WIP WIP: keymap generation test passes meta: Update features and version WiP: cargo.lock WIP: don't crash WIP: no outlines parsing: New tests WIP: base level works WIP: remove old keyboard symbols correctly input WIP: lodaing files WIP: fallback works Valid fallback
48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
/*
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* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
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* Copyright (C) 2010-2011 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301 USA
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*/
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/**
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* SECTION:eek-layout
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* @short_description: Base class of a layout engine
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*
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* The #EekLayout class is a base class of layout engine which
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* arranges keyboard elements.
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*/
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#include "config.h"
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#include "eek-layout.h"
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#include "eek-keyboard.h"
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#include "eekboard/eekboard-context-service.h"
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#include "eek-xml-layout.h"
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G_DEFINE_ABSTRACT_TYPE (EekLayout, eek_layout, G_TYPE_OBJECT)
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static void
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eek_layout_class_init (EekLayoutClass *klass)
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{
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klass->create_keyboard = NULL;
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}
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void
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eek_layout_init (EekLayout *self)
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{
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}
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