336 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			336 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* 
 | 
						|
 * Copyright (C) 2010 Daiki Ueno <ueno@unixuser.org>
 | 
						|
 * Copyright (C) 2010 Red Hat, Inc.
 | 
						|
 * 
 | 
						|
 * This library is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU Lesser General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2 of
 | 
						|
 * the License, or (at your option) any later version.
 | 
						|
 * 
 | 
						|
 * This library is distributed in the hope that it will be useful, but
 | 
						|
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
						|
 * Lesser General Public License for more details.
 | 
						|
 * 
 | 
						|
 * You should have received a copy of the GNU Lesser General Public
 | 
						|
 * License along with this library; if not, write to the Free Software
 | 
						|
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 | 
						|
 * 02110-1301 USA
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * SECTION:eek-clutter-keyboard
 | 
						|
 * @short_description: #EekKeyboard implemented as a #ClutterActor
 | 
						|
 *
 | 
						|
 * The #EekClutterKeyboard class implements the #EekKeyboardIface
 | 
						|
 * interface as a #ClutterActor.
 | 
						|
 */
 | 
						|
#ifdef HAVE_CONFIG_H
 | 
						|
#include "config.h"
 | 
						|
#endif  /* HAVE_CONFIG_H */
 | 
						|
 | 
						|
#include "eek-clutter-keyboard.h"
 | 
						|
#include "eek-clutter-private.h"
 | 
						|
#include "eek-simple-keyboard.h"
 | 
						|
 | 
						|
enum {
 | 
						|
    PROP_0,
 | 
						|
    PROP_BOUNDS,
 | 
						|
    PROP_LAST
 | 
						|
};
 | 
						|
 | 
						|
static void eek_keyboard_iface_init (EekKeyboardIface *iface);
 | 
						|
 | 
						|
G_DEFINE_TYPE_WITH_CODE (EekClutterKeyboard, eek_clutter_keyboard,
 | 
						|
                         CLUTTER_TYPE_GROUP,
 | 
						|
                         G_IMPLEMENT_INTERFACE (EEK_TYPE_KEYBOARD,
 | 
						|
                                                eek_keyboard_iface_init));
 | 
						|
 | 
						|
#define EEK_CLUTTER_KEYBOARD_GET_PRIVATE(obj)                                  \
 | 
						|
    (G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_CLUTTER_KEYBOARD, EekClutterKeyboardPrivate))
 | 
						|
 | 
						|
 | 
						|
struct _EekClutterKeyboardPrivate
 | 
						|
{
 | 
						|
    EekSimpleKeyboard *simple;
 | 
						|
    gint group;
 | 
						|
    gint level;
 | 
						|
};
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_real_set_bounds (EekKeyboard *self,
 | 
						|
                                      EekBounds *bounds)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
 | 
						|
 | 
						|
    g_return_if_fail (priv);
 | 
						|
    eek_keyboard_set_bounds (EEK_KEYBOARD(priv->simple), bounds);
 | 
						|
    clutter_actor_set_position (CLUTTER_ACTOR(self), bounds->x, bounds->y);
 | 
						|
    clutter_actor_set_size (CLUTTER_ACTOR(self), bounds->width, bounds->height);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_real_get_bounds (EekKeyboard *self,
 | 
						|
                                      EekBounds   *bounds)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
 | 
						|
 | 
						|
    g_return_if_fail (priv);
 | 
						|
    return eek_keyboard_get_bounds (EEK_KEYBOARD(priv->simple), bounds);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_real_set_keysym_index (EekKeyboard *self,
 | 
						|
                                            gint         group,
 | 
						|
                                            gint         level)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
 | 
						|
    gint num_sections, num_keys, i, j;
 | 
						|
 | 
						|
    g_return_if_fail (priv);
 | 
						|
    priv->group = group;
 | 
						|
    priv->level = level;
 | 
						|
    num_sections = clutter_group_get_n_children (CLUTTER_GROUP(self));
 | 
						|
    for (i = 0; i < num_sections; i++) {
 | 
						|
        ClutterActor *section;
 | 
						|
 | 
						|
        section = clutter_group_get_nth_child (CLUTTER_GROUP(self), i);
 | 
						|
        g_return_if_fail (EEK_IS_CLUTTER_SECTION(section));
 | 
						|
        num_keys = clutter_group_get_n_children (CLUTTER_GROUP(section));
 | 
						|
        for (j = 0; j < num_keys; j++) {
 | 
						|
            ClutterActor *key;
 | 
						|
 | 
						|
            key = clutter_group_get_nth_child (CLUTTER_GROUP(section), j);
 | 
						|
            g_return_if_fail (EEK_IS_CLUTTER_KEY(key));
 | 
						|
            eek_key_set_keysym_index (EEK_KEY(key), group, level);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_real_get_keysym_index (EekKeyboard *self,
 | 
						|
                                            gint        *group,
 | 
						|
                                            gint        *level)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
 | 
						|
 | 
						|
    g_return_if_fail (priv);
 | 
						|
    *group = priv->group;
 | 
						|
    *level = priv->level;
 | 
						|
}
 | 
						|
 | 
						|
static EekSection *
 | 
						|
eek_clutter_keyboard_real_create_section (EekKeyboard *self,
 | 
						|
                                          const gchar *name,
 | 
						|
                                          gint         angle,
 | 
						|
                                          EekBounds   *bounds)
 | 
						|
{
 | 
						|
    EekSection *section;
 | 
						|
 | 
						|
    g_return_if_fail (EEK_IS_CLUTTER_KEYBOARD(self));
 | 
						|
 | 
						|
    section = g_object_new (EEK_TYPE_CLUTTER_SECTION,
 | 
						|
                            "name", name,
 | 
						|
                            "angle", angle,
 | 
						|
                            "bounds", bounds,
 | 
						|
                            NULL);
 | 
						|
 | 
						|
    clutter_container_add_actor (CLUTTER_CONTAINER(self),
 | 
						|
                                 CLUTTER_ACTOR(section));
 | 
						|
 | 
						|
    return section;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_real_foreach_section (EekKeyboard *self,
 | 
						|
                                           GFunc        func,
 | 
						|
                                           gpointer     user_data)
 | 
						|
{
 | 
						|
    EekClutterCallbackData data;
 | 
						|
 | 
						|
    g_return_if_fail (EEK_IS_CLUTTER_KEYBOARD(self));
 | 
						|
 | 
						|
    data.func = func;
 | 
						|
    data.user_data = user_data;
 | 
						|
 | 
						|
    clutter_container_foreach (CLUTTER_CONTAINER(self),
 | 
						|
                               eek_clutter_callback,
 | 
						|
                               &data);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_real_set_layout (EekKeyboard *self,
 | 
						|
                                      EekLayout *layout)
 | 
						|
{
 | 
						|
    g_return_if_fail (EEK_IS_KEYBOARD(self));
 | 
						|
    g_return_if_fail (EEK_IS_LAYOUT(layout));
 | 
						|
 | 
						|
    EEK_LAYOUT_GET_CLASS(layout)->apply_to_keyboard (layout, self);
 | 
						|
    if (g_object_is_floating (layout))
 | 
						|
        g_object_unref (layout);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_keyboard_iface_init (EekKeyboardIface *iface)
 | 
						|
{
 | 
						|
    iface->set_bounds = eek_clutter_keyboard_real_set_bounds;
 | 
						|
    iface->get_bounds = eek_clutter_keyboard_real_get_bounds;
 | 
						|
    iface->set_keysym_index = eek_clutter_keyboard_real_set_keysym_index;
 | 
						|
    iface->get_keysym_index = eek_clutter_keyboard_real_get_keysym_index;
 | 
						|
    iface->create_section = eek_clutter_keyboard_real_create_section;
 | 
						|
    iface->foreach_section = eek_clutter_keyboard_real_foreach_section;
 | 
						|
    iface->set_layout = eek_clutter_keyboard_real_set_layout;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_dispose (GObject *object)
 | 
						|
{
 | 
						|
    clutter_group_remove_all (CLUTTER_GROUP(object));
 | 
						|
    G_OBJECT_CLASS (eek_clutter_keyboard_parent_class)->dispose (object);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_finalize (GObject *object)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(object);
 | 
						|
 | 
						|
    g_object_unref (priv->simple);
 | 
						|
    G_OBJECT_CLASS (eek_clutter_keyboard_parent_class)->finalize (object);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_set_property (GObject *object,
 | 
						|
                                   guint prop_id,
 | 
						|
                                   const GValue *value,
 | 
						|
                                   GParamSpec *pspec)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(object);
 | 
						|
 | 
						|
    g_return_if_fail (priv);
 | 
						|
    switch (prop_id) {
 | 
						|
    case PROP_BOUNDS:
 | 
						|
        eek_keyboard_set_bounds (EEK_KEYBOARD(object),
 | 
						|
                                 g_value_get_boxed (value));
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        g_object_set_property (object,
 | 
						|
                               g_param_spec_get_name (pspec),
 | 
						|
                               value);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_get_property (GObject *object,
 | 
						|
                                   guint prop_id,
 | 
						|
                                   GValue *value,
 | 
						|
                                   GParamSpec *pspec)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(object);
 | 
						|
 | 
						|
    g_return_if_fail (priv);
 | 
						|
    switch (prop_id) {
 | 
						|
    case PROP_BOUNDS:
 | 
						|
        eek_keyboard_set_bounds (EEK_KEYBOARD(object),
 | 
						|
                                 g_value_get_boxed (value));
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        g_object_set_property (object,
 | 
						|
                               g_param_spec_get_name (pspec),
 | 
						|
                               value);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_paint (ClutterActor *self)
 | 
						|
{
 | 
						|
    CLUTTER_ACTOR_CLASS (eek_clutter_keyboard_parent_class)->paint (self);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_class_init (EekClutterKeyboardClass *klass)
 | 
						|
{
 | 
						|
    GObjectClass      *gobject_class = G_OBJECT_CLASS (klass);
 | 
						|
    ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
 | 
						|
    GParamSpec        *pspec;
 | 
						|
 | 
						|
    g_type_class_add_private (gobject_class,
 | 
						|
                              sizeof (EekClutterKeyboardPrivate));
 | 
						|
 | 
						|
    gobject_class->set_property = eek_clutter_keyboard_set_property;
 | 
						|
    gobject_class->get_property = eek_clutter_keyboard_get_property;
 | 
						|
    gobject_class->finalize     = eek_clutter_keyboard_finalize;
 | 
						|
    gobject_class->dispose      = eek_clutter_keyboard_dispose;
 | 
						|
 | 
						|
    actor_class->paint = eek_clutter_keyboard_paint;
 | 
						|
 | 
						|
    g_object_class_override_property (gobject_class,
 | 
						|
                                      PROP_BOUNDS,
 | 
						|
                                      "bounds");
 | 
						|
}
 | 
						|
 | 
						|
static gboolean
 | 
						|
on_event (ClutterActor *actor,
 | 
						|
	  ClutterEvent *event,
 | 
						|
	  gpointer      user_data)
 | 
						|
{
 | 
						|
    EekKeyboard *keyboard;
 | 
						|
    EekKey *key;
 | 
						|
    ClutterActor *source;
 | 
						|
 | 
						|
    g_return_val_if_fail (EEK_IS_KEYBOARD(user_data), FALSE);
 | 
						|
    keyboard = EEK_KEYBOARD(user_data);
 | 
						|
 | 
						|
    source = clutter_event_get_source (event);
 | 
						|
    if (!EEK_IS_KEY(source))
 | 
						|
        return FALSE;
 | 
						|
    key = EEK_KEY(source);
 | 
						|
    if (event->type == CLUTTER_BUTTON_PRESS) {
 | 
						|
        guint keysym;
 | 
						|
        gint group, level;
 | 
						|
 | 
						|
        keysym = eek_key_get_keysym (EEK_KEY(source));
 | 
						|
        if (keysym == 0xFFE1 || keysym == 0xFFE2) {
 | 
						|
            eek_keyboard_get_keysym_index (keyboard, &group, &level);
 | 
						|
            if (level == 0)
 | 
						|
                eek_keyboard_set_keysym_index (keyboard, group, 1);
 | 
						|
            else
 | 
						|
                eek_keyboard_set_keysym_index (keyboard, group, 0);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
eek_clutter_keyboard_init (EekClutterKeyboard *self)
 | 
						|
{
 | 
						|
    EekClutterKeyboardPrivate *priv;
 | 
						|
 | 
						|
    priv = self->priv = EEK_CLUTTER_KEYBOARD_GET_PRIVATE(self);
 | 
						|
    priv->simple = g_object_new (EEK_TYPE_SIMPLE_KEYBOARD, NULL);
 | 
						|
    priv->group = priv->level = 0;
 | 
						|
 | 
						|
    clutter_actor_set_reactive (CLUTTER_ACTOR(self), TRUE);
 | 
						|
    g_signal_connect (self, "event", G_CALLBACK(on_event), self);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * eek_clutter_keyboard_new:
 | 
						|
 * @width: max width of the area where the keyboard to be drawn
 | 
						|
 * @height: max height of the area where the keyboard to be drawn
 | 
						|
 *
 | 
						|
 * Create a new #EekClutterKeyboard.
 | 
						|
 */
 | 
						|
EekKeyboard*
 | 
						|
eek_clutter_keyboard_new (gfloat width,
 | 
						|
                          gfloat height)
 | 
						|
{
 | 
						|
    EekBounds bounds;
 | 
						|
 | 
						|
    bounds.x = bounds.y = 0;
 | 
						|
    bounds.width = width;
 | 
						|
    bounds.height = height;
 | 
						|
    return g_object_new (EEK_TYPE_CLUTTER_KEYBOARD, "bounds", &bounds, NULL);
 | 
						|
}
 |