::Symbol,
None => ptr::null(),
}
})
}
#[no_mangle]
pub extern "C"
fn squeek_key_to_keymap_entry(
key_name: *const c_char,
key: CKeyState,
) -> *const c_char {
let key_name = as_cstr(&key_name)
.expect("Missing key name")
.to_str()
.expect("Bad key name");
let symbol_name = match key.to_owned().symbol {
Some(ref symbol) => match &symbol.action {
symbol::Action::Submit { text: Some(text), .. } => {
Some(
text.clone()
.into_string().expect("Bad symbol")
)
},
_ => None
},
None => {
eprintln!("Key {} has no symbol", key_name);
None
},
};
let inner = match symbol_name {
Some(name) => format!("[ {} ]", name),
_ => format!("[ ]"),
};
CString::new(format!(" key <{}> {{ {} }};\n", key_name, inner))
.expect("Couldn't convert string")
.into_raw()
}
}
#[derive(Debug, Clone)]
pub struct KeyState {
pressed: bool,
locked: bool,
keycode: u32,
// TODO: remove the optionality of a symbol
symbol: Option<symbol::Symbol>,
}