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squeekboard/eek/eek-keyboard-drawing.c

231 lines
6.2 KiB
C

/*
* Copyright (C) 2006 Sergey V. Udaltsov <svu@gnome.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <math.h>
#include <pango/pangocairo.h>
#include "eek-types.h"
static gdouble
length (gdouble x, gdouble y)
{
return sqrt (x * x + y * y);
}
static gdouble
point_line_distance (gdouble ax, gdouble ay, gdouble nx, gdouble ny)
{
return ax * nx + ay * ny;
}
static void
normal_form (gdouble ax, gdouble ay,
gdouble bx, gdouble by,
gdouble * nx, gdouble * ny, gdouble * d)
{
gdouble l;
*nx = by - ay;
*ny = ax - bx;
l = length (*nx, *ny);
*nx /= l;
*ny /= l;
*d = point_line_distance (ax, ay, *nx, *ny);
}
static void
inverse (gdouble a, gdouble b, gdouble c, gdouble d,
gdouble * e, gdouble * f, gdouble * g, gdouble * h)
{
gdouble det;
det = a * d - b * c;
*e = d / det;
*f = -b / det;
*g = -c / det;
*h = a / det;
}
static void
multiply (gdouble a, gdouble b, gdouble c, gdouble d,
gdouble e, gdouble f, gdouble * x, gdouble * y)
{
*x = a * e + b * f;
*y = c * e + d * f;
}
static void
intersect (gdouble n1x, gdouble n1y, gdouble d1,
gdouble n2x, gdouble n2y, gdouble d2, gdouble * x, gdouble * y)
{
gdouble e, f, g, h;
inverse (n1x, n1y, n2x, n2y, &e, &f, &g, &h);
multiply (e, f, g, h, d1, d2, x, y);
}
/* draw an angle from the current point to b and then to c,
* with a rounded corner of the given radius.
*/
static void
rounded_corner (cairo_t * cr,
gdouble bx, gdouble by,
gdouble cx, gdouble cy, gdouble radius)
{
gdouble ax, ay;
gdouble n1x, n1y, d1;
gdouble n2x, n2y, d2;
gdouble pd1, pd2;
gdouble ix, iy;
gdouble dist1, dist2;
gdouble nx, ny, d;
gdouble a1x, a1y, c1x, c1y;
gdouble phi1, phi2;
cairo_get_current_point (cr, &ax, &ay);
#ifdef KBDRAW_DEBUG
printf (" current point: (%f, %f), radius %f:\n", ax, ay,
radius);
#endif
/* make sure radius is not too large */
dist1 = length (bx - ax, by - ay);
dist2 = length (cx - bx, cy - by);
radius = MIN (radius, MIN (dist1, dist2));
/* construct normal forms of the lines */
normal_form (ax, ay, bx, by, &n1x, &n1y, &d1);
normal_form (bx, by, cx, cy, &n2x, &n2y, &d2);
/* find which side of the line a,b the point c is on */
if (point_line_distance (cx, cy, n1x, n1y) < d1)
pd1 = d1 - radius;
else
pd1 = d1 + radius;
/* find which side of the line b,c the point a is on */
if (point_line_distance (ax, ay, n2x, n2y) < d2)
pd2 = d2 - radius;
else
pd2 = d2 + radius;
/* intersect the parallels to find the center of the arc */
intersect (n1x, n1y, pd1, n2x, n2y, pd2, &ix, &iy);
nx = (bx - ax) / dist1;
ny = (by - ay) / dist1;
d = point_line_distance (ix, iy, nx, ny);
/* a1 is the point on the line a-b where the arc starts */
intersect (n1x, n1y, d1, nx, ny, d, &a1x, &a1y);
nx = (cx - bx) / dist2;
ny = (cy - by) / dist2;
d = point_line_distance (ix, iy, nx, ny);
/* c1 is the point on the line b-c where the arc ends */
intersect (n2x, n2y, d2, nx, ny, d, &c1x, &c1y);
/* determine the first angle */
if (a1x - ix == 0)
phi1 = (a1y - iy > 0) ? M_PI_2 : 3 * M_PI_2;
else if (a1x - ix > 0)
phi1 = atan ((a1y - iy) / (a1x - ix));
else
phi1 = M_PI + atan ((a1y - iy) / (a1x - ix));
/* determine the second angle */
if (c1x - ix == 0)
phi2 = (c1y - iy > 0) ? M_PI_2 : 3 * M_PI_2;
else if (c1x - ix > 0)
phi2 = atan ((c1y - iy) / (c1x - ix));
else
phi2 = M_PI + atan ((c1y - iy) / (c1x - ix));
/* compute the difference between phi2 and phi1 mod 2pi */
d = phi2 - phi1;
while (d < 0)
d += 2 * M_PI;
while (d > 2 * M_PI)
d -= 2 * M_PI;
#ifdef KBDRAW_DEBUG
printf (" line 1 to: (%f, %f):\n", a1x, a1y);
#endif
if (!(isnan (a1x) || isnan (a1y)))
cairo_line_to (cr, a1x, a1y);
/* pick the short arc from phi1 to phi2 */
if (d < M_PI)
cairo_arc (cr, ix, iy, radius, phi1, phi2);
else
cairo_arc_negative (cr, ix, iy, radius, phi1, phi2);
#ifdef KBDRAW_DEBUG
printf (" line 2 to: (%f, %f):\n", cx, cy);
#endif
cairo_line_to (cr, cx, cy);
}
/* renamed from rounded_polygon, use EekPoint instead of GdkPoint not
to depend on GTK+, and exported */
void
_eek_rounded_polygon (cairo_t *cr,
gdouble radius,
EekPoint *points,
gint num_points)
{
gint i, j;
cairo_move_to (cr,
(gdouble) (points[num_points - 1].x +
points[0].x) / 2,
(gdouble) (points[num_points - 1].y +
points[0].y) / 2);
#ifdef KBDRAW_DEBUG
printf (" rounded polygon of radius %f:\n", radius);
#endif
for (i = 0; i < num_points; i++) {
j = (i + 1) % num_points;
rounded_corner (cr, (gdouble) points[i].x,
(gdouble) points[i].y,
(gdouble) (points[i].x + points[j].x) / 2,
(gdouble) (points[i].y + points[j].y) / 2,
radius);
#ifdef KBDRAW_DEBUG
printf (" corner (%d, %d) -> (%d, %d):\n",
points[i].x, points[i].y, points[j].x,
points[j].y);
#endif
};
cairo_close_path (cr);
}