Files
squeekboard/eek/eek-keyboard.c
2019-08-05 14:36:50 +00:00

922 lines
27 KiB
C

/*
* Copyright (C) 2010-2011 Daiki Ueno <ueno@unixuser.org>
* Copyright (C) 2010-2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:eek-keyboard
* @short_description: Base class of a keyboard
* @see_also: #EekSection
*
* The #EekKeyboardClass class represents a keyboard, which consists
* of one or more sections of the #EekSectionClass class.
*/
#include "config.h"
#include <glib/gprintf.h>
#include "eek-keyboard.h"
#include "eek-marshalers.h"
#include "eek-section.h"
#include "eek-key.h"
#include "eek-symbol.h"
#include "eek-enumtypes.h"
#include "eekboard/key-emitter.h"
#include "keymap.h"
enum {
PROP_0,
PROP_LAYOUT,
PROP_MODIFIER_BEHAVIOR,
PROP_LAST
};
enum {
KEY_RELEASED,
KEY_LOCKED,
KEY_UNLOCKED,
LAST_SIGNAL
};
enum {
VIEW_LETTERS_LOWER,
VIEW_LETTERS_UPPER,
VIEW_NUMBERS,
VIEW_SYMBOLS
};
static guint signals[LAST_SIGNAL] = { 0, };
#define EEK_KEYBOARD_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), EEK_TYPE_KEYBOARD, EekKeyboardPrivate))
struct _EekKeyboardPrivate
{
EekLayout *layout;
EekModifierBehavior modifier_behavior;
EekModifierType modifiers;
unsigned int old_level;
GList *pressed_keys;
GList *locked_keys;
GArray *outline_array;
/* Map key names to key objects */
GHashTable *names;
/* Map characters to symbols and levels */
GHashTable *character_map;
/* modifiers dynamically assigned at run time */
EekModifierType num_lock_mask;
EekModifierType alt_gr_mask;
};
G_DEFINE_TYPE_WITH_PRIVATE (EekKeyboard, eek_keyboard, EEK_TYPE_CONTAINER);
G_DEFINE_BOXED_TYPE(EekModifierKey, eek_modifier_key,
eek_modifier_key_copy, eek_modifier_key_free);
EekModifierKey *
eek_modifier_key_copy (EekModifierKey *modkey)
{
return g_slice_dup (EekModifierKey, modkey);
}
void
eek_modifier_key_free (EekModifierKey *modkey)
{
g_object_unref (modkey->key);
g_slice_free (EekModifierKey, modkey);
}
static void
on_key_locked (EekSection *section,
EekKey *key,
EekKeyboard *keyboard)
{
g_signal_emit (keyboard, signals[KEY_LOCKED], 0, key);
}
static void
on_key_unlocked (EekSection *section,
EekKey *key,
EekKeyboard *keyboard)
{
g_signal_emit (keyboard, signals[KEY_UNLOCKED], 0, key);
}
static void
on_symbol_index_changed (EekSection *section,
gint group,
gint level,
EekKeyboard *keyboard)
{
g_signal_emit_by_name (keyboard, "symbol-index-changed", group, level);
}
static void
section_child_added_cb (EekContainer *container,
EekElement *element,
EekKeyboard *keyboard)
{
const gchar *name = eek_element_get_name(element);
g_hash_table_insert (keyboard->priv->names,
(gpointer)name,
element);
}
static void
section_child_removed_cb (EekContainer *container,
EekElement *element,
EekKeyboard *keyboard)
{
const gchar *name = eek_element_get_name(element);
g_hash_table_remove (keyboard->priv->names,
name);
}
static EekSection *
eek_keyboard_real_create_section (EekKeyboard *self)
{
EekSection *section;
section = g_object_new (EEK_TYPE_SECTION, NULL);
g_return_val_if_fail (section, NULL);
g_signal_connect (G_OBJECT(section), "child-added",
G_CALLBACK(section_child_added_cb), self);
g_signal_connect (G_OBJECT(section), "child-removed",
G_CALLBACK(section_child_removed_cb), self);
EEK_CONTAINER_GET_CLASS(self)->add_child (EEK_CONTAINER(self),
EEK_ELEMENT(section));
return section;
}
static void
eek_keyboard_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
switch (prop_id) {
case PROP_LAYOUT:
priv->layout = g_value_get_object (value);
if (priv->layout)
g_object_ref (priv->layout);
break;
case PROP_MODIFIER_BEHAVIOR:
eek_keyboard_set_modifier_behavior (EEK_KEYBOARD(object),
g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
eek_keyboard_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
switch (prop_id) {
case PROP_LAYOUT:
g_value_set_object (value, priv->layout);
break;
case PROP_MODIFIER_BEHAVIOR:
g_value_set_enum (value,
eek_keyboard_get_modifier_behavior (EEK_KEYBOARD(object)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
set_level_from_modifiers (EekKeyboard *self, EekKey *key)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self);
/* The levels are: 0 Letters, 1 Upper case letters, 2 Numbers, 3 Symbols */
/* Use the numbers/letters bit from the old level */
gint level = priv->old_level & 2;
/* Handle non-emitting keys */
if (key) {
const gchar *name = eek_element_get_name(EEK_ELEMENT(key));
if (g_strcmp0(name, "ABC123") == 0)
level ^= 2;
}
level |= ((priv->modifiers & EEK_SHIFT_MASK) ? 1 : 0);
switch (priv->old_level) {
case VIEW_LETTERS_UPPER:
{
/* Redirect upper case letters to numbers instead of symbols, clearing
the shift modifier to keep the modifiers in sync with the level */
if (level == VIEW_SYMBOLS) {
level = VIEW_NUMBERS;
priv->modifiers &= ~EEK_SHIFT_MASK;
}
break;
}
case VIEW_SYMBOLS:
{
/* Redirect symbols to lower case letters instead of upper case,
clearing the shift modifier to keep the modifiers in sync with the
level */
if (level == VIEW_LETTERS_UPPER) {
level = VIEW_LETTERS_LOWER;
priv->modifiers &= ~EEK_SHIFT_MASK;
}
break;
}
case VIEW_LETTERS_LOWER: /* Direct transitions between views */
case VIEW_NUMBERS:
default:
break;
}
if (level == VIEW_NUMBERS || level == VIEW_SYMBOLS)
priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_LOCK;
else
priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_LATCH;
priv->old_level = level;
eek_element_set_level (EEK_ELEMENT(self), level);
eek_layout_update_layout(self);
}
static void
set_modifiers_with_key (EekKeyboard *self,
EekKey *key,
EekModifierType modifiers)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(self);
EekModifierType enabled = (priv->modifiers ^ modifiers) & modifiers;
EekModifierType disabled = (priv->modifiers ^ modifiers) & priv->modifiers;
if (enabled != 0) {
if (priv->modifier_behavior != EEK_MODIFIER_BEHAVIOR_NONE) {
EekModifierKey *modifier_key = g_slice_new (EekModifierKey);
modifier_key->modifiers = enabled;
modifier_key->key = g_object_ref (key);
priv->locked_keys =
g_list_prepend (priv->locked_keys, modifier_key);
g_signal_emit_by_name (modifier_key->key, "locked");
}
} else {
if (priv->modifier_behavior != EEK_MODIFIER_BEHAVIOR_NONE) {
GList *head;
for (head = priv->locked_keys; head; ) {
EekModifierKey *modifier_key = head->data;
if (modifier_key->modifiers & disabled) {
GList *next = g_list_next (head);
priv->locked_keys =
g_list_remove_link (priv->locked_keys, head);
g_signal_emit_by_name (modifier_key->key, "unlocked");
g_list_free1 (head);
head = next;
} else
head = g_list_next (head);
}
}
}
priv->modifiers = modifiers;
}
void eek_keyboard_press_key(EekKeyboard *keyboard, EekKey *key, guint32 timestamp) {
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(keyboard);
eek_key_set_pressed(key, TRUE);
priv->pressed_keys = g_list_prepend (priv->pressed_keys, key);
EekSymbol *symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
if (!symbol)
return;
EekModifierType modifier = eek_symbol_get_modifier_mask (symbol);
if (priv->modifier_behavior == EEK_MODIFIER_BEHAVIOR_NONE) {
set_modifiers_with_key (keyboard, key, priv->modifiers | modifier);
set_level_from_modifiers (keyboard, key);
}
// "Borrowed" from eek-context-service; doesn't influence the state but forwards the event
guint keycode = eek_key_get_keycode (key);
EekModifierType modifiers = eek_keyboard_get_modifiers (keyboard);
emit_key_activated(keyboard->manager, keyboard, keycode, symbol, modifiers, TRUE, timestamp);
}
void eek_keyboard_release_key( EekKeyboard *keyboard,
EekKey *key,
guint32 timestamp) {
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(keyboard);
for (GList *head = priv->pressed_keys; head; head = g_list_next (head)) {
if (head->data == key) {
priv->pressed_keys = g_list_remove_link (priv->pressed_keys, head);
g_list_free1 (head);
break;
}
}
EekSymbol *symbol = eek_key_get_symbol_with_fallback (key, 0, 0);
if (!symbol)
return;
EekModifierType modifier = eek_symbol_get_modifier_mask (symbol);
if (!symbol)
return;
modifier = eek_symbol_get_modifier_mask (symbol);
switch (priv->modifier_behavior) {
case EEK_MODIFIER_BEHAVIOR_NONE:
set_modifiers_with_key (keyboard, key, priv->modifiers & ~modifier);
break;
case EEK_MODIFIER_BEHAVIOR_LOCK:
priv->modifiers ^= modifier;
break;
case EEK_MODIFIER_BEHAVIOR_LATCH:
if (modifier)
set_modifiers_with_key (keyboard, key, priv->modifiers ^ modifier);
else
set_modifiers_with_key (keyboard, key,
(priv->modifiers ^ modifier) & modifier);
break;
}
set_level_from_modifiers (keyboard, key);
// "Borrowed" from eek-context-service; doesn't influence the state but forwards the event
guint keycode = eek_key_get_keycode (key);
guint modifiers = eek_keyboard_get_modifiers (keyboard);
emit_key_activated(keyboard->manager, keyboard, keycode, symbol, modifiers, FALSE, timestamp);
}
static void
eek_keyboard_dispose (GObject *object)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
if (priv->layout) {
g_object_unref (priv->layout);
priv->layout = NULL;
}
G_OBJECT_CLASS (eek_keyboard_parent_class)->dispose (object);
}
static void
eek_keyboard_finalize (GObject *object)
{
EekKeyboardPrivate *priv = EEK_KEYBOARD_GET_PRIVATE(object);
guint i;
g_list_free (priv->pressed_keys);
g_list_free_full (priv->locked_keys,
(GDestroyNotify) eek_modifier_key_free);
g_hash_table_destroy (priv->names);
g_hash_table_destroy (priv->character_map);
for (i = 0; i < priv->outline_array->len; i++) {
EekOutline *outline = &g_array_index (priv->outline_array,
EekOutline,
i);
g_slice_free1 (sizeof (EekPoint) * outline->num_points,
outline->points);
}
g_array_free (priv->outline_array, TRUE);
G_OBJECT_CLASS (eek_keyboard_parent_class)->finalize (object);
}
static void
eek_keyboard_real_child_added (EekContainer *self,
EekElement *element)
{
g_signal_connect (element, "key-locked",
G_CALLBACK(on_key_locked), self);
g_signal_connect (element, "key-unlocked",
G_CALLBACK(on_key_unlocked), self);
g_signal_connect (element, "symbol-index-changed",
G_CALLBACK(on_symbol_index_changed), self);
}
static void
eek_keyboard_real_child_removed (EekContainer *self,
EekElement *element)
{
g_signal_handlers_disconnect_by_func (element, on_key_locked, self);
g_signal_handlers_disconnect_by_func (element, on_key_unlocked, self);
}
static void
eek_keyboard_class_init (EekKeyboardClass *klass)
{
EekContainerClass *container_class = EEK_CONTAINER_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
klass->create_section = eek_keyboard_real_create_section;
/* signals */
container_class->child_added = eek_keyboard_real_child_added;
container_class->child_removed = eek_keyboard_real_child_removed;
gobject_class->get_property = eek_keyboard_get_property;
gobject_class->set_property = eek_keyboard_set_property;
gobject_class->dispose = eek_keyboard_dispose;
gobject_class->finalize = eek_keyboard_finalize;
/**
* EekKeyboard:layout:
*
* The layout used to create this #EekKeyboard.
*/
pspec = g_param_spec_object ("layout",
"Layout",
"Layout used to create the keyboard",
EEK_TYPE_LAYOUT,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_LAYOUT,
pspec);
/**
* EekKeyboard:modifier-behavior:
*
* The modifier handling mode of #EekKeyboard.
*/
pspec = g_param_spec_enum ("modifier-behavior",
"Modifier behavior",
"Modifier handling mode of the keyboard",
EEK_TYPE_MODIFIER_BEHAVIOR,
EEK_MODIFIER_BEHAVIOR_NONE,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_MODIFIER_BEHAVIOR,
pspec);
/**
* EekKeyboard::key-locked:
* @keyboard: an #EekKeyboard
* @key: an #EekKey
*
* The ::key-locked signal is emitted each time a key in @keyboard
* is shifted to the locked state.
*/
signals[KEY_LOCKED] =
g_signal_new (I_("key-locked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyboardClass, key_locked),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE,
1,
EEK_TYPE_KEY);
/**
* EekKeyboard::key-unlocked:
* @keyboard: an #EekKeyboard
* @key: an #EekKey
*
* The ::key-unlocked signal is emitted each time a key in @keyboard
* is shifted to the unlocked state.
*/
signals[KEY_UNLOCKED] =
g_signal_new (I_("key-unlocked"),
G_TYPE_FROM_CLASS(gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET(EekKeyboardClass, key_unlocked),
NULL,
NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE,
1,
EEK_TYPE_KEY);
}
static void
eek_keyboard_init (EekKeyboard *self)
{
self->priv = EEK_KEYBOARD_GET_PRIVATE(self);
self->priv->modifier_behavior = EEK_MODIFIER_BEHAVIOR_NONE;
self->priv->outline_array = g_array_new (FALSE, TRUE, sizeof (EekOutline));
self->priv->names = g_hash_table_new (g_str_hash, g_str_equal);
self->priv->character_map = g_hash_table_new_full (g_str_hash, g_str_equal,
NULL, g_free);
eek_element_set_symbol_index (EEK_ELEMENT(self), 0, 0);
self->scale = 1.0;
}
/**
* eek_keyboard_create_section:
* @keyboard: an #EekKeyboard
*
* Create an #EekSection instance and append it to @keyboard. This
* function is rarely called by application but called by #EekLayout
* implementation.
*/
EekSection *
eek_keyboard_create_section (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return EEK_KEYBOARD_GET_CLASS(keyboard)->create_section (keyboard);
}
/**
* eek_keyboard_find_key_by_name:
* @keyboard: an #EekKeyboard
* @name: a key name
*
* Find an #EekKey whose name is @name.
* Return value: (transfer none): #EekKey whose name is @name
*/
EekKey *
eek_keyboard_find_key_by_name (EekKeyboard *keyboard,
const gchar *name)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return g_hash_table_lookup (keyboard->priv->names,
name);
}
/**
* eek_keyboard_get_layout:
* @keyboard: an #EekKeyboard
*
* Get the layout used to create @keyboard.
* Returns: an #EekLayout
*/
EekLayout *
eek_keyboard_get_layout (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return keyboard->priv->layout;
}
/**
* eek_keyboard_get_size:
* @keyboard: an #EekKeyboard
* @width: width of @keyboard
* @height: height of @keyboard
*
* Get the size of @keyboard.
*/
void
eek_keyboard_get_size (EekKeyboard *keyboard,
gdouble *width,
gdouble *height)
{
EekBounds bounds;
eek_element_get_bounds (EEK_ELEMENT(keyboard), &bounds);
*width = bounds.width;
*height = bounds.height;
}
/**
* eek_keyboard_set_modifier_behavior:
* @keyboard: an #EekKeyboard
* @modifier_behavior: modifier behavior of @keyboard
*
* Set the modifier handling mode of @keyboard.
*/
void
eek_keyboard_set_modifier_behavior (EekKeyboard *keyboard,
EekModifierBehavior modifier_behavior)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->modifier_behavior = modifier_behavior;
}
/**
* eek_keyboard_get_modifier_behavior:
* @keyboard: an #EekKeyboard
*
* Get the modifier handling mode of @keyboard.
* Returns: #EekModifierBehavior
*/
EekModifierBehavior
eek_keyboard_get_modifier_behavior (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->modifier_behavior;
}
void
eek_keyboard_set_modifiers (EekKeyboard *keyboard,
EekModifierType modifiers)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->modifiers = modifiers;
set_level_from_modifiers (keyboard, NULL);
}
/**
* eek_keyboard_get_modifiers:
* @keyboard: an #EekKeyboard
*
* Get the current modifier status of @keyboard.
* Returns: #EekModifierType
*/
EekModifierType
eek_keyboard_get_modifiers (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->modifiers;
}
/**
* eek_keyboard_add_outline:
* @keyboard: an #EekKeyboard
* @outline: an #EekOutline
*
* Register an outline of @keyboard.
* Returns: an unsigned integer ID of the registered outline, for
* later reference
*/
guint
eek_keyboard_add_outline (EekKeyboard *keyboard,
EekOutline *outline)
{
EekOutline *_outline;
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
_outline = eek_outline_copy (outline);
g_array_append_val (keyboard->priv->outline_array, *_outline);
/* don't use eek_outline_free here, so as to keep _outline->points */
g_slice_free (EekOutline, _outline);
return keyboard->priv->outline_array->len - 1;
}
/**
* eek_keyboard_get_outline:
* @keyboard: an #EekKeyboard
* @oref: ID of the outline
*
* Get an outline associated with @oref in @keyboard.
* Returns: an #EekOutline, which should not be released
*/
EekOutline *
eek_keyboard_get_outline (EekKeyboard *keyboard,
guint oref)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
if (oref > keyboard->priv->outline_array->len)
return NULL;
return &g_array_index (keyboard->priv->outline_array, EekOutline, oref);
}
/**
* eek_keyboard_get_n_outlines:
* @keyboard: an #EekKeyboard
*
* Get the number of outlines defined in @keyboard.
* Returns: integer
*/
gsize
eek_keyboard_get_n_outlines (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->outline_array->len;
}
/**
* eek_keyboard_set_num_lock_mask:
* @keyboard: an #EekKeyboard
* @num_lock_mask: an #EekModifierType
*
* Set modifier mask used as Num_Lock.
*/
void
eek_keyboard_set_num_lock_mask (EekKeyboard *keyboard,
EekModifierType num_lock_mask)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->num_lock_mask = num_lock_mask;
}
/**
* eek_keyboard_get_num_lock_mask:
* @keyboard: an #EekKeyboard
*
* Get modifier mask used as Num_Lock.
* Returns: an #EekModifierType
*/
EekModifierType
eek_keyboard_get_num_lock_mask (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->num_lock_mask;
}
/**
* eek_keyboard_set_alt_gr_mask:
* @keyboard: an #EekKeyboard
* @alt_gr_mask: an #EekModifierType
*
* Set modifier mask used as Alt_Gr.
*/
void
eek_keyboard_set_alt_gr_mask (EekKeyboard *keyboard,
EekModifierType alt_gr_mask)
{
g_return_if_fail (EEK_IS_KEYBOARD(keyboard));
keyboard->priv->alt_gr_mask = alt_gr_mask;
}
/**
* eek_keyboard_get_alt_gr_mask:
* @keyboard: an #EekKeyboard
*
* Get modifier mask used as Alt_Gr.
* Returns: an #EekModifierType
*/
EekModifierType
eek_keyboard_get_alt_gr_mask (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), 0);
return keyboard->priv->alt_gr_mask;
}
/**
* eek_keyboard_get_pressed_keys:
* @keyboard: an #EekKeyboard
*
* Get pressed keys.
* Returns: (transfer container) (element-type EekKey): A list of
* pressed keys.
*/
GList *
eek_keyboard_get_pressed_keys (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return g_list_copy (keyboard->priv->pressed_keys);
}
/**
* eek_keyboard_get_locked_keys:
* @keyboard: an #EekKeyboard
*
* Get locked keys.
* Returns: (transfer container) (element-type Eek.ModifierKey): A list
* of locked keys.
*/
GList *
eek_keyboard_get_locked_keys (EekKeyboard *keyboard)
{
g_return_val_if_fail (EEK_IS_KEYBOARD(keyboard), NULL);
return g_list_copy (keyboard->priv->locked_keys);
}
/**
* eek_keyboard_get_keymap:
* @keyboard: an #EekKeyboard
*
* Get the keymap for the keyboard.
* Returns: a string containing the XKB keymap.
*/
gchar *
eek_keyboard_get_keymap(EekKeyboard *keyboard)
{
/* Start the keycodes and symbols sections with their respective headers. */
gchar *keycodes = g_strdup(keymap_keycodes_header);
gchar *symbols = g_strdup(keymap_symbols_header);
/* Iterate over the keys in the name-to-key hash table. */
GHashTableIter iter;
gpointer key_name, key_ptr;
g_hash_table_iter_init(&iter, keyboard->priv->names);
while (g_hash_table_iter_next(&iter, &key_name, &key_ptr)) {
gchar *current, *line;
EekKey *key = EEK_KEY(key_ptr);
int keycode = eek_key_get_keycode(key);
/* Don't include invalid keycodes in the keymap. */
if (keycode == EEK_INVALID_KEYCODE)
continue;
/* Append a key name-to-keycode definition to the keycodes section. */
current = keycodes;
line = g_strdup_printf(" <%s> = %i;\n", (char *)key_name, keycode);
keycodes = g_strconcat(current, line, NULL);
g_free(line);
g_free(current);
/* Find the symbols associated with the key. */
EekSymbolMatrix *matrix = eek_key_get_symbol_matrix(key);
EekSymbol *syms[4];
int i, j;
/* Get the symbols for all the levels defined for the key, then
pad it out with the first symbol for all levels up to the fourth. */
for (i = 0; (i < matrix->num_levels) && (i < 4); ++i)
syms[i] = eek_symbol_matrix_get_symbol(matrix, 0, i);
while (i < 4) {
syms[i] = eek_symbol_matrix_get_symbol(matrix, 0, 0);
i++;
}
/* The four levels are split into two groups in the keymap.
Generate strings for each of these groups, where an empty group is
treated specially. */
gchar *groups[2] = {NULL, NULL};
for (i = 0, j = 0; i < 2; ++i, j += 2) {
if (syms[j] && syms[j + 1])
groups[i] = g_strjoin(", ", eek_symbol_get_name(syms[j]),
eek_symbol_get_name(syms[j + 1]),
NULL);
}
/* Append a key definition to the symbols section. */
current = symbols;
line = g_strdup_printf(" key <%s> { [ %s ], [ %s ] };\n",
(char *)key_name, groups[0], groups[1]);
g_free(groups[0]);
g_free(groups[1]);
symbols = g_strconcat(current, line, NULL);
g_free(line);
g_free(current);
}
/* Assemble the keymap file from the header, sections and footer. */
gchar *keymap = g_strconcat(keymap_header,
keycodes, " };\n\n",
symbols, " };\n\n",
keymap_footer, NULL);
g_free(keycodes);
g_free(symbols);
return keymap;
}
void
eek_keyboard_register_symbol (EekKeyboard *keyboard,
EekSymbol *symbol,
EekKey *key,
guint level)
{
const gchar *label = eek_symbol_get_label(symbol);
if (label) {
EekKeyPress *key_press = g_malloc0 (sizeof(EekKeyPress));
key_press->key = key;
key_press->level = level;
g_hash_table_insert (keyboard->priv->character_map,
(gpointer)label,
key_press);
}
}
EekKeyPress *
eek_keyboard_get_key_press (EekKeyboard *keyboard,
gchar *ch)
{
return g_hash_table_lookup (keyboard->priv->character_map, ch);
}